Added a dynamic disabler for previews depending on if the placement preview works or not, this should prevent related crashes.
Use raycasting for floaty damage generation, so if you don't see the entity, you won't see its floaty damage.
Any block which references a BlockEntity in a position that it's not spawned in yet during the placement of the block is broken with block previews right now
There's a GUI in the mod that you can open with (default keybinding) 'p', which will allow you to type a name and press enter, there is not list of colors there yet but that is a planned feature.
We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.