BMiBudzYT Posted September 25, 2025 Report Posted September 25, 2025 im so confused by this game... you guys charged $30+ but this game has such serious flaws which shouldnt be missed for example the map gen is horrible beyond belief... ive traveled for miles in all directions and its the same biome grasslands and a few trees here and there.... or am i missing something? another example would be the low amount of what i believe to be "ruins" which dont offer anything.... another would be the map.... the map is the same colour no matter where you travel meaning if you forget to mark clay or anything like this... gl finding it again :S? one of the absolute best mods for minecraft is tinkers construct and nothing in this game comes close to this greatness of a mod...dont get me wrong tho its good that you guys are trying to make a "new game" but this has to many miss points it begs the question how you guys charge $30+.... im all for supporting but this is such a let down, been playing this for 4 days and havent really enjoyed anything this game has to offer which isnt much.....sorry please help me understand if im missing something or if this actually is how it is? 1
BMiBudzYT Posted September 25, 2025 Author Report Posted September 25, 2025 (edited) another thing ive noticed... its ALWAYS RAINING where i am, i dont mind the white noise but come on does the sun even exist :P? night time is utterly pitch black and you cant see anything... why just why does it need to be that dark???? makes no sense... and these caves pits my god they are EVERYWHERE...... Edited September 25, 2025 by BMiBudzYT 3
Bruno Willis Posted September 25, 2025 Report Posted September 25, 2025 You're defiantly missing something, but good on you for sticking with it for a good while. What settings did you use to generate your world? I don't know how you've generated a world with only grassland, the generation at the moment is very diverse. I would suggest creating a new world and really customizing it: Use the "standard" gameplay, then click customize. This is what I'd recommend for you: Set death timer for items dropped to 1 hour Tick colour accurate map on (it is off by default because it makes the game much easier). You might also want to give yourself a bit of extra health, walk speed or tool durability, if this is your first play through and you're getting frustrated. Set your landform scale lower than 100%. That'll shrink the size of plains, forested and mountainous regions (although I personally prefer a higher landform scale for realism). Reduce the story structure distance scaling. Increase the surface copper and tin frequencies a little. You'll be playing more of an easy mode, which might be a nice way to find the fun and get a better grip of the mechanics. You can also check your character screen (press c I think), and see what the likelihood of rain is in the area you are in, then choose somewhere with less rain to set up a base. I would also really really recommend spending the nights by reading the guide (press H). It'll help you find things to do during the day, and prepare you to get them done properly. The most important thing though is to remember, this isn't the other block game, it is it's own thing. Take your time, try and figure things out, listen to the sound design, especially rain on the leaves and the sound of molten metal hitting molds, and get into that stone-age mindset. Good luck! 6
LadyWYT Posted September 25, 2025 Report Posted September 25, 2025 17 minutes ago, BMiBudzYT said: for example the map gen is horrible beyond belief... ive traveled for miles in all directions and its the same biome grasslands and a few trees here and there.... or am i missing something? 17 minutes ago, BMiBudzYT said: minecraft Welcome to the forums! I'm guess that you were probably expecting Minecraft-style biome generation? Vintage Story does not have that, though if you go through the settings at world creation, there should be a world generation style known as "patchwork". The default generation in Vintage Story is realistic, in that there aren't any crazy biomes like mushroom islands or deep dark, and the biome distribution is styled after the real world. That is, the further north you go, the colder it gets, and going south will take you to the tropics. The default start location is the temperate climate zone, which will give the player a balance of flora, fauna, and seasons. However, you can also change which climate zone you start in at world creation. 22 minutes ago, BMiBudzYT said: another example would be the low amount of what i believe to be "ruins" which dont offer anything.... Ruins are hit or miss; the cracked vessels almost always have useful loot, but it's nothing particularly game-breaking. The best loot you can possibly get is a tin bronze weapon or tool, but that's if you get very lucky. 