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Ancient King

Vintarian
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  1. Some Weapon variety would be nice if or when they get to it in a combat update, anything from a mace, pike, glaive, great sword, tower shield, and vice versa.
  2. Yes, having a way for animals to reasonably interact with each other and affect an environment would be something neat especially for farming and preserving specific areas for hunting/gathering.
  3. Having Hazard's for AirShip's would make it more immersive in the fact its a flying balloon with a platform of sorts under it, be it smoke/smog can weigh it down from forest fires or extended exposure to a desert can cause sand to accumulate on or in the ship. As for wind and rain would depend on the form or propulsion in use or the weight capacity before the ship could get water logged or start freezing over if at a high enough altitude.
  4. I Agree, having them would make Floor Based lighting better and more fluid with Medieval build's or just some path lighting if you need it. Possibly have more exotic resource's to produce long term/lasting light.
  5. I would think for the realism aspect a piece of equipment and or block Clock's for a normal Day's time and a Temporal Clock that act's more like a count down to next event with a second hand that can give an idea of how severe it could be read more accurately as it approaches said Storm Event.
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