Hytale and VS have radically different design philosophies and goals, so idk why you think that.
Like they are so different that they probably have a very small player overlap.
My system is on Linux, and I have a RTX 3070 & Ryzen 7 7700, and I wanted to get the most out of my specs on the game. On medium, I struggle to get 144fps with the recommended render distance, and I wanted to know how I could get a stable 144fps on medium or better graphics if possible. My install method is the flatpak on arch
While playing with a friend, they fell down a very deep pit (which are super common for some reason,) and they took no damage. Apparently, they landed on the edge of a block.
They also said that there were a few other times where they didn't take fall damage when they should have.
Is this a bug, or what is the deal?
I was wondering what the proper way to backup server data on a Linux host is
I discovered that VS doesnt seem to backup the world or corruptable data (like player data) OOTB
I have a few questions in this regard:
a. Is there a proper or intended way to backup server data
b. If not, what would the most convenient and reliable method. I assume a crontab
c. What folders r files need to be backed up
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