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ArgentLuna

Vintarian
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Everything posted by ArgentLuna

  1. Unless you have it on a very large area you still need to triangulate it down unless your only using it in places where you pretty sure is ore.
  2. Animal improvements/Husbandry. The Ability to use a rope on a animal and move it to where you need it would be amazing, too many pigs phasing out of pens and then refusing to go back in.
  3. To make those you need Tin/other, we didn't have any until we found just enough to make an anvil and one Pickaxe to mine the Iron and haven't found any more casserite since but i know where more than enough Iron to last us forever is.
  4. Couldn't be any more of a problem than the ones that end up at the bottom of deep holes
  5. There's a salted fish in the handbook so i'd expect it soon, much in the same was that the fruit press was in there before its release
  6. I was burning thru copper pickaxes so fast that it was a relief to get into Iron, sure takes more effort but lasts so much longer and when your well set up you can get a good stock on iron tools done reasonably fast. Having a Helvehammer is essential for good Ironwork. On the first server i was on we didn't have one till right before the end of that server and it showed, it was a tedious thing to get iron going and almost everyone was in copper or bronze tools. On the current server i made getting a Windmill a top Priority and soon after the hammer well before we had even found iron (which was a good thing as tin has been so very rare)
  7. They are hard? I admittedly didn't start to grow them till I had Terra preta but i have a patch out the back that is 8 plots around a central water source and let them go until I happen by and see that they have all matured. It was initially only four plots till I had enough seed to do four more with spare. If anything mine are prob too close together but they seem to produce a reasonable harvest each time.
  8. Only thing i'd change with Wolves is that once you clear them out of a area they should not turn up again unless they wander in (or pursue in and lose the trail)
  9. Exploration, Building and Mining. Mining without the Propick extra effect turned on is a bit hit or miss but with that feature its a lot of fun to track down a good or interesting node
  10. More varied creatures would be nice but nothing that wantonly destroys your hard earned and built structures/farms etc
  11. More food options ~ Redmeat and Mushroom pies Yo!, for that matter mixed anything in pies. Fruit preservation of some type (that's not jam or booze) Fishing cant be that far off as there is Salt cured fish in the handbook Door Variety would be awesome, i'd really like some solid wood doors, maybe ones with metal components aswell
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