tripodalt Posted Saturday at 08:40 AM Report Posted Saturday at 08:40 AM (edited) i made my fishing rod and worm baits and got 3 small and 2 medium fish i cooked with firecamp then going to harvest 25*reeds 100m away and root gone back before the night for taking more fishs. it was a quiet day without encounrters . but it was too short i died of starvation the same day i eat 3small and 2medium fish. so i may ask what that illness ? Edited Saturday at 08:42 AM by tripodalt
Rainbow Fresh Posted Saturday at 10:02 AM Report Posted Saturday at 10:02 AM (edited) Are you playing as Blackguard? That class eats, what, 30% more? Did you keep holding something in your offhand? Like the stick/grunting stick with which you caught the worms? Using the forbidden hand gives you another 20% extra hunger. Were you hurt from e.g. fall damage? Healing chuggs a ton of satiety. Are you sprinting everywhere? Sprinting also drains hunger faster. Tl;dr it's not an illness/a disease, there are no such things in the game yet. It's just that everything is centered around food and alot of things need alot of food to encourage beginner players to think more carefully about what, and how, they do in order to not starve. Later down the line, however, once you start farming properly food will be a non-issue. Edited Saturday at 10:02 AM by Rainbow Fresh 1
tripodalt Posted Saturday at 11:26 AM Author Report Posted Saturday at 11:26 AM (edited) not only the game DEFAULT first starts make me spawn in a scarce environement of montain and swamp with only root and fish , but also the "tutorial " not make any mention of anything the game is centered around. no advice about food and biome and way to get satisfaction of the basic need.(less about healing) i was not informed of anything you mentioned but still i eat 5 fish a day and strave to death without falling or sprinting . just baitng worms fishing cutting reeds shoveling roots and that all. what healing chuggs ? if it requiert bronze age or any thing more than flint and wood i canot , because its my forever first day and last of existence. also maybe the devs have to implement the LLM knowelge in their game because it helped me more than both "tutorial"+forum. i made a new world with a seed and spawned in plain , and i diyed the first day 3 times more , despit finding enought mushroom and fruits and even seed and grain , then i was mauled and bited every times. Edited Saturday at 11:29 AM by tripodalt
Diff Posted Saturday at 12:04 PM Report Posted Saturday at 12:04 PM 37 minutes ago, tripodalt said: what healing chuggs ? if it requiert bronze age or any thing more than flint and wood i canot , Rainbow's saying that you will starve faster if you are hurt.
tripodalt Posted Saturday at 01:50 PM Author Report Posted Saturday at 01:50 PM whatever the modifiers. it seem a bit an abuse to die the first day while eating 5 fishs.(without injurys.)
LadyWYT Posted Saturday at 04:25 PM Report Posted Saturday at 04:25 PM As @Rainbow Fresh already noted, there's no illness involved here. Various activities can increase your hunger though, like sprinting, healing naturally(not via bandage), holding something in your off-hand slot, wearing armor, etc. 7 hours ago, tripodalt said: but it was too short i died of starvation the same day i eat 3small and 2medium fish. Like I tried to explain elsewhere, basic foods like raw berries, mushrooms, and cooked fish/meat will keep you alive, but won't be as filling as meals you cook in a cookpot. Once you have a cookpot and bowl, you will want to cook raw ingredients into meals to get food that is both more filling and pauses the hunger drain for a short. That way, your foodstuffs will last longer, and you won't need to focus so much on hunting and foraging. It's also worth noting that hunger rate can be turned down at any time via console command: Open the text box in the game and type /worldConfig globalHungerSpeedModifier 0.5 Hit Enter. Exit the world. Reload the world. The new hunger setting should be in effect, and in this case, should mean that hunger drains at half the speed it did before. 4 hours ago, tripodalt said: but also the "tutorial " not make any mention of anything the game is centered around. Vintage Story only teaches the very basics, and leaves it up to the player to figure things out otherwise. The handbook is your best friend and contains information about pretty much every item and concept currently implemented in the game, though the wiki and forums are also full of information and YouTube has several video guides too. If you need a more specific walkthrough about how to survive and make progress through your first few days, you can find such a guide here:
