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Linux distros/configurations under which VS is known to run


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This one is about my MP Servers : 

  • Distro / Kernel release :                          CentOS 8 / 4.18.0-193.19.1
  • Mono / .NET package version :              Mono-JIT compiler version 6.8.0.105
  • Graphics driver version :                        None , since it's a Server
  • Works for client, mp server or both :     Multiplayer server
  • Installation method used :                      Egg on Pterodactyl Panel 0.7
  • Hacks (if needed) :                                   None ( beside some tweaking on Pterodatcyl )
  • Vintage Story :                                         1.13.4 & 1.14 are working properly
Edited by Epihnea
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Distro / Kernel release :                      Slackware Current (64 bit), 5.9.9
Mono / .NET package version :           Mono 6.12.0.90 (Compiled libgdiplus and mono using the SBo slackbuild scripts but updated the versions to 6.0.5 and 6.12.0.90 respectively. IIRC, only removal of a README and changelog,  and fix the CD without minor version for the extracted code was needed. Notice that the /etc/mono/* files are not replaced if it is a upgrade and will fail. You need to move the .new over the old versions config)
Graphics driver version :                    Mesa 20.2.2 in a AMD Rx480 gpu
Works for client, mp server or both :   Client
Installation method used :                    Unpack archive, mono Vintagestory.exe
Hacks :                                                 No hacks, the SBo slackbuild already runs cert-sync on install

 

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  • 3 weeks later...

  

I actually have VS installed on two machines.

Machine 1 Distro: Ubuntu 20.04 (Mate, laptop)

Machine 1 VS version: 1.14.0

Machine 1 Install Step 1 and error:

aylee@me:~/Games/vintagestory$ sh ./install.sh 

Install game into /home/aylee/ApplicationData/vintagestory (data into /home/aylee/.config/VintagestoryData)
Create NewDir ./backup
ls: cannot access '/hom': No such file or directory
ls: cannot access '/ayle': No such file or directory
ls: cannot access '/Applicatio': No such file or directory
ls: cannot access 'Data/vi': No such file or directory
ls: cannot access 'tag': No such file or directory
ls: cannot access 'story.*': No such file or directory
Keep OldDir ass
cp: cannot stat './ass': No such file or directory
Keep OldDir ts
cp: cannot stat 'ts': No such file or directory
Move AppDir
Create MenuStarter & DesktopStarter
find: ‘./assets/fonts’: No such file or directory
./install.sh: 49: Bad substitution

Machine 1 install solution: open ./install.sh in text processor of choice, add "mkdir ${INST_DIR}" and "mkdir ${DATA_PATH}" as new lines just after "## define installation targets" (lines 19, 20)

 

Machine 2 Distro: Ubuntu 20.04 (Mate, desktop)

Machine 2 VS version: 1.14.0

Machine 2 install and error: added missing line to ./install.sh, game starts fine, but...

Login failed: unable to connect to auth server. Please try again now or in a few minutes. Also please ensure that you are connected to the internet. On linux you might need to run cert-sync

Machine 2 install solution: Tried cert-sync multiple times, as well as installed the latest mono stable release. Login did not work until I ran "mono Vintagestory.exe" in the game's install directory (in my case, ~/Games/vintagestory/). After that, desktop link works fine.

Edited by Alice Drake
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  • Distro / Kernel release :                         Modified Ubuntu 18.04 / 4.15.0-106-lowlatency
  • Mono / .NET package version :             Mono JIT compiler version 6.12.0.107
  • Graphics driver version :                       Nvidia 440.82
  • Works for client, mp server or both :     client, other not tested
  • Installation method used :                     mono Vintagestory.exe
  • Hacks (if needed) :                                I had trouble following mono website instructions, the command
    sudo apt-key adv --keyserver hkp://keyserver.ubuntu.com:80 --recv-keys 3FA7E0328081BFF6A14DA29AA6A19B38D3D831EF
    didn't finish successfully. So I went to https://keyserver.ubuntu.com/ , entered the key 0x3FA7E0328081BFF6A14DA29AA6A19B38D3D831EF , notice the 0x added at the beginning, otherwise the key is not found. There just clicked on the first "pub" link to get the public key, downloaded the public key file, just gave it a name "monokey.key" and used the command 
    sudo apt-key add monokey.key

    This in practice replicates what the failing command would do.
    And so the rest of the installation process worked fine just as recommended on the mono website.

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  • Distro / Kernel release :                             Ubuntu 18.04.5 LTS
  • Mono / .NET package version :                 Latest stable release, as recommended [Mono JIT compiler version 6.12.0.107]
  • Graphics driver version :                           NVIDIA-SMI 415.27       Driver Version: 415.27       CUDA Version: 10.0
  • Works for client, mp server or both :       Client, server untested
  • Installation method used :                         tar -xzf ~/Downloads/vs_archive_1.14.2.tar.gz
  • Hacks (if needed) :                                      None
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  • Distro / Kernel release :                          Gentoo GNU/Linux 5.10.4-gentoo x86_64
  • Mono / .NET package version :              mono-6.10.0.104::gentoo
  • Graphics driver version :                       xf86-video-amdgpu-19.1.0::gentoo (Radeon RX 580)
  • Works for client, mp server or both :    both
  • Installation method used :                     tar -xzf vs_archive_1.42.3.tar.gz
  • Hacks (if needed) :                                  none
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  • Distro / Kernel release :                        MX Linux 19.3 (based on Debian 10 - Buster)
  • Mono / .NET package version :           mono-complete 5.18.0.240+dfsg-3
  • Graphics driver version :                       ATI support in kernel (Mesa 20.1.8, kernel 5.8.0-3-amd64 x86_64)
  • Works for client, mp server or both :  only tested single player
  • Installation method used :                   didn't use install script, running in a terminal from the unzipped folder
  • Hacks (if needed) :                                none

 

  • AMD Ryzen 5 2600
  • Radeon RX 570 8gb
  • RAM 16gb

The only very small issue I have is soil textures in inventory/hand aren't quite right but not a problem.

Re-mapping the L-Alt key means 'zoom' no longer works - I guess it's hard-wired.

Runs well and seems stable, no crashes or glitches after ~12 hours play

 

 

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  • Distro / Kernel release :                         Kubuntu 20.10 / 5.8.0-36-generic
  • Mono / .NET package version :            Mono JIT compiler version 6.12.0.107
  • Graphics driver version :                       NVIDIA binary driver 450 (proprietary)
  • Works for client, mp server or both :   client + multiplayer server
  • Installation method used :                     install.sh   
  • GPU                                                      NVIDIA GTX960 2gbok it wokrs no
  • CPU:                                                     AMD ryzen 3600

On high/med settings works at about 30-50 fps, the only "hack" I had to do is that the 1st time I installed it it didn't create an icon and I had to use a .sh script as a shortcut on my desktop.

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  • Distro / Kernel release :                         Kubuntu 20.04.1 LTS (Focal Fossa)/ 5.4.0-60-generic
  • Mono / .NET package version :            Mono JIT compiler version 6.12.0.107
  • Graphics driver version :                       Mesa Intel(R) UHD Graphics (GLK 3)
  • Works for client, mp server or both :   client + multiplayer server
  • Installation method used :                     install.sh   
  • GPU                                                      Intel UHD Graphics 605
  • CPU:                                                     Intel Pentium Silver N5000

Running on Ultra Low settings on a Star Labs 'Star Lite mkIII' laptop. 12-15 fps. So far the game runs, albeit not with the best graphics. Very pleased non-the-less!

  • Mind=blown 1
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