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Feroxious's Achievements
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Feroxious changed their profile photo
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Take care of yourself, and stay safe.
- 1,249 replies
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clay forming problem here
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Running on 64 bit Windows with 64 GB RAM Game Version: v1.16.4 (Stable) Loaded Mods: ancienttools@1.3.6, animalcages@2.0.6, tonwexp@1.0.9, backpackpackplus@1.0.3, bettercrates@1.4.1, betterdrifters@2.1.3, buildingplus@1.1.2, cavecontent@1.0.0, collabclasses@3.0.2, cralutweaks@1.0.0, dragonflies@1.1.5, extrachests@1.5.2, fancydoors@1.1.0, fancysky@1.0.4, moreroads@1.4.3, necessaries@1.1.1, primitivesurvival@2.8.0, qptech@1.7.5, RangedWeapons@0.4.5, rope-bridges@1.1.0, locustmod@2.3.5, tradeomat@1.6.0, viesblocks@2.0.2, viescraftmachines@1.8.0, visibleore@1.0.1, game@1.16.4, zeekea@1.6.0, alchemy@1.5.9, carrycapacity@0.6.4, extraoverlays@1.1.0, fancyplanters@1.0.2, farmlife@1.2.2, fixbadrecipes@1.0.2, fixhandbookclutter@1.0.2, flintchisel@1.0.2, helvehammerext@1.2.0, hudclock@2.7.0, lichen@1.6.1, medievalexpansion@3.7.1, moreanimals@1.0.2, morepiles@1.2.0, qmorepiles@1.0.1, petai@1.3.5, pei@1.2.1, peifm@1.0.1, stonequarry@1.6.3, tpnet@1.5.1, usefulstuff@2.3.2, vanvar@1.1.2, creative@1.16.4, survival@1.16.4, wildfarming@1.2.7, woodbarrels@1.0.1, woodchests@1.0.2, workbenchexpansion@1.4.1, xlib@0.6.8, bricklayers@0.8.2, cats@1.3.3, feverstonehorses@1.2.5, wildcraft@1.1.5, xskills@0.6.8 2022-02-26 21:50:35: Critical error occurred System.MissingMethodException: Method not found: 'Void Vintagestory.GameContent.BlockEntityClayForm.CheckIfFinished(Vintagestory.API.Common.IPlayer)'. at XSkills.BlockEntityClayFormPatch.Prefix(BlockEntityClayForm __instance, IPlayer byPlayer, Vec3i voxelPos, BlockFacing facing, Boolean mouseBreakMode, ClayFormRenderer ___workitemRenderer, ItemStack& ___workItemStack, Cuboidf[]& ___selectionBoxes) at Vintagestory.GameContent.BlockEntityClayForm.OnUseOver_Patch1(BlockEntityClayForm this, IPlayer byPlayer, Vec3i voxelPos, BlockFacing facing, Boolean mouseBreakMode) at Vintagestory.GameContent.ItemClay.OnHeldInteractStop_Patch1(ItemClay this, Single secondsUsed, ItemSlot slot, EntityAgent byEntity, BlockSelection blockSel, EntitySelection entitySel) at Vintagestory.Client.NoObf.SystemMouseInWorldInteractions.HandleHandInteraction(Single dt) at Vintagestory.Client.NoObf.SystemMouseInWorldInteractions.OnGameTick(Single dt) at Vintagestory.Common.EventManager.TriggerGameTick(Int64 ellapsedMilliseconds, IWorldAccessor world) at Vintagestory.Client.NoObf.ClientMain.MainRenderLoop(Single dt) at Vintagestory.Client.NoObf.ClientMain.MainGameLoop(Single deltaTime) at _4Bi1AGVssrIO0El8b8ygdS9FIfm._o5h005s1ovnxSPPqKWgI4tZUoCh(Single ) at _lAuHsYOBOAjBMdATFXwLUtH7N00._JvY4M2412YZu1OS3Ull8wgZBu1j(Single ) at _lAuHsYOBOAjBMdATFXwLUtH7N00._KmBeEx15nyyLrVqNDW6geSArpNr(Single ) at Vintagestory.Client.NoObf.ClientPlatformWindows.window_RenderFrame(Object sender, FrameEventArgs e) at System.EventHandler`1.Invoke(Object sender, TEventArgs e) at OpenTK.GameWindow.RaiseRenderFrame(Double elapsed, Double& timestamp) in C:\Users\Nexrem\Desktop\transfer\opentk\src\OpenTK\GameWindow.cs:line 479 at OpenTK.GameWindow.DispatchRenderFrame() in C:\Users\Nexrem\Desktop\transfer\opentk\src\OpenTK\GameWindow.cs:line 454 at OpenTK.GameWindow.Run(Double updates_per_second, Double frames_per_second) in C:\Users\Nexrem\Desktop\transfer\opentk\src\OpenTK\GameWindow.cs:line 375 at _TRhArnJABwZoV9Vt7Ld2l65Xzgg._mhlr8s7wtMvxaJGpVy2Ag90jUBK(_3HJA5NvAIx31LXjscc3HGjXaR6q , String[] ) at _q0zAVOrWbMX04rMA9G3HIFVuGjA._mhlr8s7wtMvxaJGpVy2Ag90jUBK(ThreadStart ) ------------------------------- Event Log entries containing Vintagestory.exe, the latest 3 ================================== { TimeGenerated = 2022-02-19 15:28:19, Site = , Source = Windows Error Reporting, Message = Fault bucket 2079567824324360538, type 5 Event Name: RADAR_PRE_LEAK_64 Response: Not available Cab Id: 0 Problem signature: P1: Vintagestory.exe P2: 1.16.3.0 P3: 10.0.19044.2.0.0 P4: P5: P6: P7: P8: P9: P10: Attached files: \\?\C:\Users\FEROXI~1\AppData\Local\Temp\RDR1C2.tmp\empty.txt \\?\C:\ProgramData\Microsoft\Windows\WER\Temp\WER1D3.tmp.WERInternalMetadata.xml \\?\C:\ProgramData\Microsoft\Windows\WER\Temp\WER1D4.tmp.xml \\?\C:\ProgramData\Microsoft\Windows\WER\Temp\WER1EB.tmp.csv \\?\C:\ProgramData\Microsoft\Windows\WER\Temp\WER20B.tmp.txt These files may be available here: Analysis symbol: Rechecking for solution: 0 Report Id: db80e3ca-0c94-414c-8396-c85c4686d101 Report Status: 268435456 Hashed bucket: 364c16d908586adb0cdc1beb0f2f795a Cab Guid: 0 }
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ok , so we will wait.