23 minutes ago, BMiBudzYT said: another would be the map.... the map is the same colour no matter where you travel meaning if you forget to mark clay or anything like this... gl finding it again :S? There are two different versions of the map--by default, the map is stylized. You can enable the world map colors though at world generation, or by using the command /worldconfigcreate bool colorAccurateWorldmap true Make sure you reload your world after running that command for the change to take effect. Also, it's a good idea in general to mark anything you think might be useful on your map in order to make it easy to find later. 3 minutes ago, BMiBudzYT said: another thing ive noticed... its ALWAYS RAINING where i am, i dont mind the white noise but come on does the sun even exist :P? Hitting C will bring up your character menu, which contains information about your character, the rainfall for that region, and the current rift activity, among other thing. What's most likely happening here in that you are currently in a region with high rainfall; moving to a region with less rainfall will mean more clear weather, but the weather itself should clear after a few days, unless that region has rainfall almost all the time. 29 minutes ago, BMiBudzYT said: havent really enjoyed anything this game has to offer which isnt much.....sorry please help me understand if im missing something or if this actually is how it is? I think the main thing is that you're trying to compare Vintage Story gameplay to Minecraft gameplay, and while both games utilize similar voxel graphics...that's about as far as the similarity goes. Vintage Story pushes the player a lot harder, and leans a lot more into grit and realism than Minecraft, so a lot of logic useful in Minecraft doesn't really apply in Vintage Story. It's a quality that often catches many off-guard when they first try Vintage Story, regardless of whether or not they played Minecraft either. My advice is to take things slow and work on one thing at a time. A good first major goal is just to survive your first winter, with the main short term goals being to secure a food supply, establish a base, and acquire pottery and your first set of copper tools. The in-game handbook is your best friend, and the wiki has a lot of good information too, although some of it can be dated. There are also several good videos on YouTube about various aspects of the game, and asking questions on the forums is also a good way to get advice from others who've been through the same struggles. Last but not least, if the game turns out to be not your thing--that's perfectly okay! It's not a requirement to like the game, and the devs have a generous refund policy should you decide that's the course of action needed. 9
BMiBudzYT Posted September 25, 2025 Author Report Posted September 25, 2025 5 minutes ago, Bruno Willis said: You're defiantly missing something, but good on you for sticking with it for a good while. What settings did you use to generate your world? I don't know how you've generated a world with only grassland, the generation at the moment is very diverse. I would suggest creating a new world and really customizing it: Use the "standard" gameplay, then click customize. This is what I'd recommend for you: Set death timer for items dropped to 1 hour Tick colour accurate map on (it is off by default because it makes the game much easier). You might also want to give yourself a bit of extra health, walk speed or tool durability, if this is your first play through and you're getting frustrated. Set your landform scale lower than 100%. That'll shrink the size of plains, forested and mountainous regions (although I personally prefer a higher landform scale for realism). Reduce the story structure distance scaling. Increase the surface copper and tin frequencies a little. You'll be playing more of an easy mode, which might be a nice way to find the fun and get a better grip of the mechanics. You can also check your character screen (press c I think), and see what the likelihood of rain is in the area you are in, then choose somewhere with less rain to set up a base. I would also really really recommend spending the nights by reading the guide (press H). It'll help you find things to do during the day, and prepare you to get them done properly. The most important thing though is to remember, this isn't the other block game, it is it's own thing. Take your time, try and figure things out, listen to the sound design, especially rain on the leaves and the sound of molten metal hitting molds, and get into that stone-age mindset. Good luck! i used the default one didnt change any options....ive spent so much time on this im not sure i have the mental strength to endure another run for a while haha, im guessing the colour accurate map is in the options?
