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Trader Documentation


Omega Haxors

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Here are the various things that traders can sell. The values on stock/demand and price are able to fluctuate somewhat.

 

Food Trader will sell you:

Cactus Fruit x 4
Stock: 3
Price: 2 gears
Value - Debatable. It is the only renewable source of Cactus Fruit. Heals 1hp on consumption.

Blueberry/Cranberry x 8
Stock: 8
Price: 1 gear
Value - Not worth it. Berries are very easy to obtain.

Bowl of Honey x 4
Stock: 2
Prince: 1 gear
Value - Very high. Used to preserve the fast-rotting berries, make the BIS healing items, and you get to keep the bowl.

Parsnip x 8
Stock: 8
Price: 2 gears
Value - Not worth it. Very expensive for what it gives.

Beeswax x 2
Stock: 4
Price: 2 gears
Value - Very high. Used to seal crocks and make the best lighting in the game.

All Variations of Bread x 8
Stock: 4
Price: 2 gears
Value - Good. Bread is easy to make in the copper age, but this trade gives 1200 saturation per gear.

Cooked Redmeat x 8
Stock: 4
Price: 2 gears
Value - Not worth it. Cannot be used in cooking and is very expensive compared to bread.

Animal Fat x 3
Stock: 4
Price: 2 gears
Value - Extremely high. Buy out whenever possible. Fat is used to make automation and power transfer, and can seal crocks.

Food Trader will buy from you:

Bowl x 6
Demand: 5
Price: 1 gear
Value - Very High. You can sell the bowl back to the trader after buying honey. Super nice.

Tin/Bismuth Bronze Hoe x 1
Demand: 2
Price: 2 gears
Value - Pretty good. You can convert abundant metal into some gears with a little bit of work.

Tin/Bismuth Bronze Knife/Scythe x 1
Demand: 2
Price: 3 gears
Value - Very good. Same process as making the hoes, but gives 1 more gear.

Black Bronze Hoe and Knife/Scythe x 1
Demand: 2
Price: 3 and 4 gears respectively
Value - Debatable. If you can afford to mass produce black bronze, go for it. Otherwise give it a pass.

Linen Sack x 1
Demand: 2
Price: 1 gear
Value - None. There is never a situation where you would want to sell this. This is a waste of a slot.

Bee Skep x 1
Demand: 1
Price: 1 gear
Value - Extremely high. Can be made at very early game. It's pretty much a free gear.

Soybean x 16
Demand: 4-6
Price: 1 gear
Value - Extremely low. Soybeans are the best source of protein and keep for a very long time.

Salt rock x 20
Demand: 3
Price: 1 gear
Value - Extremely bad. Salt is extremely valuable, you shouldn't be selling it for this low.

Open/Closed Wooden Crate x 1
Demand: 3
Price: 1 gear
Value - Rare item obtained by raiding structures. Sell it for some extra gears.

Wolf Pup x 1
Demand: 1
Price: 10 gears
Value - Covered in Stonks! Cornering the Market.

Pumpkin x 4
Demand: 5
Price: 1 gear
Value - Good if you have them. Very few probably do, though.

All clothing is only obtainable via dungeons or other shopkeeps. They always sell one at a time and have a demand of 2.

Shepherd's Sandals
Price: 1 gear

Shepherd's Cowl
Price: 4 gears

Shepherd's Pants/Tunic
Price: 6 gears

Woolen Leggings/Scarf/Knee-high Boots
Price: 6 gears
 

Edited by Omega Haxors
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Survival Trader will sell you:

Linen Sack x 1
Stock: 8
Price: 2 gears
Value: Very High. You can get an extremely big inventory from the early game using this.


Tin and Bismuth Bronze Arrows x 8
Stock: 8 and 4
Price: 2 gears
Value: Low. Arrows can be annoying to make but they're not *that* annoying.

Black Bronze Arrows x 8
Stock: 4
Price: 3 gears
Value: Very Low. Too expensive. Just make Iron arrows or buy Bronze arrows instead.

Bow and Arrow x 1
Stock: 2
Price: 4 gears
Value: Pretty High, actually. You can save yourself a bit of twine by buying your bow instead of crafting it.

Tin/Bismuth Bronze and Black Bronze Sword x 1
Stock: 2
Price: 6 and 7 gears
Value: High. Swords last a long time and can really kickstart your early game defence.

Tin/Bismuth Bronze and Black Bronze Pickaxe x 1
Stock: 4
Price: 6 and 7 gears
Value: EXTREMELY HIGH! You can skip nearly the entire game by buying this.

Tin/Bismuth Bronze and Black Bronze Hatchet x 1
Stock: 2
Price: 6 and 7 gears
Value: Low. You can always use the flint/stone/obsidian version for practically free.

Tin/Bismuth Bronze and Black Bronze Spear x1
Stock: 2
Price: 6 and 7 gears 
Value: Very High. Very versatile in the early game. The Black Bronze Spear is the best spear at the moment.

Straw Bed x 1
Stock: 1
Price: 1 gears
Value: Worthless. Unless you're in a desert or a mountain, grass is extremely easy to obtain.

Wolf Pup x 1
Stock: 1
Price: 8 gears
Value: Covered in Stonks! Cornering the Market. Do not place down, it will just run away from you.

Lime x16
Stock: 12
Price: 2 gears
Value: High. Lime is usually hard to find, and it will allow you to make leather armor.

Salt Rock x 16
Stock: 12
Price: 3 gears
Value: High. Salt is used in preservation and is extraordinarily hard to obtain.

