Stroam Posted March 6, 2018 Report Share Posted March 6, 2018 (edited) Post your suggestions here. Event for player damage for both receiving and dealing that includes the source, damage type, and target. Edited March 6, 2018 by Stroam Link to comment Share on other sites More sharing options...
Milo Christiansen Posted March 6, 2018 Report Share Posted March 6, 2018 Well, I have two or three client event requests: A way to edit chat messages before sending. A way to edit received chat messages before displaying (would be nice, but low priority). An "OnPlayerHurt" event. I think that's it, at least for now... Link to comment Share on other sites More sharing options...
Stroam Posted March 12, 2018 Author Report Share Posted March 12, 2018 BlockFacing BlockSelection.Face.IsDown() BlockFacing BlockSelection .Face.IsUp() BlockFacing BlockSelection .Face.IsNorth() BlockFacing BlockSelection .Face.IsEast() BlockFacing BlockSelection .Face.IsWest() BlockFacing BlockSelection .Face.IsSouth() Link to comment Share on other sites More sharing options...
Stroam Posted March 12, 2018 Author Report Share Posted March 12, 2018 Add in json a spot to set icon for block so you don't need ladder-inventory.json Link to comment Share on other sites More sharing options...
Milo Christiansen Posted March 12, 2018 Report Share Posted March 12, 2018 (edited) You don't need ladder-inventory in any case. guiTransform: { translation: { x: 0, y: 2, z: 0 }, origin: { x: 0.5, y: 0.25, z: 0.5 } } That is for slabs, but similar can be used for ladders. Edited March 12, 2018 by Milo Christiansen Link to comment Share on other sites More sharing options...
Stroam Posted April 8, 2018 Author Report Share Posted April 8, 2018 OnBlockInteractStart OnBlockInteractStep OnBlockInteractStop and ability to call animations made in the model creator. Link to comment Share on other sites More sharing options...
copygirl Posted April 8, 2018 Report Share Posted April 8, 2018 For the record, the issue tracker is also a great place to submit API requests. Link to comment Share on other sites More sharing options...
Stroam Posted April 9, 2018 Author Report Share Posted April 9, 2018 probably better than here. Link to comment Share on other sites More sharing options...
Tyron Posted April 12, 2018 Report Share Posted April 12, 2018 On 4/8/2018 at 4:10 AM, Stroam said: OnBlockInteractStart OnBlockInteractStep OnBlockInteractStop and ability to call animations made in the model creator. But these methods exist already? Oh you mean in the block class? Link to comment Share on other sites More sharing options...
Stroam Posted April 12, 2018 Author Report Share Posted April 12, 2018 51 minutes ago, Tyron said: Oh you mean in the block class? Yep Link to comment Share on other sites More sharing options...
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