Teh Pizza Lady Posted September 25, 2025 Report Posted September 25, 2025 Hmm... interesting. You compare this to minecraft. Interestingly enough Vintage Story used to be a Minecraft Mod called Vintagecraft before they made it into it's own game. So now we have a little bit of background.... 24 minutes ago, BMiBudzYT said: this game has such serious flaws which shouldnt be missed It is in alpha. What you are paying for is early access and support towards the continued development of the game. So far we have 2 story chapters with 8 total planned. Massive improvements to the game have been made since I started playing, performance improvements, content improvements, story location improvements, mechanic improvements, etc. We didn't even use to have boats, but now you can build your own sailboat from scratch with a hammer, a saw, and a little elbow grease... okay maybe a lot. 38 minutes ago, BMiBudzYT said: for example the map gen is horrible beyond belief... ive traveled for miles in all directions and its the same biome grasslands and a few trees here and there.... or am i missing something? The biomes you are looking for are the different rock strata and climates. Under all that grass is a few layers of dirt and under that dirt is a bunch of rock. That rock will determine what types of ores can spawn. For example, gold and silver will mostly appear in quartz veins. Magnetite will only spawn in Andesite biomes, etc. Plus you have forests where bears and wolves and other wildlife like to hang out. Oceans with coral reefs and mahi mahi tuna! Plus the further north you go, it will get a LOT colder and the further south you go, it will get warmer. You might even find giant termite mounds and other wildlife that won't inhabit your current area. 28 minutes ago, BMiBudzYT said: another example would be the low amount of what i believe to be "ruins" which dont offer anything.... Sometimes they do. Sometimes they don't. Sometimes you have to dig under them. My current house in my current world is an old ruin that we've built up and discovered it had a hidden basement which is now our food cellar. Sometimes the ruins have bony soil in them which is good for panning in a puddle of water to sift through and pick out all the goodies. You can get things like copper arrow heads, gemstones, lore books, rusty gears (currency to be used at the trader camps and wagons you see everywhere) and other things which is escaping me at the moment. 31 minutes ago, BMiBudzYT said: another would be the map.... the map is the same colour no matter where you travel meaning if you forget to mark clay or anything like this... gl finding it again :S? Run this command: /worldconfigcreate bool colorAccurateWorldmap true Restart your game You'll see some subtle color differences between clay and normal grass. Very subtle. 32 minutes ago, BMiBudzYT said: one of the absolute best mods for minecraft is tinkers construct and nothing in this game comes close to this greatness of a mod... If you read through the in-game handbook (press H on your keyboard) and look up bronze ingot, you can find 3 different types of bronze: Bismuth Bronze, Black Bronze, and Tin Bronze all of which can be used to make various tools by hammering them on an anvil or straight casting them into molds that you can form out of clay and bake in a pit kiln. Lots of metal working in this game, and you can even make steel once you get iron. Also it bugged the heck out of me that tinker's construct never allowed you actually construct anything other than tools! Vintage Story allows you to create entire mechanical systems powered by a giant windmill! (steam power is coming soon ) 36 minutes ago, BMiBudzYT said: dont get me wrong tho its good that you guys are trying to make a "new game" but this has to many miss points it begs the question how you guys charge $30+.... Granted it is missing some things. The game is still in alpha and we are paying for early access to support the continued development of the game itself. Check out the roadmap of planned features! 19 minutes ago, BMiBudzYT said: another thing ive noticed... its ALWAYS RAINING where i am, i dont mind the white noise but come on does the sun even exist :P? unfortunately you'll get some areas where it just seems to always be raining no matter what you do or where you are. At least you won't have to water your garden? Try moving around or just deleting the world and making a new one. Bear in mind that weather will depend largely on the seasons, too so it will probably start to dry up in the summer. Sorry you haven't been enjoying the game for the last 4 days.. it's not minecraft. It's a completely different game. I love it, and I hope you can too. 5
Teh Pizza Lady Posted September 25, 2025 Report Posted September 25, 2025 27 minutes ago, BMiBudzYT said: night time is utterly pitch black and you cant see anything... why just why does it need to be that dark???? makes no sense... was the moon out? makes sense to me that it would be dark out...
