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Teh Pizza Lady

Vintarian
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Everything posted by Teh Pizza Lady

  1. I like the idea of different log thicknesses to create the quarter logs. I also like the idea of a sawmill to help produce these quarter logs with sawdust as a byproduct that can be mixed with other things, or burned as a quick fuel source to make a small fire larger. It could also be used as mulch for gardens. I also like the idea of a root block, but only for trees and/or bushes that will regrow from a living root. It doesn't make sense to have it for things like pine/oak trees because these just become obstacles for the player to navigate. This is a game, not a real life simulator. I also like the idea of the more complex behaviors such as trees shedding branches during a storm to provide sticks or trees being felled by strong winds. This would require some significant calculations on the part of the world server, but I think it could be done well enough and without much impact to the server as a whole if the event is not too frequent.
  2. better than suit cakes. EDIT: Or cake suits?
  3. I think some mods add the ability to make jams and jellies from fruit, as well as fruit syrups. Mostly we just make pies and stuff with them and turn the juice into alcohol for bandages.
  4. Some recommended light reading for you here:
  5. I like how you took the time to edit your message but couldn't control your vitriol.
  6. I have thought that about copper hammers.... and the reason the durability of them works in my head is that copper indeed work-hardens and can get to a point where it is too hard to be useful and will shatter. By the same logic, iron and steel do NOT work harden. They will only deform over time. Therefore the durability is MUCH higher. So if you run all of this at once you are asking to sacrifice some durability of both the work piece AND the hammer...for what? I don't see how it's going to be useful if your copper or bronze axe is work-hardened because it will just break faster.
  7. Animals and traders also aren't spoilered a story-relevant reason why they aren't affected.
  8. You'd think that and it's actually something i'm looking forward to once pre.3 gets released
  9. this type of comment is a little unfair 1) you don't know what goes on in our heads when we play the game 2) just because you disagree with someone doesn't mean you need to state it...like this. I have often and long thought that being able to break down worn toolheads would be a great feature to have in the game and was considering creating a mod to do just that. As for the rest, others have addressed it at length, but I will say from personal experience, that anything coming out of a hot fire is going to be HOT and nearly impossible to carry without some sort of potholder or tongs. If you don't believe me, go boil some water and try to carry the pan without using the handle. This isn't a miserable change, but one that is actually in keeping with the direction that the devs have previously shown to be taking with certain game features. I remember when crucibles didn't require tongs to hold them straight out of the fire. EDIT: Also I don't remember if it was said or not, but you can dip food directly out of the cooking pot into crocks and food bowls without ever needing to hold the cooking pot. Personally I'd prefer a carved wooden ladle, but that's just me.
  10. oh man... Michael Keeton... his movies never fail to make me smile.
  11. sounds like a solid entry for the suggestions forum for people to fight over.
  12. Well the issue we found was that the forest would render and we could see the fire raging, but couldn't do anything about it because the weather in OUR area was clear but over there it was rainy but didn't render so the forest burned down because the sync between both clients and the server was "Weather is clear, fire can spread."
  13. I used to play with this, but we found out the hard way that the weather on the server is limited to around the immediate areas surrounding the players, but lightning strikes can extend much further, as far as the render distance. Now imagine watching an entire forest burn down on a rainy night with high temporal activity because it was raining on YOU, but not the forest, even though it should have been.
  14. So by that logic, if they were to fix it to your specific liking, and someone else came along and said it was the literal worst, anti-fun part of any game they had ever seen in over 25 years, then if the devs fixed the tower to their liking instead, would it be correct to say that the devs made the correct action in "fixing" the tower to fit the other person's vision for that part of the story? Am I reading that correctly? Because that's literally what they did, the other person was Tyron himself, and yet here you are complaining about it.
  15. I wanted to just yell "NERD" but then I got 3 pages deep into your first link and that hard stare into the mirror never looked so judgemental... and now I know what I'll be reading tonight....
  16. Oh yeah. that kind of yanks the rug out from under all the "BuT tHe DiStAnCe iS tO jUsTiFy ThE eLK!" arguments since you can just make everything as close or as far as you want. brb making a world where the RA is at least 20000 blocks away so that it's an actual journey to get there.
  17. spoken like someone who doesn't carry a propick with them at all times. That empty terrain could be a literal gold mine. You never know what you might find out there. //media.invisioncic.com/r268468/emoticons/wink.png The 2nd boss literally gives you ammo and spears to chuck back at it. It's one of my favorite features of that fight. I think the last time I fought it I ended up with more ammo in my inventory than I started with so I'm not really sure what you're on about. The fight seems fine to me.. if anything it's a little too weak, but it IS only the 2nd chapter boss, so I can't fault the devs too much for making it so. I hated that they changed that, but I also understand why they did it. There's a reason that drifters throw rocks. you know I was going to mention this but it's also easily found just by taking 5 minutes to read the wiki entries on the elk and other related articles.
  18. GASP you mean.... people would just lie on the internet???
  19. just make two forges #fivehead
  20. "to justify the elk. Their words not mine." You, uh... got a quote there buddy? A linky link? Something other than "their words not mine" Spears got nerfed because previously the best spear you could make was bronze-tier without mods. It made sense that the bronze tier would be more powerful than it's other projectile counterparts as an alternative to bow/arrow if chickens and therefore feathers weren't readily available. Bearing in mind, you cannot stack spears, but you CAN stack arrows, carrying 10 spears as you suggest means 10 inventory slots that cannot be taken up by other things. By my last count, the most the player can carry at any time is 43 stacks of anything if you count the off-hand slot and any items you can old there as a "stack". I am referring to anything that takes up an inventory slots as a stack even if you can only carry one of said item in a slot at a time. If you are carrying 10 spears, then that lowers you to 33 slots that you can use for actual inventory, even less if you use specialized bags, such as the mining bag which take up a backpack slot. All this boils down to is that spears, due to their limited capacity to be carried had to be more powerful to be a viable weapon choice. Prior to this update, the best spear you could carry was again, bronze which allowed for later weapon tiers (iron and steel) to eclipse it in damage with the Falx and/or blackguard blade for melee, and the bow and arrow for ranged. The addition of iron and steel spears, of course, means that they will once again be more powerful than their same-tier counterparts. The developers probably couldn't see a need for the falx/bg blade and arrows at iron tier or the falx and arrows at steel tier so they just nerfed the spears to deal less damage overall to keep the other weapon types competitive and still viable for any situation. The spear is a weird weapon because it doubles as both a melee and ranged weapon that you can't stack in your inventory. I think these changes are pretty well balanced. you are of course free to disagree, but I would caution you in the future to provide links and sources to things you claim as fact that cannot easily be looked up on the wiki.
  21. The problem isn't even with the governments, but rather with what people are using said apps for. In line with what I replied to Vexxvididu (that's a fun username to type!), the reason Steam doesn't have to do more than pull up a prompt requiring you to enter your date of birth (which can be faked, btw), is that people aren't using steam to contact minors for nefarious purposes, like they are using Discord. In fact, I cannot recall the last time I actually had a conversation with someone via Steam, but maybe it's time to switch...
  22. I was just thinking of this mod when reading the post. Yes.
  23. just getting ideas for my mod Expanded Stomach... eating too many shrooms might have adverse affects on the player... . //media.invisioncic.com/r268468/emoticons/wink.png
  24. so what you're saying is that in order to lose weight I just need to eat a bunch of shrooms. By the time I come down off my trip I'll be a few pounds lighter from having voided the contents of my stomach several times over?
  25. to be fair, it's just as easy for the boars to hunt you.
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