Devkrin Posted August 4 Report Posted August 4 Well, I'm sure I'm not the only one but the current walking animation is kinda... Quote I pooped my pants 2000 blocks from home and I can't do anything about it Sorry about that but it has been bothering me from 2022 when I first started. Are there any plans on fixing? All it needs is more flow or something. The running animation is fine, it's just the walking one that keeps bothering me tbh. 1
Perdido Street Posted August 4 Report Posted August 4 I'm not particularly bothered by the current walking animation; that said, I would enjoy having some variation. Having some greater reactivity, like limping on low health or trudging through snow/mud/waist-high water, would be very immersive. Alternatively, if that would be too difficult to do on a modular basis, maybe there could be different walking/movement patterns that could be chosen during character creation. 1
LadyWYT Posted August 5 Report Posted August 5 Some animations are a little goofy, to be sure, but I've generally chalked it up to many of them being placeholders and not the actual final product. It's not that animations aren't important, but they tend to be something that's polished later once more critical parts of the game are finished.
Rainbow Fresh Posted August 5 Report Posted August 5 Every time someone goes "Everything is shit they should do better", all I can think is "Well then do it better yourself, see how that goes." Every time someone says "Oh but it's Indie and Early Access and far from finished, it's ok", all I can think is "Game's been existing for 10 years. Even 7 Days 2 Die managed to get a full 1.0 Release by then and they re-invented the basis of the game every other update." Seeing both in a single post by a single person makes me confused as to what to think 2 1
SnapJelly Posted August 5 Report Posted August 5 well personally I am not bothered by the walking animation at all, hadn't even particularly noticed it really
Facethief Posted August 5 Report Posted August 5 This is actually explained in lore* by the fact that the process that turned the player character into a seraph also gave them horrible rashes in inconvenient places. Spoiler *This is never stated or implied in lore. 1 1
Demoncyborg Posted August 5 Report Posted August 5 maybe it's just me but i always felt like the walking stick mod gave it a piece that it was missing. i never found it awkward looking, but without my walking stick it is now. 2
LadyWYT Posted August 5 Report Posted August 5 (edited) 9 hours ago, Rainbow Fresh said: Every time someone goes "Everything is shit they should do better", all I can think is "Well then do it better yourself, see how that goes." A really good point. If it were really "that easy" to rewrite the entire animation system, or even make tweaks to one animation...there's nothing stopping someone from modding it into the game. The same logic applies to many other suggestions as well. The reality is that what qualifies as an "easy task" is relative depending on the individual in question. So is the importance of proposed changes. Edit: Incidentally, many of the mods on the mod database are custom player models and new creatures, many of which require new animations. So I don't think the current software is really a problem when it comes to modeling and animating. Edited August 5 by LadyWYT 1
Recommended Posts