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Feroxious

Very Important Vintarian
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Everything posted by Feroxious

  1. Take care of yourself, and stay safe.
  2. clay forming problem here
  3. Running on 64 bit Windows with 64 GB RAM Game Version: v1.16.4 (Stable) Loaded Mods: ancienttools@1.3.6, animalcages@2.0.6, tonwexp@1.0.9, backpackpackplus@1.0.3, bettercrates@1.4.1, betterdrifters@2.1.3, buildingplus@1.1.2, cavecontent@1.0.0, collabclasses@3.0.2, cralutweaks@1.0.0, dragonflies@1.1.5, extrachests@1.5.2, fancydoors@1.1.0, fancysky@1.0.4, moreroads@1.4.3, necessaries@1.1.1, primitivesurvival@2.8.0, qptech@1.7.5, RangedWeapons@0.4.5, rope-bridges@1.1.0, locustmod@2.3.5, tradeomat@1.6.0, viesblocks@2.0.2, viescraftmachines@1.8.0, visibleore@1.0.1, game@1.16.4, zeekea@1.6.0, alchemy@1.5.9, carrycapacity@0.6.4, extraoverlays@1.1.0, fancyplanters@1.0.2, farmlife@1.2.2, fixbadrecipes@1.0.2, fixhandbookclutter@1.0.2, flintchisel@1.0.2, helvehammerext@1.2.0, hudclock@2.7.0, lichen@1.6.1, medievalexpansion@3.7.1, moreanimals@1.0.2, morepiles@1.2.0, qmorepiles@1.0.1, petai@1.3.5, pei@1.2.1, peifm@1.0.1, stonequarry@1.6.3, tpnet@1.5.1, usefulstuff@2.3.2, vanvar@1.1.2, creative@1.16.4, survival@1.16.4, wildfarming@1.2.7, woodbarrels@1.0.1, woodchests@1.0.2, workbenchexpansion@1.4.1, xlib@0.6.8, bricklayers@0.8.2, cats@1.3.3, feverstonehorses@1.2.5, wildcraft@1.1.5, xskills@0.6.8 2022-02-26 21:50:35: Critical error occurred System.MissingMethodException: Method not found: 'Void Vintagestory.GameContent.BlockEntityClayForm.CheckIfFinished(Vintagestory.API.Common.IPlayer)'. at XSkills.BlockEntityClayFormPatch.Prefix(BlockEntityClayForm __instance, IPlayer byPlayer, Vec3i voxelPos, BlockFacing facing, Boolean mouseBreakMode, ClayFormRenderer ___workitemRenderer, ItemStack& ___workItemStack, Cuboidf[]& ___selectionBoxes) at Vintagestory.GameContent.BlockEntityClayForm.OnUseOver_Patch1(BlockEntityClayForm this, IPlayer byPlayer, Vec3i voxelPos, BlockFacing facing, Boolean mouseBreakMode) at Vintagestory.GameContent.ItemClay.OnHeldInteractStop_Patch1(ItemClay this, Single secondsUsed, ItemSlot slot, EntityAgent byEntity, BlockSelection blockSel, EntitySelection entitySel) at Vintagestory.Client.NoObf.SystemMouseInWorldInteractions.HandleHandInteraction(Single dt) at Vintagestory.Client.NoObf.SystemMouseInWorldInteractions.OnGameTick(Single dt) at Vintagestory.Common.EventManager.TriggerGameTick(Int64 ellapsedMilliseconds, IWorldAccessor world) at Vintagestory.Client.NoObf.ClientMain.MainRenderLoop(Single dt) at Vintagestory.Client.NoObf.ClientMain.MainGameLoop(Single deltaTime) at _4Bi1AGVssrIO0El8b8ygdS9FIfm._o5h005s1ovnxSPPqKWgI4tZUoCh(Single ) at _lAuHsYOBOAjBMdATFXwLUtH7N00._JvY4M2412YZu1OS3Ull8wgZBu1j(Single ) at _lAuHsYOBOAjBMdATFXwLUtH7N00._KmBeEx15nyyLrVqNDW6geSArpNr(Single ) at Vintagestory.Client.NoObf.ClientPlatformWindows.window_RenderFrame(Object sender, FrameEventArgs e) at System.EventHandler`1.Invoke(Object sender, TEventArgs