Clothing that they will sell: (All have a stock of 2 and stack size of 1)

Fur Coat/Gloves/Knee-high Boots and Leather Bracers
Price: 2 gears

Bronze Armlet
Price: 3 gears

Survival Trader will buy from you:

Flax Twine x 6
Demand: 5
Price: 1 gear
Value: Very Low. Not even remotely worth it. Twine is just such a useful item in so many ways.

Feather x 32
Demand: 5
Price: 1 gear
Value: Low. Chickens drop a lot of feathers, and if you don't plan on making thousands of arrows, it's a good sink.

Charcoal x 12
Demand: 5
Price: 1 gear
Value: Low. This can be a good value if you have a large tree farm. Otherwise not worth it.

Leather x 2
Demand: 5
Price: 1 gear
Value: Moderate. It's easy to make leather in large quantities, but it takes a long time and is quite useful.

All Variations of Bread x 8
Demand: 5
Price: 1 gear
Value: High. Bread is easy to make and lasts a long time.

Bowl of Honey x 2
Demand: 3
Price: 1 gear
Value: Low. You lose the bowl.

Copper/Tinbronze/Bismuthbronze Lantern x 1
Demand: 2
Price: 3
Value: High. Assuming you can provide the candle.

Black Bronze Lantern x 1
Demand: 2
Price: 4
Value: Low. It's better just to make them out of the lesser metals.

Copper Ingot x 3
Demand: 5
Price: 1
Value: Situational. Copper is very common but it's used in so many things you might run out.

Tin Ingot x 2
Demand: 5
Price: 1
Value: Bad. Tin is very rare and much better used to make alloys for the other trades.

Clothing that they will buy from you:

Huntsman Tunic
Demand: 1
Price: 10

Sturdy Leather Belt
Demand: 1
Price: 6

Blacksmith Apron
Demand: 1
Price: 6

Snow Goggles
Demand: 1
Price: 4

Stained Leather Poncho
Demand: 2
Price: 4

Edited by Omega Haxors
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Commodity Traders will Sell you:

Feather x 8
Stock: 8
Price: 2 gears
Value: High. There's a good chance wildlife already ate all the chickens. This allows you to get feathers.

Candle x 2
Stock: 8
Price: 2 gears
Value: Very High. Candles are used to make some of the best lighting in the game.

Charcoal x 8
Stock: 8
Price: 2 gears
Value: Very High. Coal is used in many recipes, many of which can be used to earn gears.

Flax Twine x 8
Stock: 4
Price: 2 gears
Value: Very High. Can be used to make linen which is extremely useful.

Nugget of Copper x 16
Stock: 4
Price: 2 gears
Value: Horrible. Not even enough to get you to one ingot. Very overpriced.

Nugget of Tin x 5
Stock: 6
Price: 2 gears
Value: Extremely High. Tin is normally a very very rare resource.

Nugget of Bismuth x 5
Stock: 6
Price: 2 gears
Value: High. Used to make Bismuth Bronze

Nugget of Zinc x 5
Stock: 6
Price: 2 gears
Value: Very High. Used to make Brass and Bismuth Bronze.

Sulfur x 16
Stock: 4
Price: 2 gears
Value: Very High. Used to make BIS healing item, and bombs.

Blasting Powder x 2
Stock: 8
Price: 2 gears
Value: Useless. Just buy the sulfur. You'll get 6 blasting powder per sulfur instead of just 2.

Saltpeter x 8
Stock: 8
Price: 2 gears
Value: Very Low. Saltpeter is very common in caves. Too expensive.

Lime x 16
Stock: 12
Price: 2 gears
Value: Same as Survival Trader.

Peat Brick x 16
Stock: 4
Price: 2 gears
Value: Low. Peat can be found in very large quantities and doesn't gate any content.

all stitch variants of Linen x 2
Stock: 4
Price: 2 gears
Value: Extremely High! The unique stitches cannot be obtained elsewhere and linen is very very useful.

Metal Parts x 4
Stock: 6
Price: 2 gears
Value: Low. Don't bother, you can obtain the parts from panning and exploring.

Salt Rock x 16
Stock: 12
Price: 3 gears
Value: Same as Survival Trader.

Potash x 10
Stock: 4
Price: 3 gears
Value: Very Low. It's just a weaker version of Saltpeter.

Commodity Traders will Buy from you:

Open/Closed Wooden Crate x 1
Demand: 3
Price: 1 gear
Value: Same as Food Trader.

Owl Treasure Chest x 1
Demand: 3
Price: 10 Gear
Value: High, if you can find them.

Food/Forage/Ore/Tool/Farming and Seed Cracked Vessel x 1
Demand: 4
Price: 9 and 11 gears
Value: Covered in Stonks! Cornering the Market

Bee's wax x 2
Demand: 4
Price: 3 gears
Value: High. Though the wax is also used for some very powerful items too.

Clothing that they will buy from you: (All have a demand of 2)

Merchant Bracelet
Price: 3 gears

Merchant Shoes/Hat/Amulet/Belt
Price: 4 gears

Merchant Pants/Shirt
Price: 5 gears

Edited by Omega Haxors
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Furniture Trader will sell you:

Howl/Elk/Underwater/Prey/ForestDawn Painting x 1
Stock: 1
Price: 8 gears
Value: Cosmetic.

Metal Fence Top/Base x 1
Stock: 32
Price: 2
Value: Extremely low. They're mostly an expensive cosmetic.

