DrEngine Posted August 29, 2023 Report Share Posted August 29, 2023 I've covered part of the cave opened to sky with granite rocks in creative to create closed cave. However the light level inside the cave below newly created "ceiling" isn't near zero. It's still very high like under opened sky. I've tried few commands like "./debug rc" but no success. Does anybody know how to correct light level under artificially created ceilings ??? Link to comment Share on other sites More sharing options...
Maelstrom Posted August 29, 2023 Report Share Posted August 29, 2023 Hmmmm... sounds like faulty construction. Might I suggest suing the construction company? Joking aside, I got no clue. Link to comment Share on other sites More sharing options...
Thorfinn Posted August 29, 2023 Report Share Posted August 29, 2023 I don't use creative, so never encountered it, but I'd guess that the command to fix lighting issues works in reverse, too. Someone else remembers the command, I'm sure. Link to comment Share on other sites More sharing options...
Streetwind Posted August 29, 2023 Report Share Posted August 29, 2023 It changed to /debug chunk relight in 1.18. 2 Link to comment Share on other sites More sharing options...
DrEngine Posted August 30, 2023 Author Report Share Posted August 30, 2023 I need it for 1.17. "/debug rc" doesn't work... Link to comment Share on other sites More sharing options...
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