tripodalt Posted Saturday at 08:07 PM Author Report Posted Saturday at 08:07 PM (edited) 3 hours ago, LadyWYT said: ... Like I tried to explain elsewhere, basic foods like raw berries, mushrooms, and cooked fish/meat will keep you alive,... Vintage Story only teaches the very basics,... as i experimented during 12h long both your statement are wrong. 1. 5*fish is not enought to fill the whole hunger bar even if its rosted it bring less staisfaction than the raw berrys or grain. its not allow time to do other thing even collecting worm bait and wood for cook . (no mention than the fishing action is not interactive at all: just craft a baited pole from a pole and launch at water and a fish is their in inventory.) worse of all raw meat and fish canot be consumed with penalitys... even worse canot just collect a dead pigeon (bird ?) tooltiped as light mass. 2. vintage story dont teach anything related to food else tutorial mission 6: "collect 10*berry or edible " . even the default seting spawned me in a montain swamp area without berry or grain or mushroom. no tutorial was less missleading. Edited Saturday at 08:09 PM by tripodalt
LadyWYT Posted Saturday at 09:01 PM Report Posted Saturday at 09:01 PM (edited) 1 hour ago, tripodalt said: 1. 5*fish is not enought to fill the whole hunger bar even if its rosted it bring less staisfaction than the raw berrys or grain. Are you cooking the whole fish or flaying them and cooking the fillets? Cooked fillets won't be very filling unless you cook them into a meal. Try cooking the whole fish over the fire if you don't have a cookpot. 1 hour ago, tripodalt said: worse of all raw meat and fish canot be consumed with penalitys... There's currently no system in place to impose penalties for eating raw meat. You can eat raw fish fillets, but they won't be very filling at all--it's better to cook the whole fish over the fire, or cook the fillets into a meal. 1 hour ago, tripodalt said: even worse canot just collect a dead pigeon (bird ?) tooltiped as light mass. You need a knife to butcher a carcass. Hold the knife in your hand, then hold shift + right-click while looking at the carcass to harvest it. 1 hour ago, tripodalt said: 2. vintage story dont teach anything related to food else tutorial mission 6: "collect 10*berry or edible " . even the default seting spawned me in a montain swamp area without berry or grain or mushroom. no tutorial was less missleading. As I said, Vintage Story teaches the bare basics with its tutorial, but most of the game requires the player to figure it out for themselves via reading the handbook, looking up guides if they wish, experimenting to see what works and what does not, or asking other players for help. If you don't want to listen to advice or use those resources to learn, that's fine, but I'm not sure what else to tell you other than it's going to be a very rough time. If the game isn't to your liking, you can ask for a refund here: https://www.vintagestory.at/support/ Edited Saturday at 09:45 PM by LadyWYT Grammar 1
tripodalt Posted Sunday at 12:02 PM Author Report Posted Sunday at 12:02 PM hat the bare basics ? i see how to make a clay or cast cooper and iron that far from being basics. dont you noticed on my screenshoot that i have nothing in my inventory because i just spawned in montain and found a dead bird that i canot handle for latter ? im not able to eat it more. not atempted to eat raw fish but have no clue of what is falying , i guess it requiert a stone table or such. so i used a firecamp to fry it and dyied of starvation after eathing 3 little and 2 medium the same day. i trust you about the refund since i learned their politic is more hard than steam and i already played 16h
dakko Posted Sunday at 03:32 PM Report Posted Sunday at 03:32 PM (edited) 3 hours ago, tripodalt said: dont you noticed on my screenshoot that i have nothing in my inventory because i just spawned in montain and found a dead bird that i canot handle for latter ? The dead bird (which is a "hen," or female chicken) cannot be picked up. Enable "Block Interaction Help" (settings > interface) and it will show that you need to equip a knife, use sneak (shift key by default) and hold down the right mouse button to harvest the carcass. 3 hours ago, tripodalt said: not atempted to eat raw fish but have no clue of what is falying Flaying is the act of separating the meat from the bones so that you are left with a filet of fish. eta: it is done the same way as harvesting any carcass 3 hours ago, tripodalt said: so i used a firecamp to fry it and dyied of starvation after eathing 3 little and 2 medium the same day. LadyWYT was trying to explain to you that cooking a full meal in a pot will give you the largest amount of value from your food. 3 hours ago, tripodalt said: i trust you about the refund since i learned their politic is more hard than steam and i already played 16h They have changed the refund policy over time (it used to be extremely generous) and perhaps LadyWYT did not know the current policy, however the policy also includes this statement: "However, even if you fall outside those limits you can still request a refund and we'll take a look. In principle, if you don't like our game, then we also don't want to keep your money." Edited Sunday at 03:33 PM by dakko 1
