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Rhonen

Very supportive Vintarian
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Everything posted by Rhonen

  1. Dear community, i am happy to announce that the floorplates will return soon.
  2. Released Simpe Hudclock 2.9.1 for VS 1.18.0 Released Simpe Hudclock server mod 1.3.1 for VS 1.18.0 update japanase locale (thanks to @macoto_hino) Increase hud-width for display date time season Fix api change from 1.18.0.rc8 which caused an error when using servermod
  3. Bug Info - ServersideMod as i already know there is a problem with the 1.18.0-rc8 of server-mod 1.3.0 With that RC the API has been changed. System.TypeLoadException: Could not load type 'Vintagestory.API.Server.LandClaim' from assembly 'VintagestoryAPI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'. at hudclockserver.src.busineslogic.MessangerUnit.OnReceiveRequest(IServerPlayer fromPlayer, ClaimInfoData networkMessage) I will fix that problem as soon as possible. Meanwhile deactivate the server-side mod or go back ro 1.18.0 rc7 Thanks for your patients
  4. Rope is a default game item. see in players handbook.
  5. Danke schön. Gern geschehen.
  6. Jap. hudclock@2.9.0-pre.2 und Spiel Version 1.17.11 Das wird nix. mod 2.9.0 ist für 1.18. Nicht kompatibel mit 1.17
  7. i am happy that you all love the mod. And i understand the wishes for 1.17.11. But i have not the time to make modding as a fulltime job. so i set my focus on 1.18.0
  8. Released Simpe Hudclock 2.9.0-pre.2 for VS 1.18.0-pre Its a PRE Version! Add rift activity as optional display Add wind speed as optional display https://mods.vintagestory.at/show/mod/282
  9. i will take a look into that WeatherSystem to gather the information from it. may be i can use the client-side-part from it. Thank you for the links.
  10. i understand that point, and i also would be happy to have that info the point is: is there an API to gather that informations? i would not recommend to scan x * y * z blocks activly. i am currently investigate some ideas, but it currently takes time. i agree about that info, but can not promise until i have no access to that info by the api.
  11. for me its workign the dot-net7 version. any messages in your logs?
  12. TEST-Version Simpe Hudclock 2.8.1-dotnet.7 for VS 1.17.11-dotnet.7 Its a TEST Version only no serverside mod available! Uploaded here, while the mod-db has no flag for dotnet7 special versions! hudclock-2.8.1-dotnet.7.zip
  13. all right Good luck for the Release
  14. @Xandu any chance to get a v1.18-pre version?
  15. can you post the error-message from the game? Overall, the HudClock does not override any vanilla file - so should be compatible to any mod.
  16. Release medieval-expansion 3.9.0-pre.2 for VS 1.18.0-pre Fix missing texture on flume hatch https://mods.vintagestory.at/show/mod/280
  17. Can you add the error message? Can not reproduce a crash on vs1.17.11 with mod-v3.8.1
  18. Release medieval-expansion 3.9.0-pre.1 for VS 1.18.0-pre First pre version! Fixed api changes Remove floorplates until longer supporting the open-close handling on multiblock doors. Until vanilla gates are limited by width of 2, Gates will stay in mod. May be converted later https://mods.vintagestory.at/show/mod/280
  19. Released Workbench expansion 1.6.0-pre.1 for VS 1.18.0-pre Its a PRE Version! Fixed api changes Moved normal recipes to Grid-Crafting Improve copy chisseled blocks to support (hopefully) all materials https://mods.vintagestory.at/show/mod/285
  20. Released Simpe Hudclock 2.9.0-pre.1 for VS 1.18.0-pre Its a PRE Version! Also server-side mod Fixed api changes Improved claim information display (needs server side mod) https://mods.vintagestory.at/show/mod/282
  21. understood, but i think this depends on because the method of the API is not in that build.
  22. may be unstable problem. can not confirm any trouble with the latest stable 1.17.11. also checked the API, mod build had no errors i would wondering, that Thyron makes API changes in such a late version. i am not sure what you mean with that ".net 7 edition", but the game does not deliver different APIs, based on the .net version
  23. can not confirm any trouble with the latest stable 1.17.11 also check out the API by build mod-package; no build-errors any further information of your problems?
  24. Das ist durchaus denkbar, das hatten auch schon andere.
  25. you can remove the json file. but as wrote some month ago: they use all same ai behaviors (also the spawn behaviors) as the origin goats.
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