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Everything posted by Domkrats

  1. This is cool! With such feature i would be ready to try wilderness survival someday.
  2. Map and navigation could be implemented as all other great things in this game already have been - being as much realistic as it is possible, yet keeping fun. Agree that having waypoints is easy (which isn't bad, but let's admit it is too easy to find anything once you mark it -especially pinned waypoints) and i love idea, that something has to be done to it, so players should be forced to communicate more on multiplayer server. I personally agree on point, that map could be less detailed for more surprises, but i think many of players, who wan't build thus being able to find specific
  3. I'm playing on another server usually so maybe my experience would be different. But while reading this suggestion, i also had some ideas regarding maps and exploring. Im not too much into compass thing. At first my reaction was similar to Selzyr's, but then i though more about how game could become more challenging, yet not too harsh on new players, whom sometimes are struggling already atm without tutorial in this game. Also on servers usually players are suggested not to build so close to each other not to ruin other players experience or not to get all recources around their bases.
  4. For me scary is ambience not monsters or jumpscares. Vintage story is great at making tension in caves using music and sounds. Turn music off and caves aren't so scary anymore. Similar experience i had in S.T.A.L.K.E.R game, which i loved too. That ambience is amazing. Best things to be afraid are the one's game puts in your head. One of them is that you will have to come here again to get your stuff back if something goes wrong. I wouldn't judge ruins by the ones on surface only. Once found some ruins underground it's a whole different experience, as you start collecting stuff, get invento
  5. Actually there is one way you could try to find iron more easily, but that method needs lantern, as you will be in water. Find deep waters and find deeper areas in it. Once found, mark that place and dig straight down while holding space so you are swimming just in case below is cave. That is good way to eventually find good veins of materials or even fall straight into new caves. Easy swimming back will be possible unless you fall in deep cave whiich then means you will have to pillar up somehow back to water falling above. I know it might seem cheaty for some players, but while ther
  6. Wanted to spam a little too here... I could agree and disagree at the same time. Many people leave during storms at server i am playing at. Don't know why. Whether it's just because they think it is too stressfull or they already have chest full of gears, so they just don't want to deal with it anymore. For me it is second situation ... At some point i simply didn't need anything i would get from storm anymore. I would love to fight during storms, but only if enemies were already spawned or killing them would give me some additional parts for something unique that could be added to game l
  7. Don't know how it's planned for developers, but i would love it to stay as it is to keep exploring waters without worries as it expands the way you can explore and get recources. Also this game already has many things to worry about. Usually there are good veins of materials under water when you dig straight down in some deeper places you notice in water. Actually that is the only way i have found iron while digging almost to lowest level possibe.
  8. Flint arrows are useless. Better make many spears. Pillar near sheep on 2 blocks of ground and then attack them using SHIFT key and clicking. They will try to get you but they wont be able to. Other way is to simply stand near water or run straight to it after hitting sheep or encountering wolf. Going/swimming backwards while in water you will still be faster than them yet you will be able still to attack them using spear meelee function. About copper. You can still get it by panning sand/gravel too. Just make safe dirt building with torches above some water source you could stand in. In
  9. Game isn't that hard once you know basics. I would say it lacks tutorial. Have tried to get my wife or kids into this game and they don't want to play, because many things aren't obvious for them. Many mistakes at start could lead to you death. And because getting gear (to set your spawn) at start is hard, loosing all progress isn't fun. Also i am usually playing in multiplayer server. Seeing new players joined i feel bad for them sometimes and try to help. And it seems strange that i have to explain them simple things like fire making or building first dirt base. I like how another game
  10. Drifters won't spawn on you if you light you base enough with torches. You can biuild first dirt base above some water source and pan sand/gravel at night, getting your first copper nuggets, because sleeping still takes away hunger that way not efficient way to start a game. Surface drifters are not most lethal threat you could face in this game. Wait till you meet wolfes and learn that water is your friend. Like others said, you can change settings for world you create making mobs passive. I think it is fine, while you learn game, but IMO if you take that part off from the game, there woul
