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V1ncent

Vintarian
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  1. So it goes from medium --> low --> barren? That is cruel combined with one cannot digging up the berry and replant on another soil like replacing farming lot for crop now.
  2. Wondeful view indeed, I really like this travel notes style records in vintage story. Hope more will come!
  3. Just use your fire clay to clayform, like clayforming bowls And no need to put the oven in pit kiln.
  4. Welcome to the forum @Makeshift @eggkn0g! I do agree with most of @eggkn0g's experience, though... My temperate start position usually ends up with -15°C in January, so -25 is really the harsher part of a temperate start position. Speaking of preparation for winter, it is really about the temperature of your living zone. If your base is as cold as eggkn0g, you should plan ahead and explore for crop seed ASAP and plant them on medium fertility farming block. Turnip is your good friend, as they grow fast(one month) and yield quite some vegitable for your balanced diet.
  5. Use prospecting pickaxe
  6. If you want something really shinning, you can put gold plate in your lantern
  7. I think the real problem is, why the animals are at default 200% swimming speed while seraphs are like drowning chicken in the pool. I effectively cannot catch up with the fleeing deer once it ran into ocean.
  8. Quern will drop ground items from all empty side faces, so you'll need to either put collecting boxes on all side faces or block the other empty faces.
  9. Even on high activity, monsters only spawn in dark enough space, so our seraphs are pretty safe from bowtorn in daylight(surface drifters are not that deadly). So yes, I explore on day one, though I do change the setting when I want a peaceful time period with new world gen setting. Base location though, I prefer a perma first base as a sort of industrial center, with all my forge and smith together. With that in mind, I would only settle in a location near clay, peat, surf copper, fresh water, stone for lime and bauxite, with at least three of these. It is easier to move my ass at first, than move my base later
  10. Water can put the fire out, be it rainwater, water block and watering can. The problem is rainwater cannot reach enclosed space like your study, while manual method like watering can are not fast enough to help in a scenario full of inflammable wooden material, and sadly, seraph is also too inflammable to stand in the fire center to put down some water source.
  11. Talking about spyglass, there is this mod. Though not in a specialised equipment slot, you can indeed use it from the ratline to find the continent on the horizon.
  12. Well, I guess when the lady of fortune gives a wall of hematite, she does take some iron ingots as a fee. Jokes aside, you can stack excess ingots on the ground to avoid accidental lost due to ignorance, and the stacked ingots fit quite well in a forge theme.
  13. Congrats! One thing good spawn in the middle of granite, is the availability of these lucrative metal veins.
  14. No worry, @Eavler. Steelmaking can be frustrating when it comes to collecting all the material, so some may settle with iron. If you and your friends decide to prioritize bauxite, you can opt to go south for the other tropical resource on the way, and if possible, take a raft or sailboat to go across water. Colourful map mode can help.
  15. Not really much beyond what has been mentioned in the handbook: bauxite is sedimentary rock, which is above all igneous rock except basalt. The rock/sand/gravel is orangish, so you won't miss it when you see it. Above is another topic on this. You can learn more details from it.
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