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Posted

Was getting harassed by a bear earlier, so naturally I made a raft so he'd board it and get stuck and I could take him out easily. I dropped it in front of him, but he ran right passed it and killed me anyway. This can't possibly be intended behavior?

Haven't tested it on wolves or drifters yet. I'll check back with those results, but it looks like rafts might be bugged?

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Posted

Do you remember the movie The Princess Bride? There is a line where one character turns to the other and says, "You keep using that word, I do not think it means what you think it means."

If wild predators are no longer auto-boarding rafts (and, frankly, I never knew that this was even a thing you could do), I'd not call it a bug; I'd say that the game devs have finally patched an exploit.

There used to be a glitch you could exploit in 1.19.x where if you hoed the land under a wild crop you'd get extra drops when you harvested it.  They patched it out in 1.20.0.  I held a little mental funeral in honour of it's passing and then I moved on.

I think the game is better, and fairer, without these immersion-breaking exploits. 

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Posted

One of the servers I'm on we are building our homestead in what we subsequently discovered to be bear country.  Much excitement (read: panic) ensued when multiple brown bears kept showing up at the most inconvenient times.  We eventually dug a 5x5 by 4 deep pit with a 1x2 exit tunnel at the bottom.  Whenever a bear shows up I drop all of my packs and armor so I can run at max speed.  (Think naked-screaming-pict-warrior covered in woad tattoos and brandishing only a bow!)  I shoot the bear and get it to chase me.  I jump in the bear pit and duck into the escape tunnel. The bear jumps into the pit after me and has nowhere to go because it's too big to fit down the tunnel.  We spear it at our leisure from above and then have bear-meat stew for dinner!

Doesn't work for wolves though.  They'd fit down my escape tunnel.

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Posted
5 hours ago, Zippy Wonderdust said:

If wild predators are no longer auto-boarding rafts (and, frankly, I never knew that this was even a thing you could do), I'd not call it a bug; I'd say that the game devs have finally patched an exploit.

 

All I'm saying is that any well designed block game would include such a feature.😆

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Posted
5 hours ago, Zippy Wonderdust said:

There used to be a glitch you could exploit in 1.19.x where if you hoed the land under a wild crop you'd get extra drops when you harvested it.  They patched it out in 1.20.0.  I held a little mental funeral in honour of it's passing and then I moved on.

I think the game is better, and fairer, without these immersion-breaking exploits. 

Yeah, I kept reading about that one, but when I tried it recently it didn't work. Must've been nice for early flax fibers.

Posted
16 hours ago, Zippy Wonderdust said:

Doesn't work for wolves though.  They'd fit down my escape tunnel.

Maybe put a door or gate in the escape tunnel?  Wolves can't navigate those when they're closed.

Posted
1 hour ago, Zippy Wonderdust said:

🤯 Now why didn't I think of that?

<long dumb silence>

Because I'm an idiot!

The quickest answer is to put a ladder at the end. If you put it 2 tiles high, drifters can't climb out, either. Or, alternatively, line the third high block all the way around the pit with ladders. Bears can't reach that, but can climb one that's on the second tile.

Posted (edited)
23 hours ago, Zippy Wonderdust said:

There used to be a glitch you could exploit in 1.19.x where if you hoed the land under a wild crop you'd get extra drops when you harvested it.  They patched it out in 1.20.0.  I held a little mental funeral in honour of it's passing and then I moved on.

It's still there. You just need to be a little creative about it. I noticed something weird when I was hoeing my farm, and thought, "Hey, that's probably exploitable".

Edited by Thorfinn
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Posted

Oh really… that’s very interesting. The notes in the changelog for 1.20 simply said something like “prevent a block from being hoed if there is another block above it”. It seemed to me like a pretty efficient way to plug that exploit.  You’re now implying there is a way around that. Thinking out loud, I’d guess there is some kind of exception to that block check; likely water or snow or some other “special” block…

…now you’ve definitely piqued my interest!

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