Bruno Willis Posted September 25, 2025 Report Posted September 25, 2025 2 minutes ago, BMiBudzYT said: i used the default one didnt change any options....ive spent so much time on this im not sure i have the mental strength to endure another run for a while haha, im guessing the colour accurate map is in the options? Fair. Come back at it fresh another day. I got very frustrated being murdered by very fast wolves over and over again when I first started, but if it suits you, it really is worth persevering. It is by far my favorite game now. Give LadyWYT's post a read and Teh Pizza Lady's: they know what they're talking about. 2
Teh Pizza Lady Posted September 25, 2025 Report Posted September 25, 2025 2 minutes ago, Bruno Willis said: Teh Pizza Lady's: they know what they're talking about. I... do? I'm just here for the pizza. 2
LadyWYT Posted September 25, 2025 Report Posted September 25, 2025 3 minutes ago, Bruno Willis said: I got very frustrated being murdered by very fast wolves over and over again when I first started Honestly, I think this is everyone on their first day in Vintage Story, myself included. 4 minutes ago, Bruno Willis said: Give LadyWYT's post a read and Teh Pizza Lady's: they know what they're talking about. I dunno man... I do my best, but it's still wise to take whatever I say with a grain of salt, as I've been spectacularly wrong on occasion as well. 4
Teh Pizza Lady Posted September 25, 2025 Report Posted September 25, 2025 57 minutes ago, BMiBudzYT said: one of the absolute best mods for minecraft is tinkers construct and nothing in this game comes close to this greatness of a mod... something else that bothered me about this statement, if you will. Vintage Story has mod support built into it. The ModDB has a LOT of cool stuff on it, feel free to browse to your heart's content. You might find something you really like. Some of these mods have even made it into the game as official content! 1
BMiBudzYT Posted September 25, 2025 Author Report Posted September 25, 2025 how do i make the biomes a tad smaller i started a new game and there hasnt been any real spot id like to build my base... this might be my minecraft days kicking in but i like making bases like... well here this is a faster example https://www.youtube.com/watch?v=y_mV8bBY2PA&t=5s , Hope this is ok to post, my base is shown in the middle of that video it was in a massive tree with a waterfall and secret tinkers tool making base under it and such, my storage system house was 100% my design and the fountain, it also had a full lava drawbridge red stone system, this is just to get an idea of what i aim for in base making but again yes i understand this isnt minecraft
Bruno Willis Posted September 25, 2025 Report Posted September 25, 2025 1 hour ago, BMiBudzYT said: how do i make the biomes a tad smaller 1 hour ago, Bruno Willis said: Set your landform scale lower than 100%. That'll shrink the size of plains, forested and mountainous regions (although I personally prefer a higher landform scale for realism). That's how to make biomes smaller. Create new world > (standard) customize > World Generation > Landform scale. Change landfall scale to less than 100% You will be able to find giant red-woods in this game, as well as huge oaks and walnut trees occasionally. The natural tree generation is far better than Minecraft, but in VS you can't silk-touch leaves and place them where you like: they're part of a living tree: Your tree-house dreams are possible, but they'll have to be humbler than in Minecraft. I would really, really suggest just trying to survive a basic game first - no base plans, no big dreams, just get through winter. I promise you, that'll be a fun and challenging challenge. Once you've proven to yourself that you can master the early game, try and find your dream location: by then you'll have a better idea of what is actually good. 2
Bruno Willis Posted September 25, 2025 Report Posted September 25, 2025 1 hour ago, BMiBudzYT said: a massive tree with a waterfall and secret tinkers tool making base under it and such, my storage system house was 100% my design and the fountain, it also had a full lava drawbridge red stone system, this is just to get an idea of what i aim for in base making but again yes i understand this isnt minecraf That's a cool base by the way. You are going to have a blast modding VS. Try and play the base game with as few expectations as possible, at least until you've done a bit of the story, but then do look at mods. Things that are clunky and complex in Minecraft just work with VS. 1
