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Everything posted by ozBillo
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Yeah. Placing the first middle piece against the end is almost impossible while you're on the end. You have to stand on the post to do it. After that the sneak method should work okay for the other middle blocks.
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New version v1.0.2- added left and right side recipes for making double-width rope bridges See the first post for the recipes. The double-width bridges are a little clunky to place, but I think it's the only way to do it with a json-only mod. @Hastsezini @Aledark
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It is tricky to place the middle parts. If you hold down sneak (shift) while you're placing the middle parts (instead of jumping) it should be easier.
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I think you should walk carefully on rope bridges, not hurry.
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@Hastsezini @Aledark To do the double-wide bridges it would really need to be a full C# mod. It's json-only at the moment. I could add recipes for left sides and right sides. But, that would be a bit too clunky, wouldn't it?
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1.14.0+ The Golden Wolf v1.0.34 - still works fine :)
ozBillo replied to ozBillo's topic in Mod Releases
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Stacks v1.0.2 Now drops 64 sticks when broken
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New version v1.0.1 - now waves in the wind Thanks for the suggestion, @Spear and Fang I hope you don't mind me using your video below Vintage_Story_2020-11-13_07-16-45.mp4
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I just tried it in 1.13.4 and it works fine @Kai Effelsberg @RussellL360
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You craft end blocks and middle blocks. Then place them one-by-one.
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Thanks, Dark
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Adds Rope Bridges for all wood types (and sticks) Recipes Changelog Download Rope Bridges v1.1.0 for VS1.15.zip Rope Bridges v1.0.7 for VS1.14.zip Rope Bridges v1.0.7 for VS1.13.zip Previous Versions
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1.14.0+ Acorns v0.4.0 - works with VS 1.15 oak seeds
ozBillo replied to ozBillo's topic in Mod Releases
Version 0.2.7 - modified to avoid the barrel crash in version 1.14.0-pre.3 -
Stacks v1.0.1 Tweaked some attributes - unstable falling (no longer hangs from the ceiling) - breaks more easily - maximum of 4 stacks of sticks per inventory slot - removed the vertical variant
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Stacks Adds a Stack of Sticks. Just put a stack of 64 sticks in the crafting grid. Functions similar to bamboo stacks. I may add other stacks in the future. Download Stacks v1.0.4.zip Previous Version Stacks v1.0.3.zip Stacks v1.0.2.zip
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1.14.0+ Acorns v0.4.0 - works with VS 1.15 oak seeds
ozBillo replied to ozBillo's topic in Mod Releases
No. I didn't know how to get both a solid and a liquid output from the leaching process. Is that possible, yet? -
1.14.0+ Acorns v0.4.0 - works with VS 1.15 oak seeds
ozBillo replied to ozBillo's topic in Mod Releases
Version 0.2.6 - fixed the Mallet so that it takes damage when used -
Adds Acorns as a food source. Also adds a Wooden Mallet which is needed to crack the Acorn shells. Acorns (Oak seeds) drop from Oak tree leaves and are highly nutritious. Acorn flour is gluten-free. It must be mixed with another flour and water to make bread dough. It gives a 50% nutrition boost to bread. Acorns can also be fed to pigs. "There is no food that means more to me than the acorn, for the acorn fulfills both a promise and a fantasy: that the forest will provide for me. When I gaze across the [valley] I see more than scenery. I see thousands of acres of bounty, millions of pounds of delicious food dropped from the crowns of countless trees, waiting to be gathered by eager hands. I see more food than I could ever eat—more than I can even fathom. A wilderness and an orchard in one." ...from "Nature’s Garden: A Guide to Identifying, Harvesting, and Preparing Edible Wild Plants" by Samuel Thayer. At some point I'll add Acorn Griddle Cakes, too. These can be made without adding another flour. Changelog Download For VS 1.15 Acorns v0.4.0 for VS 1.15.zip For VS 1.14 and earlier Acorns v0.3.2.zip Previous Versions
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1.14.0+ The Golden Wolf v1.0.34 - still works fine :)
ozBillo replied to ozBillo's topic in Mod Releases
Not at the moment. I just lock him in my base if I want him to stay. At some point I'll convert it to a full mod so that I can add new behaviors. "Stay" will be the first one I'll add -
1.14.0+ The Golden Wolf v1.0.34 - still works fine :)
ozBillo replied to ozBillo's topic in Mod Releases
I'll look at adding your goblin idea in the next version. -
1.14.0+ The Golden Wolf v1.0.34 - still works fine :)
ozBillo replied to ozBillo's topic in Mod Releases
He doesn't need to be fed. But, sometimes he will eat some raw meat if you drop it at his feet. -
1.14.0+ The Golden Wolf v1.0.34 - still works fine :)
ozBillo replied to ozBillo's topic in Mod Releases
Wolfie was with me when my 2 extras appeared. I was in newly generated chunks. It will be interesting to see if the new version 1.0.34 fixes this. -
1.14.0+ The Golden Wolf v1.0.34 - still works fine :)
ozBillo replied to ozBillo's topic in Mod Releases
Version 1.0.34 - the Golden Wolf will fight to remain the only one - new howling sound if another Golden Wolf is near - modified spawn settings (again) to ensure one Golden Wolf (hopefully) Golden Wolf v1.0.34.zip -
1.14.0+ The Golden Wolf v1.0.34 - still works fine :)
ozBillo replied to ozBillo's topic in Mod Releases
Now I've got 3. The first time I've had more than 1. I was running with Wolfie into new chunks in the NE. I didn't think it could happen in this situation. But, I have a theory! Let's see if the next version fixes this problem.