Copper/Brass/Tinbronze/Bizmuthbronze/Blackbronze Lantern x 1
Stock: 8 for copper, 4 for the rest
Price: 4 gears for copper, 5 gears for brass, 6 gears for the rest
Value: High. If you're just starting out, this is a great way to get an amazing light source

Bookshelves x 1
Stock: 8
Price: 8 gears
Value: Cosmetic.

Wooden Bed x 1
Stock: 1
Price: 8 gears
Value: Very Low. It's a cheap recipe to craft and you can always sleep in a trader's bed.

Wooden Chair x 1
Stock: 4
Price: 2 gears
Value: Craftable Cosmetic. Do not buy.

Wooden Table x 1
Stock: 2
Price: 2 gears
Value: Craftable Cosmetic. Do not buy.

Wooden Door x 1
Stock: 4
Price: 2 gears
Value: Low. It's an extremely cheap recipe, but can be nice if you're starting out.

Ladder x 16
Stock: 4
Price: 2 gears
Value: Moderate. Ladders are extremely cheap to craft, but are still very useful.

Wooden Chest x 1
Stock: 16
Price: 2
Value: Moderate. Very nice if you're starting out, otherwise it's a cheap recipe.

Barrel x 1
Stock: 8
Price: 2
Value: High. Might potentially allow you to get leather early.

Open/Closed Wooden Crate x 1
Stock: 8
Price: 2 Gears
Value: Purely Cosmetic. Can be found in structures.

Furniture Trader will buy these items from you:

Ordinary Glass x 8
Demand: 5
Price: 1 gear
Value: Very High. Quartz is extremely common.

Colored Glass x 3
Demand: 4 for green glass, 5 for the rest
Price: 1
Value: Very High! Green glass is easy to obtain and other glass can be resold for a profit.

Chandelier x 1
Demand: 1
Price: 10 gears
Value: Rare. They're also the best placed light source in the game.

Blue/Red and Brown/Turquoise Carpet x 1
Demand: 1
Price: 10 and 8 gears
Value: Covered in Stonks! Cornering the Market

Golden Chest x 1
Demand: 1
Price: 10 gears
Value: Rare. If you find one and don't want it, sell it. Luxury Trader offers a better deal.

Linen x 3
Demand: 5
Price: 2 gears
Value: Extremely Low. Linen is simply too useful to sell.

Clothing that they will buy from you: (All have a demand of 1)

Artisan's Scarf
Price: 1 gear

Workman's Gown
Price: 1 gear

Heavy Tool Belt
Price: 4 gears

Edited by Omega Haxors
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Build Material Trader will sell you:

Birch/Oak/Maple/Pine Planks x 32
Stock: 4
Price: 2
Value: Moderate. If wood is sparse, this is a good source of boards.

Fired Blue Brick x 8
Stock: 8
Price: 2
Value: Low. Blue Clay is common and easy to obtain.

Fired Brown/Red Brick x 8
Stock: 8
Price: 2 gears
Value: Moderate. Red and Brown bricks are otherwise unobtainable.

Fired Fire Brick x 8
Stock: 4
Price: 2 gears
Value: Very High. These bricks are used to make Bloomeries.

Polished Andesite/Chalk/Claystone/Granite/Sandstone/Shale/Basalt x 16
Stock: 4
Price: 6 gears
Value: High. The blocks are very tedious to get in quantity.

Plaster x 32
Stock: 4
Price: 3 gears
Value: Low. It's not a good looking block and is also quite easy to craft.

Glass x 8
Stock: 4
Price: 2 gears
Value: Low. Glass is super easy to make.


Builder Trader will buy these items from you:

Tin/Bismuth and Black Bronze Handsaw x 1
Demand: 2
Price: 3 and 4 gears
Value: Very High. You get very good value for your metal.

Tin/Bismuth and Black Bronze Hatchet/Hammer x 1
Demand: 2
Price: 2 and 3 gears
Value: High. You can pour these into moulds making them faster than smithing.

Ladder x 16
Demand: 5
Price: 2 gears
Value: EXTREMELY HIGH! Ladders are very easy to make in qualitity.

Quicklime x 16
Demand: 5
Price: 1 gear
Value: Moderate. If you have access to a lime biome, you can easily make a ton of this.

Copper/TinBronze/BismuthBronze and BlackBronze Lantern x 1
Demand: 2
Price: 3 and 4 gears
Value: Same as Survival Trader

Owl Treasure Chest x 1
Demand: 2
Price: 10
Value: Same as Commodity Trader

Open/Closed Wooden Crate x 1
Demand: 3
Price: 1 gear
Value: Same as Food Trader

Metal Scraps x 5
Demand: 3
Price: 1 gear
Value: Rare. They're junk items so go ahead and sell them.

Build Material Trader will buy these clothing items from you: (These all have a stock of 2)

Heavy Tool Belt
Price: 2 gears

Copper Arm Bracelet
Price: 6 gears

Copper Neck Torc
Price: 4 gears

Edited by Omega Haxors
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Clothing Trader will sell you the following items:

Linen x 1
Stock: 8
Price: 1 gear
Value: Same as Commodity Trader, though without the stitch variants

Unsurprisingly, the clothing trader mostly deals in clothing. Here are the items they can sell you.