Teh Pizza Lady Posted September 25, 2025 Report Posted September 25, 2025 A side note with trees... you can chop the bottom log and you will chop the entire tree just be aware that the bigger the tree, the more durability of your axe it will use. If you cannot chop the entire tree with the durability you have left, it will chop as much of the tree as it can starting from the top of the tree and working its way down. Leaves count for this! However if you have another axe in your inventory, it will be moved to your hotbar automatically and durability on it will be consumed instead. What this means is that you can carry around 3-4 flint axes and just go ham on a forest and get a bunch of wood before returning home instead of having to make a new axe each time it breaks. Of course, by the time you get iron or steel this won't matter. LOL
Teh Pizza Lady Posted September 25, 2025 Report Posted September 25, 2025 2 hours ago, BMiBudzYT said: how do i make the biomes a tad smaller i started a new game and there hasnt been any real spot id like to build my base... this might be my minecraft days kicking in but i like making bases like... well here this is a faster example https://www.youtube.com/watch?v=y_mV8bBY2PA&t=5s , Hope this is ok to post, my base is shown in the middle of that video it was in a massive tree with a waterfall and secret tinkers tool making base under it and such, my storage system house was 100% my design and the fountain, it also had a full lava drawbridge red stone system, this is just to get an idea of what i aim for in base making but again yes i understand this isnt minecraft That's a cool base and I can tell you spent a lot of time working on it. From a former minecraft player, here's a list of notes you should know: fighting rust world mobs early game isn't worth it. Their drops are abysmal for the tier 1 mobs and Tier 2 mobs and above will just wreck your day. Carry poultices. They can be made from reeds and horsetails which are usually found in forests. Always carry a knife Always carry at least 4 spears (until you get into steel weapons) Don't pet the bears and wolves! Don't be afraid to ask for help if you don't understand something! The community of this game is far kinder than the one I experienced in Minecraft. Look at something and press Shift + H if you are unsure what it is or what it does. The handbook is a treasure trove of game knowledge! 3 1
Zane Mordien Posted September 25, 2025 Report Posted September 25, 2025 1 hour ago, cjc813 said: This isn't Minecraft. Usually this comment triggers me, but here I think it might be accurate. 3 2
BMiBudzYT Posted September 25, 2025 Author Report Posted September 25, 2025 7 hours ago, Bruno Willis said: That's a cool base by the way. You are going to have a blast modding VS. Try and play the base game with as few expectations as possible, at least until you've done a bit of the story, but then do look at mods. Things that are clunky and complex in Minecraft just work with VS. once upon a time i build a hotel with a hidden cave entrance and a sky fishing spot it was amazing... love doing stuff like that for the group server, always makes it nice to hang and chill
BMiBudzYT Posted September 25, 2025 Author Report Posted September 25, 2025 (edited) 6 hours ago, Teh Pizza Lady said: That's a cool base and I can tell you spent a lot of time working on it. From a former minecraft player, here's a list of notes you should know: fighting rust world mobs early game isn't worth it. Their drops are abysmal for the tier 1 mobs and Tier 2 mobs and above will just wreck your day. Carry poultices. They can be made from reeds and horsetails which are usually found in forests. Always carry a knife Always carry at least 4 spears (until you get into steel weapons) Don't pet the bears and wolves! Don't be afraid to ask for help if you don't understand something! The community of this game is far kinder than the one I experienced in Minecraft. Look at something and press Shift + H if you are unsure what it is or what it does. The handbook is a treasure trove of game knowledge! i didnt pet the bear but the bear sure petted me HARD!! Edited September 25, 2025 by BMiBudzYT 5
Echo Weaver Posted September 25, 2025 Report Posted September 25, 2025 Just now, BMiBudzYT said: i didnt pet the bear but the bear sure petted me HARD!! We've all been there! 2
BMiBudzYT Posted September 25, 2025 Author Report Posted September 25, 2025 https://www.youtube.com/watch?v=QYn1chaCqp8 n this is literal proof i survived the bear encounter 2
HalfAxd Posted September 25, 2025 Report Posted September 25, 2025 1 hour ago, BMiBudzYT said: i didnt pet the bear but the bear sure petted me HARD!! Bear pits are your friend. 2
