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Novocain

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Novocain last won the day on June 16

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About Novocain

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  1. Look at assets/creative/blocktypes/slopetest.json The referenced .obj MUST have split triangles and only be made from triangles.
  2. latest updates to this mod are here https://github.com/abject-poverty/CollectibleExchange
  3. Update to 1.4.4, (fixes waypoints being sent with international decimals on machines where "." is ",")
  4. I need to get around to making an updated version, what I would really like is if it was client side only so it can be used on any server.
  5. A mod similar to Item Exchange from Minecraft which allows the player to create shop chests via chat commands, for use on multiplayer servers such as Abject Poverty Craft which have an economy centered focus. /ce [create|update|list] 2019-09-09 17-43-36.mp4 1.11.0-CollectibleExchange-1.1.0.zip
  6. A mod which replaces the UnstableFalling block behavior with a custom one which allows blocks to fall in more than one direction than down, also enables suffocation and drowning for all entities including the player. Caves can now collapse and leave behind gravel in their wake so either reinforce those blocks or use support beams Also be careful where you step as dirt gravel and sand can be triggered to fall just by idling too long on them Download: 1.11.0-BlockPhysics-1.0.19.zip
  7. There's a GUI in the mod that you can open with (default keybinding) 'p', which will allow you to type a name and press enter, there is not list of colors there yet but that is a planned feature.
  8. Adds 3 playable instrument models created by tenabrae also known as BunnyViking at http://vs.usagi.com.au (broken, tenabrae has decided to no longer be involved with VS). To use them, you hold the instrument in your hand and right click, moving the view up and down will raise and lower the pitch of the instrument. Download: Instruments Mod.zip
  9. DISCLAIMER: (DOES NOT MAKE WAYPOINTS FROM PAST DEATHS) A mod that adds a few more things to the client side of the game, a few main features right now are: Auto Death Waypoints, Floaty Waypoints, a measuring tool under .measure, .lightutil, a construction planner under .shape, and block placement previews so you know what those slabs are going to look like before you place them. There are a few default keybindings which can be changed in settings: U to show floating waypoints. O to cull automatic death waypoints. P to open Waypoint Utils GUI L to open Claims GUI
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