Teh Pizza Lady Posted Sunday at 08:10 PM Report Posted Sunday at 08:10 PM You caught 5 fish and starved. Your question was "why isn't 5 fish enough?" But the question I have is: "Why did you stop at only 5 fish?" Experienced players aren't solving the food problem more efficiently than you outside of proper food prep in the game (making meals etc). They're solving it by doing significantly more work (which includes the planning ahead to make the cookpots to make meals). And that's the pattern I'm seeing. When an experienced player decides it's time for more food, they don't fish for 20 minutes and call it done. They fish for two to three in-game hours. They systematically explore every water source within walking distance to see which ones have fish. They find berry bushes and mark them on the map to be harvested later. They look for grain patches and dig up every single last plant for those valuable seeds. They gather until their inventory is full or daylight is gone and then they go home and sort it all out and cook what they can. When you found "a dozen of berry that have nothing and maybe 5 time with fruit", that should not have been the end of the berry hunting. That was a few minutes of berry hunting. The experienced player sees those 5 fruit-bearing bushes and thinks, "Okay now I know where some food is NOW, where is the rest?" They keep walking until they find more bushes and mark them down on the map to be checked and harvested later. They find patch after patch until they know where all the berry bushes are within a decent walking distance from their home. You were treating each activity as a discrete task: Go fishing for a little bit: done Do some foraging: done Go hunting: too dangerous Instead the game treats it as an ongoing survival grind where you repeat these activities until they are no longer giving resources or you have enough surplus to last more than a day. For what it's worth, mushrooms are an excellent source of vegetables early on in the game because they tend not to spoil and will tend to regrow after harvesting so those are good to mark on your map if you feel like putting in the effort. Before you craft anything, before you build anything, before you do ANYTHING in the game, you need 3 things: a knife four hand baskets at least three spears Then spend your day looking for a place to call home by searching for water sources (for fishing and harvesting cattails), berry bushes (for renewable food), trees (for wood), and at least medium fertility soil. Explore thoroughly, find every food source near your home and mark it on the map. Do not destroy the bushes or the cattail roots, just figure out where everything is so that you can actually begin to have a stable food supply. And for what it's worth, keep hunting and if necessary... keep dying. The boar or deer may kill you once, but with enough skill at aiming, you can hunt fairly well with even a flint spear. Also keep an eye out for horsetails (typically grow in the forest) because those can be combined with cattails to make a poultice that will heal you over time from the injuries that you will inevitably get from hunting. 1
tripodalt Posted Sunday at 11:19 PM Author Report Posted Sunday at 11:19 PM when i used default seting i spawned in swamps and their is barely not mushroom or berry. for crafting basket i need 32 reeds and i can colect the roots for rosting. for the fishing pole i need another 18 reed and it start to need to travel a bit more and the night come . ok assuming i was not killed by anything the next day i can fish a lot. but after that im full of protein and have zero grain and zero fruit and half of vegetable and the last bar i dont have a clue of what it mean. so what the next step ? i tryed to spawn in plain and now io canot craft baskets because no reed at all. i was able to make a farm and the plant are after a week at step one of five or nine. their is few grain and berry for like a single day and as the farm atract many pig and goat i was able to make a dozen of meat just by defending the farm. i gain another day but my protein is full and fruit and grain is like 1of10.(i also had 2 fat to eat.) that actually the best i ever made surviving 2days and being full satisfaction with 15hp but no basket or clay around my farm. and when i eat more protein it lowered my hp. i have few dozen of roots in the pondf but nothing to craft a rope or basket for fishing and i also doubt because the deep is only one water.