Shepherd's Sandals/Cowl and Pants/Tunic
Stock: 2
Price: 2 and 3 gears

Huntsman Tunic
Stock: 1
Price: 5 gears

Sturdy Leather Belt
Stock: 2
Price: 3 Gears

Woolen Leggings/Knee-High Boots and Scarf/Shirt
Stock: 1 and 2
Price: 3 Gears

Heavy Tool Belt
Stock: 1
Price: 4 gears

Merchant Bracelet and Amulet
Stock: 1 and 2
Price: 2 and 3 gears

Merchant Shoes/Hat/Belt and Pants/Shirt
Stock: 1
Price: 3 and 4 gears

Stained Leather Poncho
Sock: 2
Price: 2 gears

Mooncloth Robe
Stock: 1
Price: 6 gears

Minstrel Boots/Gloves and Shirt/Pants and Hat/Coat
Stock: 1
Price: 4, and 5 and 6 gears

Warm Robe
Stock: 1
Price: 6 gears

Embroidered Collar
Stock: 1
Price: 2 gears

Dim Jasmine Coat
Stock: 1
Price: 5 gears

Jord Robe
Stock: 1
Price: 6 gears

Earth Robe and Belt
Stock: 1
Price: 6 and 4 gears

Copper Bracelet and Leather Bracers
Stock: 1
Price: 2 gears

Clothing Trader will buy from you the following:

Flax Twine x 6
Demand: 5
Price: 1 gear
Value: Same as Survival Trader

Leather x 2
Demand: 4
Price: 1 gear
Value: Same as Survival Trader

Copper Ingot x 4
Demand: 4
Price: 1 gear
Value: It's just a slightly worse version of the Survival Trader's offer.

Linen x 3
Demand: 5
Price: 2 gears
Value: Same as the Furniture Trader

Owl Treasure Chest x 1
Demand: 2
Price: 10 gears
Value: Same as Commodity Trader

Unsurprisingly, the clothing trader mostly deals in clothing. Here is the clothing they'll buy from you

Thigh High Boots
Demand: 1
Price: 8

Aristocrat Shoes/Belt and Shirt/Leggings and Mantle
Demand: 1
Price: 7 and 10 and 14

Lackey Shoes/Gloves/Hat and Breeches/Shirt
Demand: 2
Price: 2 and 3 gears

Squire Boots/Hood/Belt and Tunic/Pants/Shirt
Demand: 2
Price: 2 and 3 gears

Hooded Cape
Demand: 2
Price: 3 gears

Spice Merchant's Coat
Demand: 2
Price: 4 gears

Shepherd's Boots/Trousers/Mantle
Demand: 2
Price: 2 gears

Noble Shoes/Riding Gloves/Necklace/Fur Collar/ and Fillet/Pants/Shirt/Sash
Demand: 1
Price: 6 and 7 gears

Edited by Omega Haxors
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Treasure Hunter Trader will sell you these:

Food/Forage/Ore/Tool/Farming and Seed Cracked Vessel x 1
Stock: 4
Price: 6 and 8 gears
Value: Covered in Stonks! Cornering the Market.

(Villager Lore) Scroll x 1
Stock: 1
Price: 4 gears
Value: Extremely High! Lore fills your journal which helps keep you temporally stable.

Rough Emerald and Diamond/Peridot (high) x 1
Stock: 4
Price: 8 and 10 gears
Value: None at the moment, as gem cutting is NYI. They do look nice in a display case though.

Lapis Lazuli x 6
Stock: 4
Price 1 gear
Value: Very High. Lapis is very rare and can be used as a blue pigment.

Omok TableTop Game x 1
Stock: 1
Price: 10 gears
Value: Purely Cosmetic, sadly. You can't play it.

Temporal Gear x 1
Stock: 1
Price: 5 gears
Value: Very High! Set your spawn point, repair a teleporter, or restore your stability in an emergency.

Howl/Elk/Underwater/Prey/Forest Dawn Painting x 1
Stock: 1
Price: 8 gears
Value: Same as Furniture Trader

Metal Parts x 4
Stock: 2
Price: 2 gears
Value: Same as Commodity Trader though with less stock

The Treasure Hunter will also sell you clothing you can find from dungeons:

Lackey Shoes/Gloves/Hat and Breeches/Shirt
Stock: 2
Price: 2 and 3 gears

Squire Bracers/Boots/Hood/Belt and Pants/Shirt/Tunic
Stock: 1
Price: 2 and 3 gears

Messenger's Hat/Belt and Shirt/Trousers
Stock: 1
Price: 2 and 3 gears


The Treasure Hunter Trader will buy these items from you

Ore Blasting Bomb x 6
Demand: 5
Price: 1 gear
Value: None. You can get more value by using the bomb on an ore vein.

Tin/Bismuth and Black Bronze Longblade/Pickaxe/Shovel x 1
Demand: 2
Price: 2 and 3 gears
Value: Same as every other tool trade.

Backpack x 1
Demand: 1
Price: 5 gears
Value: Backpack, backpack. Backpack, backpack. I'm the backpack loaded up with things and knickknacks too. Anything that you might need I've got inside for you. Backpack, backpack. Backpack, backpack. Yeah! Can you find the value rating for this section of the guide .... ... ... ... *click* That's right! Not worth it unless you have leather to spare. Omnomnomnomnom Delicioso!

Linen Sack x 1
Demand: 2
Price: 1 gear
Value: Same as Food Trader

Candle x 2
Demand: 5
Price: 1 gear
Value: Very Low. Candles are very useful light sources and are used to craft the best light in the game.

Wolf Pup x 1
Demand: 1
Price: 10 gears
Value: Same as Food Trader

Cooked Redmeat x 8
Demand: 5
Price: 1 gear
Value: Very High. Redmeat will usually rot before you can use it, so nice to put it to good use.

