Hells Razer
Vintarian-
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Hells Razer last won the day on March 18 2023
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Also, if you want to go during non calm times, wearing good quality -material wise- armor is very important. Not necessarily plate (though it is the most protective armor type of the game) but the armor tier matters a lot.
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First of all, good for you man! Don't let those rifts keep you down and tell you what to do! Fight against the Rust World oppression! Secondly rifts can despawn and respawn if you move far enough, but it is kinda tricky as you need to go significantly further away than you need to get enemies to despawn and you also need to have lit up the area that the rift is beforehand (a torch at the block directly under it, with possibly a cover against rain tends to be enough). So first up you can light up your greenhouse, and then run awaaaaayyyy! For a while. Disclaimer: It has been a while since I used the technique and it was in previous versions, given I haven't had the time to try 1.20.x (RL interference *grumble grumble*), so I am uncertain if it will work as expected.
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Anybody else finding the Temporal Storms too difficult?
Hells Razer replied to Mourning Wood's topic in Discussion
Another option is to enable the ability to sleep through temporal storms. This gives you the choice whether you want to engage with them or not on a per storm basis. -
Anybody else finding the Temporal Storms too difficult?
Hells Razer replied to Mourning Wood's topic in Discussion
Or, and hear me out, they could not do that and just leave it as a mod option for those who really want this kind of escalating challenge. It is getting quite tiresome nowadays that every game has to have this "race against the clock" kind of escalating difficulty that prevents you form actually ever feeling that yes you have actually achieved something and you are not always 2 mistakes from death if you stop running up the tech tree, or the skill tree, or the exp curve to stay ahead of the game enemies. If I want a rat race I have my job for that thank you. -
Fast solution? disable FGC. Actual solution? wait until the mod updates.
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map size What is the size in GB of a fully rendered Vintage Story map?
Hells Razer replied to Voldemort's topic in Discussion
Something to note: Unlike the other block game, here chunks are not columns 32x32x"world_height", here they are cubes 32x32x32 stacked on top of each other. So your 32x32 world was made up of 16 chunks. -
Something that does help mitigate rift spawning is lighting up the area. It won't stop rifts from spawning, but you can nudge where they spawn around a bit so that they won't be -for example- in your farmlands.
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Hay sooooo temporal storm spawns.........
Hells Razer replied to Vinnie Crawford's topic in Discussion
The map waypoint system used to work exclusively with commands in early versions. No UI.- 37 replies
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- temporal storms
- spawn
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Suggestion for using saws to craft planks.
Hells Razer replied to BoogieBrando's topic in Suggestions
Check out In Dappled Groves. It might not be exactly what you want and Vinter Nacht's mods tend to be a bit on they grindy side (for my taste) so buyer beware, but it should be close. For that matter check out all his other mods too! They are really good for doing what they set out to do. Also they are pretty customizable through config files. -
Are you sure you did not press "B" at some point? That button toggles the block info overlay.
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Sounds like a wonderful idea for a mod. Make it and let those who would enjoy such a thing play with it.
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First of all Streetwind thank you for the detailed explanations. You really should put these in the wiki! (I mean since you sat down and typed them anyway) Secondly, hasn't there been done something similar already somewhen in 1.17.x? I play with 30 day months (and calendarspeedmul [0.25] but that is another matter) and while I used to get multiple harvests per month, nowadays I barely get one per month (and less than one per two months for the slower crops).