LadyWYT Posted yesterday at 12:20 AM Report Posted yesterday at 12:20 AM 51 minutes ago, tripodalt said: but after that im full of protein and have zero grain and zero fruit and half of vegetable and the last bar i dont have a clue of what it mean. 51 minutes ago, tripodalt said: and when i eat more protein it lowered my hp. What you're referring to here are the nutrition bars. Most food in the game has at least one of these nutrition types attached, and will contribute towards those bars. Each bar, when filled, will raise your maximum health by 2.5 points, so it's a good idea to fill as many of these bars as you can. When you die, whatever nutrition you had earned is cut in half, and nutrition will slowly decrease over time so you will want to make sure you're eating a varied diet whenever possible. Only food eaten while you are hungry counts toward nutrition, and it's also worth noting that filling up those bars is something that happens over the course of several meals rather than a single meal or two. The five nutrition groups are as follows: Fruit: Achieved by eating berries, fruits, honey, or products including fruits, berries, or honey. Vegetable: Your standard garden produces, in addition to mushrooms and cattail/tule roots. Grain: Various grain crops, and products made from grains. Protein: Fish, eggs, soybeans, insects, poultry, bushmeat, redmeat, and fat, as well as foods containing those ingredients. Dairy: Cheese and milk. You will need to either have breeding pairs of sheep and goats that are tame enough to milk, or buy cheese from appropriate traders.
tripodalt Posted yesterday at 05:29 AM Author Report Posted yesterday at 05:29 AM is their wild insect and eggs ? because i just seen butterfly and fly . also chicken but not their nest with eggs. and strangely never a flying bird. what if we fill a bar like protein and continue to eat meat ? is their a penality or it stop be usefull ?
LadyWYT Posted yesterday at 05:36 AM Report Posted yesterday at 05:36 AM (edited) 7 minutes ago, tripodalt said: is their wild insect and eggs ? There are termites you can find in savannas, which are only in the warmer climate bands further south. Eggs can only be obtained by providing hens with food and nestboxes(if you don't want to pick eggs up off the ground). 7 minutes ago, tripodalt said: and strangely never a flying bird. Aside from chickens, there are no birds in the game yet. The feature is listed on the roadmap though. 7 minutes ago, tripodalt said: what if we fill a bar like protein and continue to eat meat ? is their a penality or it stop be usefull ? The food will continue to fill your hunger bar and will keep the appropriate nutrition bar full, but your other nutrition bars will still continue to drain slowly and become weaker since you won't be eating nutrition of that type. So if your protein nutrition is completely full, and you continue to eat protein whenever you're hungry, you won't starve, but you won't be as healthy either since you will only be keeping one type of nutrition full. Edited yesterday at 05:37 AM by LadyWYT
tripodalt Posted 17 hours ago Author Report Posted 17 hours ago h ok its early access game ? im not sure to understand : a nutrition bar full is better than all nutrition bar half ? in my mind i thinked than balanced nutrition not full was better.