Echo Weaver Posted September 25, 2025 Report Posted September 25, 2025 1 hour ago, BMiBudzYT said: https://www.youtube.com/watch?v=QYn1chaCqp8 n this is literal proof i survived the bear encounter Them's mad fighting skillz! Bravo! 2
Teh Pizza Lady Posted September 25, 2025 Report Posted September 25, 2025 (edited) @BMiBudzYT Let me ask you this. If you had paid $30 for Minecraft as it is now without any mods, would you feel cheated? (BTW, around here, we call it The Other Block Game or TOBG for short. It's a little bit like He Who Shall Not Be Named.) TOBG world gen has a LOT of biomes, sure, but under the dirt, it's just the same basic stone types with no rhyme or reason until you start getting deeper where you'll encounter tuff and deepslate. BTW, Tuff and Deepslate didn't come around until the Caves and Cliffs updates, well after the game's initial release. Also TOBG will place snowy biomes next to desert-like biomes sometimes and that leaves a funny feeling in the back of my brain that I don't really like very much. TOBG doesn't have ruins, but it does have villages dotting the landscapes. Vintage Story doesn't really have much in the way of villages, because of <story spoiler> and <story spoiler>. However there are traders that dot the landscape which offer different kinds of goods depending on what kind of trader they are. TOBG doesn't have a map. TOBG doesn't have native mod support for things like Tinker's Construct. TOBG doesn't have story chapters and rich lore filling the landscape, just Steve, Alex, and a handful of other characters with no real connections or reason for existing. Is it really worth its price? Or do we place artificial value on it because of the nostalgia and memories? FWIW, TOBG costs more in my country at $30 than Vintage Story does at $20. Do you still feel cheated? I feel cheated by TOBG! The mob votes were hijacked and didn't make any sense (just implement them both. Why are you taking Microsoft's money for this?), features were promised and then never implemented (again, what is MS paying the devs for???), and... there is no official mod support and the game will warn you away from modding if you try it. I like VS way better. BUT, I had to get used to it. There are things that are similar. There are a LOT of things that are different. Ore processing, farming and crop rotations. Regional weather -- it can rain in one location but not in another... rain is not server-wide! Crafting is vastly different and a lot of things are trying to move away from the 3x3 crafting grid. I think it's important, also, to understand that what you got was an incomplete game just like I got when TOBG was still in beta and I paid $16 USD for a game with no map, world gen that didn't make sense, no mod support, and no lore. I would challenge you to do this: Get a base established. It doesn't have to be anything fancy, just a dirt hut or a hole in the ground with a crude door over the entrance to keep the creepy crawlies out. Don't wander too far from spawn for reasons I'll explain later. If you don't like your start, just mulligan until you find a map and spawn you like. Make sure you tweak the map generation to be full color, too! A good map spawn will have open terrain, enough rain so you don't have to water your garden every day, nearby trees, and plenty of reeds around to start building the basics Get used to marking everything on your map, clay, surface ores, fruit trees, animal spawns, etc. Even cool features that can be used as a reference. Make yourself reed hand baskets to carry all your stuff and upgrade them to backpacks as soon as you can. Gather the surface ores until you have enough copper to make a pickaxe and a hammer. (you will need 40 nuggets) Make a tin bronze pickaxe. Start the story (by trading that pickaxe to a treasure hunter trader for information concerning said story) Find the first story location and complete it. It generates roughly 5000 blocks from spawn, so if you wander too far in search of a good base location you might end up having to travel further... but that's up to you to decide if it's worth it. Then decide if the $30 was still too much. The devs have been very lenient and understanding if you truly dislike their game. Also consider joining the official discord and getting to know the community there. A lot of us hang out and just shoot the breeze, but we also discuss the game and try to answer questions. We can be a weird bunch but we're a solid community. Also that video made me giggle, just a little. Edited September 25, 2025 by Teh Pizza Lady forgot some things 3
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