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Maelstrom

Vintarian
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Everything posted by Maelstrom

  1. Implementing this suggestion wouldn't push out the 1.22 release, rather it would reduce some of the other content of that release.
  2. Correct. Iirc, the max radius is 32 though. But I could be wrong.
  3. Lightning rods protect all the way to the ground. The cone has a maximum base area, the size of which I do not recall presently, so building a lightning rod higher than the maximum "radius" of the base could lead to a false sense of security.
  4. Welcome to the forums! Both of ya!! I'm sorry but I don't have an answer for you. I'm surprised our more technical know-it-alls haven't spoken up here yet.
  5. You have exceeded the computational capacity of my brain.
  6. Aaaahhhh... One of the ubiquitous death holes; aka murder caves. This one is trying to lull you into a sense of safety with all that fog. On the plus side it looks like you have either borax or (unfortunately) quartz in that sandstone.
  7. One must select the dialogue option for "Know of any interesting places around here" then, iirc, basically sell the pick axe to give it to the trader.
  8. Well, make sure you put the winter clothes on the computer.
  9. Homo Sapiens would disable the translocators.
  10. 1.21.0 (stable) is the most current version available. It was available yesterday. going to 1.20.12 would actually be a downgrade.
  11. Tyron added that after someone admitted to a dastardly deed of actually destroying the poor li'l thing before the seraph had actually seen any sign of Tobias.
  12. Based on Tyron warning of jarring transitions when he overhauled terrain generation in 1.18, I can confirm that for new chunks the current world gen for the version being played will be used to create new terrain. In some cases it could create some very ludicrous transitions from old world gen algorithms to new world gen algorithms. For updating from 1.20 to 1.21 that shouldn't be an issue since Tyron has not issued similar dire warnings as with the 1.18 update.
  13. Kinda reflex when you've gone caving for years. It's odd that one of those doesn't attempt to summon my death by 1,000 terrible things headed my way.
  14. Yep. Polished granite is darker than normal granite and easily confused with suevite. Suevite has such a wonderful shade and hue that blends so wonderfully with granite though. mmmmmm....
  15. I did the same. My last test world I made it through a winter and the next summer to open up the late game mechanics (steel making first introducted in 1.15) which was temporary "test world" number 6 or 8.
  16. The walls are rammed earth. I meant the corners.
  17. My condolences. I lost my father in February. Join me in causing innumerable deaths of drifters, wolves and bears satiating our rage and grief.
  18. Welcome to the insan... errr Vintage Story! Checks out. You're addicted already. Welcome to the insanity. Btw, I think it took me a half-dozen worlds before I started my first "forever" world run.
  19. Is that suevite for most of the walls?
  20. Tyron will warn us what could go amiss if we don't start a new world. The 1.18 came with a very stern warning of jarring terrain features if contuing a 1.17 world. A similar warning came with 1.19 and using commands to import the RA to a pre 1.19 world. Since I haven't seen such warnings this time 'round (yet), I doubt there'll will be an issue with continuing a pre 1.21 world.
  21. Reminds one of those hyperactive micro zombies in TOBG, no? Maybe I should have said, less likely to be deadly. Considering that even the dirt wants to kill you so...
  22. Then I'm definitely getting my VS card revoked. Recently sank too much bedtime time into The Crust. And only The Crust. Hopefully the itch to go back to VS will save me.
  23. Lightning stops at the ground. It appears (unless this has been fixed) that it will penetrate player placed blocks, such as a roof. At least from what I've seen on streams and utoobs.
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