Teh Pizza Lady Posted 17 hours ago Report Posted 17 hours ago 10 minutes ago, tripodalt said: h ok its early access game ? im not sure to understand : a nutrition bar full is better than all nutrition bar half ? in my mind i thinked than balanced nutrition not full was better. Try to keep them all full. You won't have access to dairy until you can breed animals, so don't worry about it and just try to keep protein, grain, vegetables, and fruit as full as possible. Make sure to put food in a cookpot so you get more nutrition out of it and don't just eat the raw ingredients. As far as I know you cannot eat raw meat anyway, but cooking it over a campfire is simply not enough. You need to put it in a cookpot with other ingredients (such as vegetables or fruit) to get the most out of it. Finally, protein and grain cannot both be in the same cookpot. If you need to combine protein and grain into a single meal, you have to unlock baking by constructing an oven out of fireclay and making a redmeat pie on a table (which requires a saw to cut logs into boards). However, you can combine fruit and vegetables all you want in a cookpot if you make a stew or porridge out of it with meat or grains, respectively. Finally, bushmeat cannot be used in a cookpot or in a pie. It is very low in nutrients compared to other sources of meat. And considering that bushmeat mostly comes from predators (like wolves and bears) or scavengers (like foxes and raccoons), I do not recommend it unless you are absolutely STARVING and have literally NO other source of food. Good luck and happy cooking! 2
LadyWYT Posted 16 hours ago Report Posted 16 hours ago 59 minutes ago, tripodalt said: h ok its early access game ? Yes. Despite the game being quite polished for its current state, it's technically more in an alpha or early beta stage of development. As far as I'm aware, the benchmark for being considered complete is the implementation of the full story--of a planned eight chapters, there are only two currently implemented. 1 hour ago, tripodalt said: im not sure to understand : a nutrition bar full is better than all nutrition bar half ? in my mind i thinked than balanced nutrition not full was better. If you want to go purely by numbers, having all the bars at half is going to yield more hitpoints than having just one at full and leaving the rest empty. That being said, it's also difficult to fill all the bars in the early game, so until you get yourself established with a base and farms it's better to just worry about keeping yourself fed and try to keep at least two of them full. Fruit and protein are fairly easy to fill, since meat and berries are typically rather easy to acquire. Vegetable can be a little tougher since mushrooms can be hit or miss, and eating all the roots in the surrounding area isn't advisable since that will deprive you of resources later. Grain is tough, since raw grain has minimal nutritional value. Dairy you don't need to worry about in the early game, since acquiring dairy means you'll need to have captured a breeding pair of sheep or goats and bred enough generations for them to tolerate milking, or otherwise need to have a lot of rusty gears to purchase cheese from an agriculture trader(which is very expensive). 48 minutes ago, Teh Pizza Lady said: As far as I know you cannot eat raw meat anyway, but cooking it over a campfire is simply not enough This is correct, but given what Tyron said in an interview, it seems like the devs are planning that feature. If the feature is added, it's not something I recommend doing, since it will probably have some unpleasant consequences.
tripodalt Posted 14 hours ago Author Report Posted 14 hours ago (edited) thanks for the cooking advice. but im not sure we playing the same game at least the same seting , because using default im still unable to survive long enought for making clay works , and even reed work make me starve. since its not a final version i will sugest allowing to carry corpses and consume raw and recovert raw from clay molding. also throwing flint and stacking all stone and flint on the ground.(as wood sticks do.) ok its balncing all the bar is better its intuitive and its as i expected. im not convinced than berry canot be farmed a good gameplay and also than our farm dont give info on the ETA is a probleme. yes i agree than modifier and consequence of raw is fun and great gameplay as the toxic mushroom i found once. also found sea fruit and was not able to eat or rost them more than mushroom both stay cold for reasons. but i still wonder why everyone talk as berry the easy way since i often find a single or two fruit on a dozen of bush and rarely mushroom . for the most i cooked reed root because when i make basket i just need a shovel for eating a lot. the futur actually never existed to me so its not really important to deplete a pond area especially when their is no other atractiveness here and reason to stay longer. Edited 14 hours ago by tripodalt
dakko Posted 12 hours ago Report Posted 12 hours ago (edited) 2 hours ago, tripodalt said: but i still wonder why everyone talk as berry the easy way since i often find a single or two fruit on a dozen of bush and rarely mushroom Berries were completely reworked for 1.22. It used to be that you could break a bush and put it down again wherever you'd like. Now it requires a cutting be taken from the bush, using a knife, which can only be done once a year. Then the cutting takes time to grow, etc etc.. and it takes longer to get fruit, etc etc... so berries are no longer the huge easy food source that they were before. Edited 12 hours ago by dakko
Teh Pizza Lady Posted 12 hours ago Report Posted 12 hours ago 1 hour ago, tripodalt said: im not convinced than berry canot be farmed a good gameplay you can take clippings from berry bushes and replant them in 1.22 version. Are you perchance playing on the default settings or did you somehow set the game to Wilderness Survival setting? There's no way you should be starving to death in the first day. See screenshot below. On Standard difficulty, I didn't have issue finding resources to survive the night. I did this all on the first day, found some berries, made some spears, got chased by a bear killed a goat and harvested it. All on standard difficulty. I also found several other goodies like copper, spelt, flax, and cave full of bowtorn that I'll have to investigate later because they were all shooting at me and I had to run. I sprinted everywhere I went to maximize how much hunger I was burning and still I wasn't even close to dying of starvation.
