tony Liberatto Posted May 12, 2019 Author Report Posted May 12, 2019 The mod has been Updated to 1.9.3 Enjoy.
CJH Posted May 17, 2019 Report Posted May 17, 2019 (edited) Roof pieces don't seem to have the filler corner available anymore that filled in the hole when the slope is against square blocks, will that be implemented again soon? Edited May 17, 2019 by CJHKing2
tony Liberatto Posted May 17, 2019 Author Report Posted May 17, 2019 I do not recall removing it. Have you confirmed that in creative mode?
CJH Posted May 18, 2019 Report Posted May 18, 2019 (edited) Yes. Edited May 18, 2019 by CJHKing2 Added screenshot
blueblazeing Posted May 18, 2019 Report Posted May 18, 2019 cant seem to find feeding trough on mine either.
Hexalan Posted May 18, 2019 Report Posted May 18, 2019 Do you want bug reports here? It doesn't look lit your Git repo is set up for them. Updating from ver. 1.6.9 to 1.6.12 broke all of the Neolithic chests. All of them turned into the unknown "?" block. Vanilla reed baskets were fine. VS 1.9.6 (updated from 1.9.3) OS: Linux with Mono 5.20.1.19 Other mods: 1.9.6-WaypointUtils-1.0.17 Graveyard-1.1.3
tony Liberatto Posted May 18, 2019 Author Report Posted May 18, 2019 Sorry for the bugs. The Trough is fixed in the new update. Sorry for the chests. I had to completely rewrite the chests, that changed the Block ID for them. For now the only solution for updating an old world is to transfer all your items to the Vanilla Reed baskets, before updating the world. You will need to replace all the old Chests.
Hexalan Posted May 19, 2019 Report Posted May 19, 2019 Ok, went ahead and did the update with the item juggle. On version 1.7.2 with CarryCapacity-0.4.0-rc.2 installed. From your repo notes it seems we need to install Carry Capacity separately now? I have a new issue, breaking chests destroys the chest and returns nothing (MP server environment, not tested in SP). Contained items do drop though. Is this intended? There isn't anything in the server logs about it. MP Server / Windows clients VS 1.9.6 Neolithic 1.7.2 CarryCapacity 0.4.0-rc.2 Graveyard 1.1.3 WaypointUtils 1.0.17
tony Liberatto Posted May 20, 2019 Author Report Posted May 20, 2019 Sorry about that. There should be a warning about the chests. We had to change the way chest worked to keep compatibility with the Game code. Also to be able to add Labeled Chests. Please try to revert to the previous version of the Neolithic Mod and move all your items to stationary baskets.
tony Liberatto Posted October 8, 2019 Author Report Posted October 8, 2019 New release of the mod, now full compatible with game version 1.10.15.
tony Liberatto Posted December 6, 2019 Author Report Posted December 6, 2019 The mod name was changed to Immersion, I have not made a forum post. Sorry.
EMSpara Posted December 23, 2019 Report Posted December 23, 2019 Ok looking for a recipe list that shows the ingredients. Cant seem to be able to build a slaughtering axe and for the life of me dont know what else to try, thanks!
tony Liberatto Posted December 28, 2019 Author Report Posted December 28, 2019 @EMSpara Is that on the old Neolithic or on the new Immersion? Neolithic has been discontinued. I barelly have the time to take care of Immersion.
Donald Kent Posted January 18, 2020 Report Posted January 18, 2020 Love you and your work Tony. Don't forget to put your well being first!
tony Liberatto Posted January 19, 2020 Author Report Posted January 19, 2020 Thanks. The work in Immersion continues. We even have already made the mod compatible with the latest pre release.
FinnCloud Posted March 15, 2020 Report Posted March 15, 2020 i tried to play it on the latest version of the game ? i doesn't work ? Any help ? thanks !
whiskeyAF Posted March 15, 2020 Report Posted March 15, 2020 59 minutes ago, FinnCloud said: i tried to play it on the latest version of the game ? i doesn't work ? Any help ? thanks ! The new update has been renamed. you can find it here. 1
Devilofether Posted April 6, 2020 Report Posted April 6, 2020 is it possible to make a lite version of this mod, which adds most of the content, doesn't break existing worlds, compatible with other mods, vanilla balanced, and removes the hardcore survival elements (frankly the game is grindy and complicated enough as it is). It would be nice to have access to things like palm trees, new tools, casting moulds, more uses for bamboo, new blocks, etc... without having to go through ten more steps than in vanilla, and having to manage ten times as many items. besides, many of the features are a quite janky (having 6 different log types, in 5 sizes, stripped, or unstripped, and in three different orientations, all taking up valuable inventory space if you are not careful, and that is just unworked wood. not to mention all of the scrap wood that can't be gotten rid of easily, just as a prime example)
hron84 Posted September 13, 2020 Report Posted September 13, 2020 Do you plan to release the chests/tables separately? I not neccessary want to change my gameplay with the whole content of neolithic mod, but I definitely want these retextured chests and stuffs.
JaceWolfe Posted September 21, 2020 Report Posted September 21, 2020 (edited) ive got carry opacity downloaded but it wont load any worlds i make, keeps saying something went awry. NVM saw you renamed it and posted it elsewhere my bad and same problem Edited September 21, 2020 by JaceWolfe
Pamela Posted October 24, 2020 Report Posted October 24, 2020 I'm confused....will this mod work on the latest VS version, 1.13.4??
Spear and Fang Posted October 25, 2020 Report Posted October 25, 2020 I'm going to say no. I believe this mod got rebranded as "Immersion", but it apparently doesn't work anymore either. Real life got in the way for the dev, so it's on hold.
ted winter Posted October 28, 2021 Report Posted October 28, 2021 whenever i try to create a world it fails to start.
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