Tyron Posted March 19, 2020 Report Share Posted March 19, 2020 Dear community v1.12.9-rc.2, an unstable release, can now be downloaded through the account manager Kind of minor feature update, this v1.12.9 thing is becoming Due to popular "demand", the prospecting pick now has a secondary mode that will tell the exact distance to ores within a small-ish radius, it is however disabled by default for the Standard and Wilderness survival mode. Use command "/worldConfig propickNodeSearchRadius 6" to enabled it in you world with a search radius of 6. Reload the world once setting has been applied. I do not recommend to set that number beyond 10.  Screenshot by Cathy Game updates Feature: Added papyrus roots. Papyrus can now be properly replanted Feature: Added an optional secondary ProPick mode that tells the exact distance of nearby ores. Only enabled by default in the exploration game mode. Enable in your own world e.g. via /worldConfig propickNodeSearchRadius 6 (and then reload the world) Feature: Windmills now accept another set of 4 sails for +25% more power (existing windmills still have the same amount of power) Feature: Leather working can now done without Lime. Borax can be ground into powdered borax, which when mixed with water can be used to soak hides. Feature: Added new world config option to set the global ore spawn rate Feature: Can now configure the audio output devices inside the sound settings Tweak: Temporal storms raise the spawn cap of drifters by up to 50%, reduced drifter fleeing chance upon getting hurt Tweak: Reduced fleeing chance and increased fleeing speed for wild pigs, bighorn sheep and wolves Tweak: Increased durability of hammers by 50% Tweak: New model and texture for the command block Tweak: Updated translation files, Updated trader buying/selling lists Tweak: Tool mode and recipe selection dialog now floaty with immersive mouse mode Tweak: Play a sound when using the command block Tweak: The lore book nows has a 3d model Tweak: Reverted some changes so that "/waypoint add color text" works as before in v1.12.8 Tweak: Pinned waypoints are no longer cut off by the map border. Waypoints now scale with the GUI Scale slider Fixed: Game crashing when trying to place a lore item into the display case Fixed: Drifters fleeing the player during daylight even in caves Fixed: Able to create invalid waypoints that crash the game Fixed: World customize screen, world config values were not translated Fixed: Players able to interact with the world while in Spectator mode  API Tweak: Can now do api.Render.PushScissor(null) to disable gl scissor mode without affected other components (the previous state is restored with .PopScissor() API Fixed: Game crashing when trying to add liquids into the barrel from a mod domain API Fixed: Error when calling Disconnect on player death  View full record 1 Link to comment Share on other sites More sharing options...
Gazz Posted March 19, 2020 Report Share Posted March 19, 2020 /worldConfig propickNodeSearchRadius 6 Is that a range of 6 blocks? Link to comment Share on other sites More sharing options...
Tyron Posted March 19, 2020 Author Report Share Posted March 19, 2020 Yes indeed Link to comment Share on other sites More sharing options...
Rhyagelle Posted March 20, 2020 Report Share Posted March 20, 2020 I always struggle to find ores, somehow. This new feature is very much welcomed! 1 Link to comment Share on other sites More sharing options...
RotatingSnot Posted October 25, 2020 Report Share Posted October 25, 2020 why is this feature disabled by default? add difficulty? 1 Link to comment Share on other sites More sharing options...
korook Posted October 26, 2020 Report Share Posted October 26, 2020 (edited) ive done this still cant get the secondary mode to come up  Edited October 26, 2020 by korook Link to comment Share on other sites More sharing options...
redram Posted October 26, 2020 Report Share Posted October 26, 2020 6 minutes ago, korook said: ive done this still cant get the secondary mode to come up You do have to restart the game to get the change to take effect. Link to comment Share on other sites More sharing options...
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