Vintagebob Posted October 5, 2021 Report Share Posted October 5, 2021 (edited) Hello everyone , Can someone help me to generate my structures right? The structure is one, wich has a top on the surface, and then a underground-part. I the .json file i write all right (in my oppinion), and i set the inside-block-codes-parameter to grass and not to water, but the struktures keep generating there! Here some examplepictures: I dont understand where the mistake is. Here the .json code: [ { "op": "add", "path": "/structures/-", "value": { "code": "dungeon1", "offsetY": -84, "chance": 0.5, placement: "surface", "schematics": ["dungeon1"], inblockcodes: ["soil-medium-normal", "soil-low-normal", "soil-verylow-normal"], }, "file": "game:worldgen/structures.json" }, ] If someone could help me, it would be gratefull! Thank you Spoiler Edited October 5, 2021 by Vintagebob Link to comment Share on other sites More sharing options...
l33tmaan Posted October 5, 2021 Report Share Posted October 5, 2021 I think Lands of Chaos has some underwater ruins in it, have you taken a look? Link to comment Share on other sites More sharing options...
Doom_Possum Posted October 5, 2021 Report Share Posted October 5, 2021 where is Land of Chaos, not in the jungle is It?? Link to comment Share on other sites More sharing options...
Vintagebob Posted October 5, 2021 Author Report Share Posted October 5, 2021 @I33tmaan, yes, i took a look to chaoslands, and in my mod i have shipwrecks too, and they generate like it schould be. But there i dont use the "offsetY" parameter (or minimal, -1 or so). Maybe this is the reason, maybe the block to generate on is 84 blocks beneath, and there is no grass, and because of that its bugging. But i dont know, how to do it in an other way. Link to comment Share on other sites More sharing options...
Vintagebob Posted October 6, 2021 Author Report Share Posted October 6, 2021 And when i set "offsetY" to -1, like at the other structures, it dont even generate. Link to comment Share on other sites More sharing options...
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