e) at OpenTK.GameWindow.RaiseRenderFrame(Double elapsed, Double& timestamp) in C:\Users\Nexrem\Desktop\transfer\opentk\src\OpenTK\GameWindow.cs:line 479 at OpenTK.GameWindow.DispatchRenderFrame() in C:\Users\Nexrem\Desktop\transfer\opentk\src\OpenTK\GameWindow.cs:line 454 at OpenTK.GameWindow.Run(Double updates_per_second, Double frames_per_second) in C:\Users\Nexrem\Desktop\transfer\opentk\src\OpenTK\GameWindow.cs:line 375 at _TRhArnJABwZoV9Vt7Ld2l65Xzgg._mhlr8s7wtMvxaJGpVy2Ag90jUBK(_3HJA5NvAIx31LXjscc3HGjXaR6q , String[] ) at _q0zAVOrWbMX04rMA9G3HIFVuGjA._mhlr8s7wtMvxaJGpVy2Ag90jUBK(ThreadStart ) ------------------------------- Event Log entries containing Vintagestory.exe, the latest 3 ================================== { TimeGenerated = 2022-02-19 15:28:19, Site = , Source = Windows Error Reporting, Message = Fault bucket 2079567824324360538, type 5 Event Name: RADAR_PRE_LEAK_64 Response: Not available Cab Id: 0 Problem signature: P1: Vintagestory.exe P2: 1.16.3.0 P3: 10.0.19044.2.0.0 P4: P5: P6: P7: P8: P9: P10: Attached files: \\?\C:\Users\FEROXI~1\AppData\Local\Temp\RDR1C2.tmp\empty.txt \\?\C:\ProgramData\Microsoft\Windows\WER\Temp\WER1D3.tmp.WERInternalMetadata.xml \\?\C:\ProgramData\Microsoft\Windows\WER\Temp\WER1D4.tmp.xml \\?\C:\ProgramData\Microsoft\Windows\WER\Temp\WER1EB.tmp.csv \\?\C:\ProgramData\Microsoft\Windows\WER\Temp\WER20B.tmp.txt These files may be available here: Analysis symbol: Rechecking for solution: 0 Report Id: db80e3ca-0c94-414c-8396-c85c4686d101 Report Status: 268435456 Hashed bucket: 364c16d908586adb0cdc1beb0f2f795a Cab Guid: 0 }
  4. ok , so we will wait.
  5. is pre2 version is stable enough to implement it to server ?
  6. Hello, its crashing on 1.16 stable : Version: v1.16.0 (Stable)1/22/2022 11:53:41 AM: Critical error occurred System.ArgumentException: An item with the same key has already been added. at System.ThrowHelper.ThrowArgumentException(ExceptionResource resource) at System.Collections.Generic.Dictionary`2.Insert(TKey key, TValue value, Boolean add) at XInvTweaks.XInvTweaksSystem.OnWorldLoaded() at System.Action.Invoke() at Vintagestory.Client.NoObf.GeneralPacketHandler.HandleLevelFinalize(_hpqb4cNQuSfxZLdFacKLPiYYWAN packet) at Vintagestory.Client.NoObf.ClientMain.ExecuteMainThreadTasks(Single deltaTime) at _0dbBCVS4kT4NsuDZA84yDu7r3AG._1NlBQQ8qS5idQptIBQaAbARuOfxA(Single ) at _vFhcDU5n6Z0hUte90jdaxlrDjR5._HuDdfzha8ZKZvU2y0RbH58r7VzR(Single ) at _vFhcDU5n6Z0hUte90jdaxlrDjR5._XZOFA2JA54yZjH15yys9W7vL9hj(Single ) at Vintagestory.Client.NoObf.ClientPlatformWindows.window_RenderFrame(Object sender, FrameEventArgs e) at System.EventHandler`1.Invoke(Object sender, TEventArgs e) at OpenTK.GameWindow.RaiseRenderFrame(Double elapsed, Double& timestamp) in C:\Users\Nexrem\Desktop\transfer\opentk\src\OpenTK\GameWindow.cs:line 479 at OpenTK.GameWindow.DispatchRenderFrame() in C:\Users\Nexrem\Desktop\transfer\opentk\src\OpenTK\GameWindow.cs:line 454 at OpenTK.GameWindow.Run(Double updates_per_second, Double frames_per_second) in C:\Users\Nexrem\Desktop\transfer\opentk\src\OpenTK\GameWindow.cs:line 375 at _FKpOpQGqqf3cJWdQyWh1ysxsDBb._pYad7oBcQ5qtzQkYGDu4NFHQxhK(_5x3PJgrln4IBXPDNSNN0fecxKFb , String[] ) at _sejP0Tcz8wTg70ptIdRr3CwQmrE._pYad7oBcQ5qtzQkYGDu4NFHQxhK(ThreadStart )