All Types of Bread x 8
Demand: 5
Price: 1 gear
Value: Same as Survival Trader

Edited by Omega Haxors
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Artisan Trader has these lovely items for sale to you:

Normal Storage Vessel x 1
Stock: 6
Price: 4 gear
Value: Bad. Just craft it.

Decorated Storage Vessel (Copper) x 1
Stock: 4
Price: 8 Gears

Decorated Storage Vessel (Earthen) x 1
Stock: 2
Price: 8 Gears

Decorated Storage Vessel (Ash Forest) x 1
Stock: 4
Price: 6 Gears

Decorated Storage Vessel (Rain) x 1
Stock: 1
Price: 6 gears

Decorated Storage Vessel (Rime) x 1
Stock: 6
Price: 7 gears

Decorated Storage Vessel (Undergrowth) x 1
Stock: 4
Price: 7 gears

Decorated Storage Vessel (Oxblood) x 1
Stock: 2
Price: 8 gears

Decorated Storage Vessel (Cowrie) x 1
Stock: 1
Price: 11 gears
Value: Extremely High. Every single one of them. They're all beautiful.

Crock x 1 and Crock x 4
Stock: 8
Price: 3 and 10 gears
Value: Low. Just craft them.

Normal Flowerpot x 1
Stock: 10
Price: 2 gears
Value: Low. Just craft it.

Flowerpot (Amber)
Stock: 6
Price: 4 gears

Flowerpot (Bone Ash)
Stock: 5
Price: 3 gears

Flowerpot (Celadon)
Stock: 6
Price: 3 gears

Flowerpot (Copper)/(Earthen)
Stock: 4
Price: 6 gears

Flowerpot (Moss)/(Ohcre)
Stock: 7
Price: 5 gears

Flowerpot (Rutile)/(Tenmoku)
Stock: 5
Price: 5 gears

Flowerpot (Sea Salt)
Stock: 2
Price: 7 gears

Normal Clay Planter
Stock: 6
Price: 5 gears
Value: Bad. Just craft one yourself.

Planter (Amber)
Stock: 6
Price: 5 gears

Planter (Ash Forest)
Stock: 5
Price: 5 gears

Planter (Copper)/(Earthern)
Stock: 4
Price: 7 gears

Planter (Ochre)
Stock: 7
Price: 6 gears

Planter (Rime)/(Tenmoku)/(Undergrowth)
Stock: 5
Price: 6 gears

Planter (Sea Salt)
Stock: 2
Price: 9 gears

Artisan Trader will buy these items from you

Blue Clay Dust x 64
Demand: 3
Price: 1 gear
Value: Low. It's better to make items out of it instead.

Fire Clay Dust x 64
Demand: 1
Price: 2 gears
Value: Extremely Low. Use these to make bricks for bloomeries instead

Animal Fat x 8
Demand: 2
Price: 1 gear
Value: Extremely Low. Much better used to expand wind power, or even as food.

Bee's Wax x 6
Demand: 4
Price: 2 gears
Value: Just a way worse version of the Commodity Trader's offer.

Lapis Lazuli x 10
Demand: 4
Price: 1 gears
Value: Rare. Even with that, it's not really worth it. Luxary Trader will offer a better deal.

Peat Brick x 12
Demand: 2
Price: 1 gears
Value: Moderate. Peat is very common so you shouldn't have any trouble fulfilling this trade.

Charcoal x 12
Demand: 4
Price: 2 gears
Value: Same as Survival Trader.

Decorated Storage Vessel (Chthonic) x 1
Demand: 1
Price: 12 gears

Decorated Storage Vessel (Loam) x 1
Demand: 1
Price: 9 gears

Planter (Chthonic)
Demand: 4
Price: 10 gears

Planter (Loam)
Demand: 4
Price: 7 gears

Rough Emerald (High) and (Medium) and (Low) x 2
Demand: 4
Price: 8 and 6 and 4 gears
Value: High. Since Emerald has no uses, this will allow you to get rid of it.

Diamond in the Rough (All Variations) x 1
Demand: 1
Price: 8 gears
Value: Rare. It's unlikely you will ever find a diamond to be able to sell one.

Rough Peridot (All Variations) x 1
Demand: 1
Price: 8 gears
Value: High. You're very likely to find a lot of this while making green glass.

Edited by Omega Haxors
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Last and definitely not least, the Luxury Trader has some VERY nice deals for you

Chandelier x 1
Stock: 1
Price: 15 gears
Value: High. It's the best placed light source in the game. You do need to provide the candles however.

Colored Glass x 4
Stock: 16
Price: 1 gear
Value: High. With the exception of green, all the colors are otherwise unobtainable.

Silver Sword/Spear x 1
Stock: 1
Price: 16 gears
Value: Extremely Low. There's very little reason to buy these, except to show off.

Silver Arrow x 1
Stock: 1
Price: 2 gears
Value: Near-worthless. Unlike the weapons, you can't barely show it off.

Gold Lantern x 1
Stock: 4
Price: 14 gears
Value: Low. It would be worth it if they were silver-lined.

Red/Blue and Brown/Turquoise Carpet x 1
Stock: 1
Price: 10 and 8
Value: High. Otherwise unobtainable and adds a nice touch to your base.

