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Zane Mordien

Vintarian
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Everything posted by Zane Mordien

  1. Create the seed i posted and check it out. I don't think thats the case anymore. Unless it is somehow tied to my computer.
  2. Making steel is a waste of time in my opinion. Its not that much of an upgrade for the time it takes. Not sure how that makes me feel about distances to the story locations. I think the RA is about right on distance. It's a good trip, without being a burden. The 2nd story location is a bit much to me as well, but didnt they change that in 1.21? I haven't checked yet. I guess I'll do that later tonight.
  3. Well I had to try the RA boss since we were talking about it. I was able to beat it first try with my typical set up (blackguard chest and legs with a scale helm), although I did rely more on melee. I tried to do it with as little strategy as possible with just hacking/spearing and healing, but I had to back off and figure out healing and that required some strategy. Healing was annoying but I was able to find a rhythm with his damage and found ways to heal myself as long as it could "hit" me. If it was my first playthrough I would have died. Maybe I should have done it with iron chainmail to be the minimum I would do. I don't know that the boss really needs to be any harder though. This is meant to be chapter 1 out of 8. I really hope they don't make VS a game about boss battles, although it seems to be headed that way.
  4. 1. I agree to an extent, but then I've just gotten used to it over time. It doesn't bother me anymore and is just part of the game. Like you said, it can be changed with little effort. 2. I starved my first trip to the RA and then the 2nd story location I brought extra food and somehow still ran low on food. 3. The RA wasn't that bad to me pre 1.21. The 2nd boss fight was beyond frustrating for me. I died over and over in 1.20 and then it's not even an gratifying fight. The way it ends just .. .sucks. I also haven't check if the fight is any different in 1.21 pre 3. 4. This may be worse now with the new delayed healing where you can't move during the application of the healing item. TBD. This sort of explains why the first boss fight was so hard. Steel plate is trash at least until 1.21. I haven't tested it with the new healing mechanic, but not being able to heal and a boss with AOE damage was rough. I agree with your sentiment though. Offering steel plate armor and then making it a death trap is sort of annoying. It lead many players down a frustrating path where they thought they had made the best preparation possible for the RA and then they got owned by the boss because it does AOE damage and you can't heal yourself. Yes, you can beat the boss in plate armor, but it is a lot harder than just using chain or any other armor that gives decent protection and you can still heal yourself.
  5. @Thorfinn I started somewhere at the end of 1.18 and the release of 1.19 so somewhere in there I think you are right. I thought I found the same prospecting readings and surface deposits in the seed I use to check out the new RCs. It was bugging me so I checked and it was the same, but when I go back to my 1.18 world it does not have the same readings as a 1.21.0 pre 3. It changed somewhere between 1.18 and 1.21 pre 3. I'm almost motivated enough to load several old releases to see exactly when it changed. Not that it is important, but I want to know!
  6. Here this seed gives you obsidian and cassiterite at the 0,0 point. This is one of my favorite seeds because I like the basalt. Looks like Sulfur and copper are nearby as well and if I remember right bears and wolves aren't right on top of the spawn point. -852854117
  7. I just checked and the seed does dictate the reading of the prospecting pick. I created the exact same seed and went to (0,whatever, 0) and prospected and it gives the same reading.
  8. Depends on the seed. You might start in chalk or limestone or you may have to search for it. Unless you luck into borax then you dont need limestone to make leather. Chromite and borax are generally late game resources since they are needed for advanced backpacks and steel. Neither of which you need to do any of the story content.
  9. If its terrain is already generated in your world then you are pretty much stuck with it. The smoothing would only happen when new terrain is generated in your world after 1.21 is released. You can try to refresh those areas afterwards with wgen commands but it will nuke everything in the chunks.
  10. You typically don't need to travel more than 1000 blocks to find copper and tin. There is some luck involved but most of it is just knowing how to find it. My first world I traveled far and wide to find ores, but nowadays I usually find everything i need close to my base. Exceptions are things like limestone, chromite and borax.
  11. It's the better ruins mod, which add more story locations.
  12. Looks like a Mod issue. I'd suggest posting this on the mod page and ask for help.
  13. I still stumble on this one all the time. You think there is enough durability left... but nope.
  14. That's annoying. Now I want to install it on this old laptop I have to see what it would do.
  15. Maybe start turning down your graphics settings as a starting point.
  16. Weird, I don't think your hardware would impact that. Usually there are rabbits, foxes and raccoons everywhere.
  17. That could be cool. They would just need to balance it so you cant get too much since early on silver and gold are powerful early game since they make black bronze.
  18. No wolves or bears? I assume you have no mods?
  19. Also you don't need to find a high reading. I personally just use the highest reading that is no more than 500-1000 blocks from my base. If you find a decent reading that's good enough.
  20. I spend the first few days searching for flax, turnips, copper and bony soil. My nights are panning sand & bony soil and clay forming. I live in a packed dirt shack until I have copper tools then I move. I want my farm started by June 1 so if I don't have a copper anvil by that time I have to use a pond to make my first farm. Once I get a cobblestone shack going I head out and start prospecting for tin or if I have the money and a merchant I buy the tin. All of the time I'm always searching for flax.
  21. LET IT ALL BURN! 4. Fences are way easier than digging a trench.
  22. Stupid sneaky bears. I've gotten pretty good at avoiding them though. The super sneaky polar bears still give me fits. I usually die to wolves when I get cocky and think I can handle them and forget that I'm not wearing my armor.
  23. The Pit kiln? Did you put a block above it so the rain can't put it out? Otherwise they have never gone out on me when I log off.
  24. That change made me sad. I used to love my aged tables that were functional.
  25. Yeah, the shield is life. To avoid seeing it all the time I run around with it in the hotbar and I just hit X to switch it to the offhand when I see a threat. I would say, if you see one assume there could be 3, but most of the time it is 1 or 2. EVERYWHERE IN VINTAGE STORY IS A FOREST!!! In my first world I had 3 bears camping my dirt shack in the middle of a grassland. Somehow it was "forest" enough for them to spawn there.
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