  7. heh no , this mod was on my server, till yesterday ... but when I realized that food cooking is almost not working , I disabled it temporarily waiting for update, because your mod is almost the best and must have mod to play VS
  8. 1,16 rc8 oven is not working , you can't place firewood and dough.
  9. Yes, you are right, single player is working.
  10. Xandu , when i try to put mods into my 1.16 rc6 server, I'm getting this error at launch : Version: v1.16.0-rc.6 (Unstable)1/5/2022 6:00:01 PM: Critical error occurred System.NullReferenceException: Object reference not set to an instance of an object. at Vintagestory.API.Config.TranslationService.Load(Boolean lazyLoad) at Vintagestory.API.Config.Lang.Load(ILogger logger, IAssetManager assetManager, String defaultLanguage) at Vintagestory.Server.ServerSystemModHandler.OnLoadAssets() at Vintagestory.Server.ServerMain.EnterRunPhase(EnumServerRunPhase runPhase) at Vintagestory.Server.ServerMain.Launch() at ‭‏‎‬‫‎‏‫‎‮‮‬‭‬‏‮.‏‮‮‎‏‮‪‌‫‪‏‪‏‮‎‮() at _1OzxJijwDv4UbCmbYyW3H8Jf8QN._H28AIBPAN7K3Llru23eo2kbE1Dk(ThreadStart ) ------------------------------- any suggestions how to fix this ?
  11. Hello, my Friends,I want to invite you to Terra Nocturnia VS EU server.On this server you will find a modded hardcore gameplay where it is needed.Conquer fresh, cold, new lands, create settlements, villages, towns and survive.OUR DISCORD Server configurations : /worldConfig daysPerMonth 30 /worldconfig microblockChiseling all /worldconfig deathPunishment keep /worldconfig toolDurability 2everything else – default.PS : for now player limit is : 10. I will rise it if there will be need for that.
  12. Hello, my Friends,I want to invite you to brand new Terra Nocturnia VS EU server.On this server you will find a modded hardcore gameplay where it is needed.Conquer fresh, cold, new lands, create settlements, villages, towns and survive.You will find modpack here : OUR WEBSITE OUR DISCORD Server configurations : /worldConfig daysPerMonth 30 /worldconfig microblockChiseling all /worldconfig deathPunishment keep /worldconfig toolDurability 2everything else – default.PS : for now player limit is : 10. I will rise it if there will be need for that.
  13. Window i mean - leaded glass pane. If i put them on building - mod doesn't work.
  14. ok cool i will try , and i found one more bug . Mat doesn't work if you build inn with windows. And it would be cool if we could build bigger buildings, not only 7x7x7, or we can ? and the problem was only in windows ?
  15. i have a problem with this mod, i cant craft a welcome mat , i can find it on recipes, but just cant craft it. I've tried to do it without any mods , on server, on single player creative mode, nothing helped.
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