LadyWYT Posted 11 hours ago Report Posted 11 hours ago 2 hours ago, tripodalt said: but i still wonder why everyone talk as berry the easy way since i often find a single or two fruit on a dozen of bush and rarely mushroom . Berry bushes can be hard to spot until you learn what to look for; it's worth noting though that you can look up the specific berry bushes in the handbook to see what they look like. Berry bushes and mushrooms are also somewhat variable on where they spawn. Some varieties have more specific climate conditions than others, and it's also possible that some areas might not have much of anything edible growing there despite meeting the climate conditions for that particular edible. Keep in mind that it also takes a while for mushrooms to respawn or berry bushes to produce another crop, so it's not enough to find one nice patch of mushrooms or berries and assume that's going to meet all your food needs. How far are you traveling from spawn? Turning on the coordinate overlay in the Interface settings(or using the ctrl + V shortcut) will help you figure it out, since spawn is always at 0,0(y value isn't important). Most players end up covering several hundred blocks' worth of territory within the first couple days of playing the world; scouting and marking resources, figuring out the lay of the land, finding a good spot for a base, finding clay to make cookware, and hunting/foraging food to feed themselves. For me personally, I cover anywhere from a 500-1000 block radius from spawn on day one. Worth a reminder though that if the standard settings are proving to be too difficult, the game lets you customize most things to your liking. This is also easier to do at world creation. If hunger specifically is the problem, I'd recommend turning down the hunger rate.
tripodalt Posted 11 hours ago Author Report Posted 11 hours ago know the berry bush and found rarely more than a single stack of 3 berry per days. on the screenshoot you seem have more clothes than me.but you are half feed and none of your bar is filled even a bit. i used the default and only changed the seed and lowering swim to 100% because i have no clue why animal must swim 200% per default and also set the lava at very common for the look. i got a lucky spawn in the forest with like 20mushroom nearby and lot of medical plant and some pond full of reeds. so i was able to spend my day at harvesting it plus wood and made a platform for fishing the night safely : its the better day i ever played in 26h of game. i start to understand than paypirus or reeds are the center of the survival. allowing basket and root and fishing and with a bit more luck arrows. i wonder how the tooltip inform about the time to use knife on berry bush.(need clarification because i dont even understand if the fruit are mentioned here.) from experience the forest is the biome to travel for at start. i will screenshoot you the map and my layout next time i play. the swamp was a good start too but it lacked of big trees.the plain the same issue. ah ya i also changed the seting of dirt to fall because i dont wanted to play easy and this make some whole montain colapse when i see the area for the first time : very spectacular and i also made a cave dirt roof colapsing when walking on top of it. this game bring structural integrity its really a plus. but i made a fantasy platform that stand after a stair on 5blocks.(guess will colapse is not linked to ground.) i tryed to dig a tunnel on dirt as first home and all colapsed on me.
tripodalt Posted 9 hours ago Author Report Posted 9 hours ago (edited) i guess the gane start 1may year 0 ...? Edited 9 hours ago by tripodalt
LadyWYT Posted 8 hours ago Report Posted 8 hours ago 1 hour ago, tripodalt said: i guess the gane start 1may year 0 ...? It does, yes. The starting date will always be May 1, Year 0. Out of curiosity, is French your primary language? I notice that you're playing the game in English, but French seems to be the language you have set for your computer's operating system.
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