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Everything posted by Zane Mordien
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Converting singleplayer world to the server I rented
Zane Mordien replied to MinerMGD's topic in Questions
If the hosting service allows (as noted in the post above) then all you have to do is send them your save game. The single player game save file is the same as a multiplayer file. -
Game didn't quite live up to "Uncompromising Wilderness Survival"
Zane Mordien replied to jerjerje's topic in Discussion
I just want to acknowledge your Dostoevesky reference. That was unexpected in this forum. I don't recall that in the book but its been 20 years. Ive still never made it more than 100 pages into the Brothers Karamazof. -
Iron bloom didnt spawn with enough voxels to finish the thing
Zane Mordien replied to NastyFlytrap's topic in Discussion
Its so mildly annoying when I have just one bloom left and I need just one more ingot and this happens. It's definitely a feature at this point. -
I use another barrel and mix up more lime/borax water then transfer it to the first barrel.
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similar voxel system for smithing than clay
Zane Mordien replied to 2CatsInATopHat's topic in Suggestions
There is definitely a mod that saves the bits for you. I havent made a mistake in a long time, so really once you get used to it the mod isn't needed anymore. -
Kill more bears and make more armor!
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Unless they changed it, the salted meat works in meals.
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Another less efficient method would be nice. Salt is hard to find so it makes sense that it would be the "game" best option, but smoking could be a vanilla option that doesn't last as long or maybe loose some satiation. Maybe lock it behind bronze working to add more difficulty.
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Add a mechanism to let players stabilize surface areas.
Zane Mordien replied to Mac Mcleod's topic in Suggestions
I can't imagine how long it would taken me to realize that. I watched a YouTuber before I bought the game so I knew that going in at least. -
Check, I have admired them. I still haven't started that process in my current playthrough.
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I had a similar experience with Minecraft, my kid made me play it but I never loved it. Don't forget the other types of bronze you can make. Sometimes tin is hard to find but bismuth and zinc will be nearby. Also if you sift enough bony soil you can make a black bronze pickaxe with 2 gold and silver nuggets. GOOD LUCK!!
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Have you check both of these? I copied this from another post by idiomcritter Make sure you IP address has not changed. (https://www.whatsmyip.org/) and then checking if the port is still open (https://canyouseeme.org/)
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Have you googled your router and how to port forward? Some routers just suck.
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I wish. After playing other games where I can sort, lock inventory spots, and transfer like items to a chest with the click of a button it gets annoying doing it the manual way. Looks like I need to search for a mod though so that might be my fault.
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Clay is a mineral. Can we put it in the mining bag please?
Zane Mordien replied to Sam Morris's topic in Suggestions
I like the idea after some thought. Early game it would be overpowered, but you won't have a mining bag until bronze if I remember right. At that time it would be a good reward and small time saver. Clay is usually so close to your base that this would probably only greatly impact fireclay or if you wanted blue clay and it was far away. -
How do you keep your same world through multiple updates?
Zane Mordien replied to breeze108's topic in Questions
I am always impressed with how much care they take to make sure games stared in older versions are still playable. -
How do you keep your same world through multiple updates?
Zane Mordien replied to breeze108's topic in Questions
I have a world that goes back to 1.18 and its fine. Terrain generation changes are the main issue. It looks janky when you hit new areas. -
Treasure hunter map not generating for Resonance Archives
Zane Mordien replied to MrSkyraw's topic in Questions
Weird, I always have multiple pickaxes in my inventory when I do this and it hasn't been an issue. -
So true. I searched high and low in one world and then afterwards I found a hive 100 blocks from my base.
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Well at least your first go through was fine so you know what it should be like.
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Down with the Sinister people! No left handed seraphs allowed!