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is pre2 version is stable enough to implement it to server ?
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Hello, its crashing on 1.16 stable : Version: v1.16.0 (Stable)1/22/2022 11:53:41 AM: Critical error occurred System.ArgumentException: An item with the same key has already been added. at System.ThrowHelper.ThrowArgumentException(ExceptionResource resource) at System.Collections.Generic.Dictionary`2.Insert(TKey key, TValue value, Boolean add) at XInvTweaks.XInvTweaksSystem.OnWorldLoaded() at System.Action.Invoke() at Vintagestory.Client.NoObf.GeneralPacketHandler.HandleLevelFinalize(_hpqb4cNQuSfxZLdFacKLPiYYWAN packet) at Vintagestory.Client.NoObf.ClientMain.ExecuteMainThreadTasks(Single deltaTime) at _0dbBCVS4kT4NsuDZA84yDu7r3AG._1NlBQQ8qS5idQptIBQaAbARuOfxA(Single ) at _vFhcDU5n6Z0hUte90jdaxlrDjR5._HuDdfzha8ZKZvU2y0RbH58r7VzR(Single ) at _vFhcDU5n6Z0hUte90jdaxlrDjR5._XZOFA2JA54yZjH15yys9W7vL9hj(Single ) at Vintagestory.Client.NoObf.ClientPlatformWindows.window_RenderFrame(Object sender, FrameEventArgs e) at System.EventHandler`1.Invoke(Object sender, TEventArgs e) at OpenTK.GameWindow.RaiseRenderFrame(Double elapsed, Double& timestamp) in C:\Users\Nexrem\Desktop\transfer\opentk\src\OpenTK\GameWindow.cs:line 479 at OpenTK.GameWindow.DispatchRenderFrame() in C:\Users\Nexrem\Desktop\transfer\opentk\src\OpenTK\GameWindow.cs:line 454 at OpenTK.GameWindow.Run(Double updates_per_second, Double frames_per_second) in C:\Users\Nexrem\Desktop\transfer\opentk\src\OpenTK\GameWindow.cs:line 375 at _FKpOpQGqqf3cJWdQyWh1ysxsDBb._pYad7oBcQ5qtzQkYGDu4NFHQxhK(_5x3PJgrln4IBXPDNSNN0fecxKFb , String[] ) at _sejP0Tcz8wTg70ptIdRr3CwQmrE._pYad7oBcQ5qtzQkYGDu4NFHQxhK(ThreadStart )
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BuildingPlus v1.1.1 - New submod with new shingle roofs!
Feroxious replied to Templar132's topic in Mod Releases
1.16 update anytime? -
heh no , this mod was on my server, till yesterday ... but when I realized that food cooking is almost not working , I disabled it temporarily waiting for update, because your mod is almost the best and must have mod to play VS
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1,16 rc8 oven is not working , you can't place firewood and dough.
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Yes, you are right, single player is working.
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English
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Xandu , when i try to put mods into my 1.16 rc6 server, I'm getting this error at launch : Version: v1.16.0-rc.6 (Unstable)1/5/2022 6:00:01 PM: Critical error occurred System.NullReferenceException: Object reference not set to an instance of an object. at Vintagestory.API.Config.TranslationService.Load(Boolean lazyLoad) at Vintagestory.API.Config.Lang.Load(ILogger logger, IAssetManager assetManager, String defaultLanguage) at Vintagestory.Server.ServerSystemModHandler.OnLoadAssets() at Vintagestory.Server.ServerMain.EnterRunPhase(EnumServerRunPhase runPhase) at Vintagestory.Server.ServerMain.Launch() at .() at _1OzxJijwDv4UbCmbYyW3H8Jf8QN._H28AIBPAN7K3Llru23eo2kbE1Dk(ThreadStart ) ------------------------------- any suggestions how to fix this ?
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Hello, my Friends,I want to invite you to Terra Nocturnia VS EU server.On this server you will find a modded hardcore gameplay where it is needed.Conquer fresh, cold, new lands, create settlements, villages, towns and survive.OUR DISCORD Server configurations : /worldConfig daysPerMonth 30 /worldconfig microblockChiseling all /worldconfig deathPunishment keep /worldconfig toolDurability 2everything else – default.PS : for now player limit is : 10. I will rise it if there will be need for that.
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Hello, my Friends,I want to invite you to brand new Terra Nocturnia VS EU server.On this server you will find a modded hardcore gameplay where it is needed.Conquer fresh, cold, new lands, create settlements, villages, towns and survive.You will find modpack here : OUR WEBSITE OUR DISCORD Server configurations : /worldConfig daysPerMonth 30 /worldconfig microblockChiseling all /worldconfig deathPunishment keep /worldconfig toolDurability 2everything else – default.PS : for now player limit is : 10. I will rise it if there will be need for that.