  11. As much i love this game, i am a bit worried about the point you make too. My kids love minecraft and i bought them this game too. They are only ready to play this game in Creative or at least with full equipment already gifted to them. But even then they lost intrest too quickly. I won't even speak about falling in caves which is like magnet for them. Game is too harsh on new players and doesn't give any relief later unless you are ready to grind much for good armor, which slows you down and makes healing worse. As i said i love this game at it's current state myself and wish only best
  12. I get the idea, but i don't see reasoning for this suggestion. I have played Minecraft and also Vintage story now for some time... I wouldn't say Minecraft is too different in terms of cave systems (especially with new Minecraft cave update) although there are some differences in the way caves are generated. Also keep in mind this game is still in progress - so many things may come later here. But exploring caves in Vintage story are more dangerous because of possibility to fall straight down many times and temporal instability. Ambient music in caves add great feeling of danger t
  13. Good luck on whole youtube thing, I will subscribe just to help. As you mention in your first video, this game isn't for all, as it's challenging and grindy at first, which scares away many potential players. But i hope youtubers like you and also developers making game more forgiving to new players, will help this game to become more popular. Keep up and be patient on gaining subs!
  14. Haven't tried this mod, but i love to see things you offer for this game. New threats maybe wouldn't be suitable for single player, but such things i would sure wan't to see on multiplayer server, thus making players to cooperate more.
  15. This is great game! Just be strong and don't get upset with first steps till you get to first cattails, dirt base and clay, thus having storage and much reliable food source. Then more pleasant game experience starts!
  16. While there is no breathing restrictions in water in this game, you can use digging straight down in some water (usually suspicious pits underwater or in puddles). Mark place befoe digging down so you could see all places you have explored. Also it would help you get up if you find any cave and start exploring it after You will get down while using space button to keep you swimming in water and eventually get into some iron (or other metal) vein or straight into some cave too if lucky.. And those veins are usually big! That way you won't need so much sticks, Once you get to some vein, dig
  17. As mentioned above having fixed clothes using linen is the key. Other than that, its better to put long distance travels to other seasons, meanwhile focus on other things and explore nearby caves and maybe find translocator which would bring you more south - that way you will have some area for "vacations" . I am playing on multiplayer server where time goes on if other players are online and i am not, so i haven't experienced long winters myself (Logging in after some time has already spring coming).That helps with cold, but makes things worse with food spoiling. But if i would play
  18. Oh. Yea. Was strange i had that so deep. Probably was digging near to other side of planet.
  19. I was digging under some pond and at certain level saw water bubbles (particles) becoming green. Havent found any topic on this as well as some explanation for that. Don't have footage for that myself, but you can see this thing in this video at 7:04:55. (Warning: Some uncensored russian words in video) https://youtu.be/8wAfDZ2GHrY?t=25494 Anyone have seen this and have some explanation for that?
  20. Birch sap could also be an option. But that would be more necessary if thirst is added into game.
  21. I you hear/see Racoons its a sign bees might be near as they love they honey. Not really much to say about finding bees. You need to find trees - birch or maple more possible, than pine or oak. Increase your sound levels and simply listen for them.
  22. You should check official discord of the game. One of the latest posts i devlog section actually shows something like this.
  23. Anyone has video of these mobs? I know how they look, but would be cool to see how some content creator dealt with them. I follow VS content on youtube as much as i can, but have not seen any video of someone fighting them. Havent met them myself yet.
  24. Can't try that myself right now, but using CRTL+scroll you can move to bags in quicbar and they show up in hands. Nevert tried to put them down though.
  25. You just have to move items from lower inventory slots (as many as the bag has) and then remove bag/sack before removing it. Then bag/sack will be empty and you will be able to pick it up in you inventory and not lose any item.
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