They will also sell you some clothing

Aristocrat Belt and Shoes
Stock: 1 and 2
Price: 7 gears

Aristocrat Leggings and Shirt
Stock: 1 and 2
Price: 10

Aristocrat Mantle
Stock: 1
Price: 14 gears

Scarlet Ornate Linen Tunic/Silver Diadem
Stock: 1
Price: 16 gears

Thigh-High Boots/Silver Arm Bracelet
Stock: 2
Price: 8 gears

Pearl Necklace/Silver Arm Chain
Stock: 1
Price: 12 gears

How ever could you afford all these nice items? Don't worry, the Luxury Trader will buy some expensive stuff off you

Gold Ingot x 1
Demand: 2
Price: 3 gears
Value: Low. You're better off using the gold to make Black Bronze and selling those tools.

Silver Ingot x 1
Demand: 3
Price: 2 gears
Value: Same as Gold. Just make Black Bronze.

Rough Emerald x 1
Demand: 5
Price: 8 and 6 and 4 gears
Value: Same as the Artisan Trader.

Lapis Lazuli x 4
Demand: 5
Price: 1
Value: A slightly better deal than the Artisan Trader.

Diamond in the Rough/Peridot x 1
Demand: 1
Price: 8
Value: Same as the Artisan Trader

Omok TableTop Game x 1
Demand: 2
Price: 4 gears
Value: Unobtainable. Cannot be sold for a profit.

(Diary Lore) Book x 1
Demand: 3
Price: 4 gears
Value: Rare. Only sell if you already have all the Diary lore.

Golden Treasure Chest x 1
Demand: 1
Price: 14 gears
Value: Same as the Furniture Trader, but better.

Decorated Storage Vessel (Chthonic)
Demand: 1
Price: 8 gears
Value: Same as the Artisan Trader but worse.

Fish and the Rain Painting x 1
Demand: 1
Price: 20 gears
Value: Rare.

Edited by Omega Haxors
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Stonks! Cornering the Market

You can buy items from traders and resell them to other traders for a profit. Items with higher unit values tend to fluctuate more.

Cracked Vessels cannot be obtained by normal gameplay, however they can be bought from the Treasure Hunter and then sold to the Commodity Trader, often for a profit! Be careful though, prices are very unstable on these items, these are only averages.

Seed Vessel
Stock/Demand: 4
Price: Buys for 8 gears, sells for 11 (+3 average)

Food/Forage/Ore/Tool/Farming Vessel
Stock/Demand: 4
Price: Buys for 6 gears, sells for 9 (+3 average)

Carpets are another item that can only be resold from the Luxury Trader to the Furniture Trader. They don't offer any average increase in value, but due to their instability and high unit value, you can still profit quite a bit off of a trade.

Red and Blue carpets
Price: 10 gears
Brown and Turquoise carpets
Price: 8 gears


Items that universally give a profit when resold. Still! Remember to check for fluctuations:

Wolf Pup - Bought from Survival for 8 gears then sold to Food or Treasure Hunter for 10 gears (+2 average)
Lapis Lazuli - Pack of 6 bought from Treasure Hunter for 1 gear then pack of 4 sold to Luxury for 1 gear (+1.5 average)
Colored Glass- Pack of 4 bought from Luxury for 1 gear then pack of 3 sold to Furniture for 1 gear (+1.33 average)

Items which can be resold for equal value, sometimes allowing for a profit due to price fluctuations:

Rough Emerald (High) - Bought from Treasure Hunter for 8 gears then sold to Artisan or Luxury for 8 gears (0 average)
Carpets - Bought from Luxury for 8 or 10 gears then sold to Furniture Trader for 8 or 10 gears (0 average)
Ladder - Bought from Furniture Trader for 2 gears then sold to Builder Trader for 2 gears (0 average)

These items will likely not turn you a profit, but maybe if the stars align you just might break even:

Open/Closed Crate - Bought from Furniture Trader for 2 gears then sold to Food or Builder for 1 gear (-1 average)
Bread - Pack of 8 bought at Food for 2 gears then pack of 8 sold to Survival or Treasure Hunter for 1 gear (-1 average)
Redmeat - Pack of 8 bought at Food for 2 gears then pack of 8 sold to Treasure Hunter for 1 gear (-1 average)
Candle - Pack of 2 bought from Commodity for 2 gears then pack of 2 sold to Treasure Hunter for 1 gear (-1 average)
Linen Sack - Bought from Survival for 2 gears then sold to Food or Treasure Hunter for 1 gear (-1 average)
Ordinary Glass - Bought from Build Material for 2 gears then sold to Furniture for 1 gear (-1 average)
Peat Brick - Pack of 16 bought for 2 gears at Commodity then pack of 12 sold to Artisan for 1 gear (-1.5 average)
Charcoal - Pack of 8 bought at Commodity for 2 gears then pack of 12 sold to Artisan or Survival for 2 gears (-1.5 average)
Linen - Bought from Commodity or Clothing for 1 gear then pack of 3 sold to Clothing for 2 gears (-1.5 average)
Rough Peridot (High) - Bought from Treasure Hunter for 10 gears then sold to Artisan or Luxury for 8 gears (-2 average)
Rough Diamond (All) - Bought from Treasure Hunter for 10 gears then sold to Artisan or Luxary for 8 gears (-2 average)

Items with very very bad resale value will not be listed here as they are clearly not intended to be resold.

Clothing Reselling

If you want to take reselling seriously, the real money is in clothing. This is extremely risky and you are going to likely run into many dry spells where simply nobody is buying, or are doing so would net you a loss. But with the greatest risks come the greatest opportunities. I would heavily advise you have a good networking infrastructure set up before doing this. At minimum you should have a path secured between each caravan, with a road being especially ideal. You're going to be doing a lot of travelling.

