Trex_Crazy Posted May 27, 2025 Report Posted May 27, 2025 So I've given the trader a pickaxe and have the location of the place I am supposed to go for the first(?) quest. Now I've always been an over preparer (despite there not being much penalty to dying aside from losing some food, I am trying to play like I have permadeath on because I am considering playing a permadeath game when I "beat" the game (Why yes I do hate myself, how could you tell?)) So I have just recently gotten iron and am using a helve hammer with a "windmill" (its just a 30 block tall pillar of axles with two dirt blocks holding the axles at the top so I can place the gear interchange) and am preparing to make iron armor before I go to the quest area. So my question is (whithout spoiling anything) am I overpreparing? or can you even overprepare in this game?
idiomcritter Posted May 27, 2025 Report Posted May 27, 2025 lets talk about armor.... 4 observations (with armor), ability to use range weapons, repair ability, unhindered movement, and ability to heal without having to remove the armor first have I said too much, hmm...
Trex_Crazy Posted May 27, 2025 Author Report Posted May 27, 2025 9 minutes ago, idiomcritter said: lets talk about armor.... 4 observations (with armor), ability to use range weapons, repair ability, unhindered movement, and ability to heal without having to remove the armor first have I said too much, hmm... Im a malefactor so ranged is already eh for me, I have so much iron (the vein I found broke a bronze pickaxe on its own and I still havent finished it) Movement is big though When I wear the platemail I feel like I'd lose a race to a glacier. and healing is already something ive been playing around... mainly because I am dumb and didn't realize you could make healing items with anything except linen. but in theory if I dont encounter a Mongolian horde of enemies or enemies with a higher tier attack I shouldn't need to heal too much. (though I am still bringing healing items just in case.) My biggest "I need to prepare" past making plate armor to avoid being oneshot by a doubleheaded drifter is inventory space I have three reed baskets and a backpack, two days before my next batch of leather is done to make more backpacks (I have a crippling addiction to loot). Plus I am thinking it might be a good idea to bring some gears incase something, the location or maybe an enemy drains temporal stability (idk ive only met the american sniper, moan.mp4, the crackhead spider, a metal spider(?) idk I died before I could investigate if it was hostile but it spawned underground with some drifters I assume its bad, and something idk what it was or what it looked like but it made an awful anxiety inducing racket and I was killed by like 4 drifters. (No conclusive evidence because monsters seem to randomly despawn 50% of the time after killing me, but I am drawing a correlation between whatever that noise was and monsters appearing.) My point is I am preparing like this is going to be a several day long nonstop battle royale. but idk if thats too much lol. I am going to die of laughter (and wasted effort lol) if I get there and its like one tiny room with a lore book/note/item/etc. lol
Zane Mordien Posted May 27, 2025 Report Posted May 27, 2025 29 minutes ago, Trex_Crazy said: My biggest "I need to prepare" past making plate armor to avoid being oneshot by a doubleheaded drifter is inventory space I have three reed baskets and a backpack, two days before my next batch of leather is done to make more backpacks (I have a crippling addiction to loot). Listen to idiomcritter, Iron plate armor is over preparing. Healing is VERY important when fighting the Mongolian hoard as they deal death by a thousand cuts. Scale or chain will serve you way better and bring healing items. Good luck, the first story location is nice.
Maelstrom Posted May 27, 2025 Report Posted May 27, 2025 That mongolian horde does not necessarily appear. That is a consequence of how the player chooses to fight the final boss in the Resonance Archives. I agree that chain or scale armor is sufficient, especially if mobility and healing without doffing armor is primary considerations. One thing about story locations, they are protected and nothing can be placed on the ground.
CastIronFabric Posted May 28, 2025 Report Posted May 28, 2025 I will put it this way. I do not know this for sure however I would think that if one does not need high end armor for the quest lines then one would never need high end armor at all for any reason in the game at all. So if one is into crafting everything (like I am) one might as well
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