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Posted

I'm back after a break of about 9 months. I'm looking for a guide on the mechanics of waterwheels and rapids. Did someone put something together, either Anego itself or a fan? I haven't found one searching on obvious keywords in the forum.

Posted

Welcome back!  I was wonderin' where you'd gone off to and feared you had dropped of the edge of the world. :/

I've seen a few bits and bobs here and there.  Pretty much you can channel the water just like normal water.  Maximum power is achieved from having five blocks of water flowing over the water wheel - basically drop the water over the uphill side of the water wheel.   And you'll need iron to make the mechanisms necessary.

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Posted

That's about it. Rapids are water but faster and louder. They cannot be moved by bucket. They do not split into multiple blocks when flowing down and are all around a pain to utilize for anything more than putting a single water wheel directly underneath. If I'm not mistaken, to really drive the point home the water stream of a rapids source going through a waterwheel comes out as normal water on the other side so even chaining is not possible. The rapids water flows faster and only can travel 3 blocks far.

Whaterwheels require the iron age to produce and fulfil the sole role of being a more stable source of mechanical power than the windmill. Assuming you have rapids nearby. Which in many situations may mean you still just gotta stick with windmills. Or rather "a windmill" as building multiple too close to eachother has been nerfed aswell as tradeoff for their being an iron tier large windmill variant now.

Posted

Actually, just creating a different kind of water seems like a simple way to approach this that I never saw discussed in all the waterwheel brainstorming we did on the forum. 

16 minutes ago, Maelstrom said:

Welcome back!  I was wonderin' where you'd gone off to and feared you had dropped of the edge of the world. :/

I burned out. I seem to be able to keep about 2 obsessions running at the same time, but they cycle. I think the actual immediate cause was that my kid and I struck out trying to find the entrance to the Resonance Archives in our "forever world" -- this might be because the world started in 1.19. I tend to be stubborn and didn't want to start over. I know that placing the Resonance Archives got kinda screwy for some upgraded worlds. At any rate, I spent way too much time trying to solve the problem in-game. By the time I was ready to go to spectator mode to scope it out, I was ready for a break.

I upgraded my game, upgraded the mods, and went into spectator to find the entrance yesterday. I'm going to post a screenshot. I think it's pretty funny. 

A couple of lovely folks took over my mods. Only one really needs attention. I'm not quite ready for that yet 😅

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