Food Trader Buys:

Shepherd's Sandals for 1 gear from Clothing's 2 gears (-1 gears)
Shepherd's Cowl for 4 gears from Clothing's 2 gears (+2 gears)
Shepherd's Pants for 6 gears from Clothing's 3 gears (+3 gears)
Woolen Leggings/Scarf/Knee-high Boots for 6 gears from Clothing's 3 gears (+3 gears)

Survival Trader Buys:

Huntsman Tunic for 10 gears from Clothing's 5 gears (+5 gears)
Sturdy Leather Belt for 6 gears from Clothing's 2 gears (+4 gears)
Stained Leather Poncho for 4 gears from Clothing's 2 gears (+2 gears)
Blacksmith Apron for 6 gears and Snow Goggles for 4 gears, sadly neither can be bought.

Commodity Trader Buys:

Merchant Bracelet for 3 gears from Clothing's 2 gears (+1 gear)
Merchant Shoes/Hat/Amulet/Belt for 4 gears from Clothing's 3 gears (+1 gear)
Merchant Pants/Shirt for 5 gears from Clothing's 4 gears (+1 gear)

Furniture Trader Buys:

Artisan Scarf and Workman's Gown for 1 gear. Neither are purchasable.
Heavy Tool Belt for 4 gears from Clothing's 4 gears (0 gear)

Builder Trader Buys:

Heavy Tool Belt for 2 gears from Clothing's 4 gear (-2 gears)
Copper Arm Bracelet for 6 gears and Copper Neck Torc for 4 gears, neither can be bought.

Clothing Trader Buys:

Thigh-High Boots for 8 gears from Luxury's 8 gears (0 gears)
Aristocrat Shoes/Belt for 7 gears for Luxury's 7 gears (0 gears)
Aristocrat Shirt/Leggings for 10 gears for Luxury's 10 gears (0 gears)
Aristocrat Mantle for 14 gears for Luxury's 14 gears (0 gears)
Lackey Shoes/Gloves/Hat for 2 gears from Treasure's 2 gears (0 gears)
Lackey Breeches/Shirt for 3 gears from Treasure's 3 gears (0 gears)
Squire Boots/Hood/Belt for 2 gears from Treasure's 2 gears (0 gears)
Squire Tunic/Pants/Shirt for 3 gears from Treasure's 3 gears (0 gears)
Hooded Cape for 3 gears. Unpurchasable.
Spice Merchant's Coat for 4 gears. Also unpurchasable.
Shepherd's Boots/Trousers/Mantle for 2 gears. Guess what. Unpurchasable.
Noble Shoes/Riding Gloves/Necklace/Fur Collar for 6 gears. You'll never guess.
Noble Fillet/Pants/Shirt/Sash for 7 gears. Yep, unpurchasable.
(Wow that was a huge disappointment.)

Not a very good note to end on, but these are all the resell values for clothing.

Edited by Omega Haxors
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Nice thread.

Quote

Tin/Bismuth Bronze Hoe x 1
Value - Pretty good. You can convert abundant metal into some gears with a little bit of work.

You have a strange definition of "abundant" 😆

 

Quote

Tin/Bismuth Bronze Knife/Scythe x 1
Value - Very good. Same process as making the hoes, but gives 1 more gear.

These tools have to be smithed, which is player time consuming and costly in resources (cost 2 charcoal to smith 1 item, and uses up a good fraction of a hammer's durability), and unavailable until you have a Smithy.  LazyWarlock's tweaks mod,  though, allows bronze knives to be cast in which case knives are cheap, with a metal cost of 0.5 ingot per knife.  Even so, unless you have a good source of tin or bismuth+zinc, bronze is a precious metal.

 

Quote

Bowl of Honey x 4
Value - Very high. Used to preserve the fast-rotting berries, make the BIS healing items, and you get to keep the bowl.

Beeswax x 2
Value - Very high. Used to seal crocks and make the best lighting in the game.

Value totally depends on whether you found a wild beehive yet.  If you have your own bee farm/apiary, honey and wax are cheap renewable resources.  I think a beehive is easier to find than tin / zinc ore, because it's on the surface and it makes a buzzing sound - but maybe situational, if there is no forest biome?

8 x Honey + 2 Bowls for a net cost of 1 gear is an awesome deal, though.

 

Quote

Linen Sack x 1

Value - None. There is never a situation where you would want to sell this. This is a waste of a slot.

 

I have 3 x Leather Backpack and a Mining Bag, so I have 4 Linen Bags which I am no longer using...

 

Quote

Wolf Pup x 1
Value - Unobtainable. This is a dead slot.

The Survival Goods trader sells a Wolf Pup, so it is obtainable.

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Holy! The notification sound for these forums are very loud and it made me jump out of my seat.

Still an active work in progress, I will address any criticisms upon completion of the documentation. If I spend any level of time debating why I came to my conclusions then I'll get really into it and completely fail to finish the rest of the work that has to be done. Have to get it done first so no time will be wasted.

Edited by Omega Haxors
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3 hours ago, Omega Haxors said:

Pumpkin x 4
Demand: 5
Price: 1 gear
Value - Unobtainable?

Pumpkin is obtainable. I don't know where you get the seeds, personally, but I've seen people rocking farms full of them.

  

3 hours ago, Omega Haxors said:

Potash x 10
Stock: 4
Price: 3 gears
Value: Very Low. It's just a weaker version of Saltpeter.


Potash is a better fertilizer than saltpeter.

Edited by Streetwind
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On 4/15/2020 at 9:19 AM, Omega Haxors said:

Ladder x 16

 

Demand: 5
Price: 2 gears
Value: EXTREMELY HIGH! Ladders are very easy to make in qualitity.

I'd caution against valuing this trade so highly. True, it's easy to make ladders right from the start, without any tech... but here's the thing: ladders are actually fairly valuable. You're probably going need a clean thousand ladders as you play, unless you get lucky. And gathering sticks is mind-numbingly boring, time consuming drudgework. If people rush to pour sticks into this trade, they're going to regret it.

Like, I definitely regret selling three stacks of ladders to my local building supplies merchant. Now I have gears I have no use for, while sticks have become my most valuable resource of them all because every single prospecting mineshaft I dig needs nearly 400 of them to make ladders with. Took me eight such mineshafts until I finally found iron. Do the math on those sticks. And then don't ever sell a single precious ladder. =P

Edited by Streetwind
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The "Stonks - Cornering the Market" section is genius - I didn't even notice you can make a profit by arbitrage between different traders, I assumed that traders would buy from you below market price.  Awesome spot and very nicely analysed.

----

But I still have many disagreements on the subjective low/high valuations of specific buys and sells.

Key points:

  • A lot of the valuations depend very much on your stage in the game - if you are starting out, a few of the trades offer some awesome shortcuts, and it might be worth selling anything you have in surplus (+ your own clothing) to obtain resources you can't yet craft or which are in very short supply.  In a "Speed Run" type of game, this could be a key speed element.
  • In contrast, once you have built a decent flax farm (and crafted all the linen items you need such as Linen Sacks / Gamboised Armour / Windmill Sails) then you may have a surplus of flax.  Likewise for honey, beeswax, candles - in my current game I have 10 hives producing honey, I use the honey for making fruit jams and therefore have a surplus of beeswax.
  • The same applies to sticks and ladders - I'm not sure I agree with Streetwind, in my game I have planted a large grove of pinetrees next to my house, and I use shears on the leaves before felling the trees, this gives me around 1 stack of sticks from just a few trees.  Therefore, sticks and ladders are an easily renewable resource - even though like Streetwind I do use up plenty when mining.
  • You keep suggesting that Tin / Bismuth / Black Bronze trades are bad buys, and good sells.  In my game I have plenty of copper, but extremely limited amounts of tin / zinc / silver / gold.  Even with prospecting, whenever I find tin it is only a small quantity, and a lot of time and resources are used to find and mine it - a lot of diggy diggy hole needed to find the actual tin ore, even if prospecting signals there is some nearby.  So until you reach the game stage where you are using iron for all tools and armour, I don't see how you would ever have surplus bronze.  And if a trader is selling Black Bronze tools, I often buy them because they are great, and virtually Unobtainium in my current game.  Maybe a lot depends on biome or luck?
  • It is always interesting to note the sales which are non-renewable resources such as rock salt, sulphur and saltpeter.

Please can I suggest that you edit to highlight:

- key early-game purchases

- non-renewable resources

- easily farmable items which you can use as trade sales once you reach mid game.

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31 minutes ago, radfast said:

A lot of the valuations depend very much on your stage in the game - if you are starting out, a few of the trades offer some awesome shortcuts, and it might be worth selling anything you have in surplus (+ your own clothing) to obtain resources you can't yet craft or which are in very short supply.  In a "Speed Run" type of game, this could be a key speed element.

It's a good point to bring up the various stages of gameplay, but the issue is that so many of the trades are purely valued in context. If I was to point out every single game state that the item could be in, it would turn into a short essay. For the sake of consistency, I tried to respond from the prospective of mid game, except where the early-game advantage was abundantly clear. Since this is where most players are likely to be, it has the greatest reach. I would be interested in a speedrunners analysis, but that's not really in the scope of this. The idea was to give a rough estimation of if it was a 'good' trade or not.

31 minutes ago, radfast said:

You keep suggesting that Tin / Bismuth / Black Bronze trades are bad buys, and good sells.

Bronze is extremely easy to obtain if you know where to look, though if you're unlucky or are expanding anvil ops then there's a good chance you're going to be low on it. Regardless, 1 single bronze ingot in exchange for a 1-3 gears is still a remarkably good trade, especially with how common it rolls.

 

1 hour ago, Streetwind said:

ladders are actually fairly valuable

They really are, though if you ever need more sticks you can always hack down another tree.

Edited by Omega Haxors
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2 hours ago, Streetwind said:

I'd caution against valuing this trade so highly. True, it's easy to make ladders right from the start, without any tech... but here's the thing: ladders are actually fairly valuable. You're probably going need a clean thousand ladders as you play, unless you get lucky. And gathering sticks is mind-numbingly boring, time consuming drudgework. If people rush to pour sticks into this trade, they're going to regret it.

Like, I definitely regret selling three stacks of ladders to my local building supplies merchant. Now I have gears I have no use for, while sticks have become my most valuable resource of them all because every single prospecting mineshaft I dig needs nearly 400 of them to make ladders with. Took me eight such mineshafts until I finally found iron. Do the math on those sticks. And then don't ever sell a single precious ladder. =P

It's ridiculously easy to make an entire chest full of ladders, and store that chest by his wagon. One, maybe two ingots of copper for the shears, and you're set. A single sustainable tree grove will give chest after cheat after chest full of ladders.

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