Sps Posted November 21, 2020 Report Share Posted November 21, 2020 (edited) Had an idea to build a Moomin house? Missing blue planks? Paints mod for the rescue! New blocks Planks, plank slabs, plank stairs in new colors: white, black, red, green, blue, yellow, orange, grey, purple, dark green Pigments Paint preparation First you need to create white paint, which is base for all other paint colors. To create white paint mix 10 liters of limewater with 1 fat. To create other colors paint mix 1 pigment with 10 litres of white paint. Painting planks Simply put planks / plank slabs / plank stairs into a barrel with paint. One plank will consume 1 litre of paint. Roadmap Brush tool to paint existing blocks Color blocks programatically instead of defining custom textures More paintable blocks (fences, linen, doors?) Change list v1.4.0 Spoiler - Added russian translation, thanks ZigTheHedge v1.3.0 Spoiler - Added malachite and cinnabar to Luxuries and Treasure Hunter traders (with the same rules as lapis lazuli) to provide 'renewable' source of pigment ingrediens v1.2.0 Spoiler - Decreased plank textures saturation v1.1.0 Spoiler - Added more pigments by mixing existing ones - New paint colors: grey, purple, orange, dark green v1.0.0 Spoiler - Paint preparation - Basic pigments - Coloring planks, slabs, stairs - Six paint coulours: white, black, red, green, blue, yellow Bugs and feature requests reporting https://github.com/lonski/vintagestory-paints/issues Resources Source: https://github.com/lonski/vintagestory-paints Download: https://mods.vintagestory.at/show/mod/522 Installation Download the zip file and put it, un-extracted, in Mods folder. Edited October 19, 2021 by Sps 5 Link to comment Share on other sites More sharing options...
l33tmaan Posted November 24, 2020 Report Share Posted November 24, 2020 I like this, but the colors are a bit too garish for me. Could you make the colors a bit less strong? Link to comment Share on other sites More sharing options...
Sps Posted November 25, 2020 Author Report Share Posted November 25, 2020 Yeah the colors are indeed a bit intense. I adjusted the saturation a bit. Link to comment Share on other sites More sharing options...
l33tmaan Posted November 25, 2020 Report Share Posted November 25, 2020 That's a lot better! Perhaps you could take a page out of Terraria's book and let you apply white/black paint to make bright/dark versions of your existing colors? Link to comment Share on other sites More sharing options...
Sps Posted November 26, 2020 Author Report Share Posted November 26, 2020 Sorry for being such ignorant, but I have no idea what `Terraria's book` is Link to comment Share on other sites More sharing options...
l33tmaan Posted November 26, 2020 Report Share Posted November 26, 2020 Terraria? The super popular video game? People call it 2D minecraft? Basically the way it works in that is you have a bucket of paint - let's say red in this instance - and another bucket with the same color in it. This red might be a similar shade to the one your stairs have. If you were to mix both reds together, you get a less dim, more vibrant version of red - more like your original colors. I think there can be a place for really garish colors, they're just limited compared to the more muted ones you have now. You could probably get away with having both. Now if you wanted to get really crazy, you could have white + red = light red, or black + red = dark red. This way each base color has 3 variants: a dark version, a light version, and a supercolored version. Link to comment Share on other sites More sharing options...
Sps Posted November 26, 2020 Author Report Share Posted November 26, 2020 So basically its mixing paints. I took the approach to mix the pigments instead, which works in similar way - you mix green pigment with black to get dark green. However currently it works in limited scope. 1 Link to comment Share on other sites More sharing options...
l33tmaan Posted November 26, 2020 Report Share Posted November 26, 2020 Oh yeah, I didn't notice. My bad. Having more color variants than green would be sweet! Link to comment Share on other sites More sharing options...
Sukotto82 Posted November 27, 2020 Report Share Posted November 27, 2020 On 11/21/2020 at 4:46 PM, Sps said: Roadmap Brush tool to paint existing blocks Color blocks programatically instead of defining custom textures More paintable blocks (fences, linen, doors?) does this mean your going to add a paint brush item that will allow you to simply add an overlay on any existing block without the need to craft a custom texture for every item you can paint? if so this is pretty cool I was actually just making custom trees to serve a similar purpose as this mod to allow me to have colored planks but seeing you made this I don't need to and this seems a lot better than having a bunch of new trees and saplings and stuff to make new wood of new colors. Link to comment Share on other sites More sharing options...
Sps Posted November 28, 2020 Author Report Share Posted November 28, 2020 (edited) Yeah the idea is to make a tool to color existing blocks, without the need to break and replace them manually. However I was thinking about replacing the blocks with the custom ones instead of overlay. In fact I don't know how such overlay could work. Edited November 28, 2020 by Sps Link to comment Share on other sites More sharing options...
Sukotto82 Posted December 1, 2020 Report Share Posted December 1, 2020 I'm not sure how minecraft does it but with leather armor you can die them different colors and each time you die it with a color weather it's the same color or a different color it changes the tint of the color and you can get some pretty decent colors to it. not sure how to do it but something like the adjustment option in paint'net it keeps the texture but changes the color saturation and brightness. maybe like 7 days to die paintbrush allows you to copy a texture but then you would have a color wheel in that you adjust and it will change the color I forgot what game it is if I find it again I'll mention it but there is a game that has a paintbrush mechanic like I'm trying to describe however I'm failing miserably at describing it because I don't know the words or have the names of games to reference for what I'm trying to describe. Link to comment Share on other sites More sharing options...
Craluminum Posted February 14, 2021 Report Share Posted February 14, 2021 (edited) Suggestion: Blue + Yellow = Green (1+1=2) Carrot (Carotene) = Orange or Yellow Hematite (Iron ore) = Red (when ore chunk is crushed by hammer) Edited February 15, 2021 by Craluminum Link to comment Share on other sites More sharing options...
Lich Posted February 15, 2021 Report Share Posted February 15, 2021 Lapis is a uh... tad expensive. Could you add blueberries as a source of blue, or perhaps a different shade of blue? Link to comment Share on other sites More sharing options...
Minnigin Posted December 12, 2021 Report Share Posted December 12, 2021 (edited) I made red paint, it says blue Edited December 12, 2021 by Minnigin Link to comment Share on other sites More sharing options...
MadDog443 Posted January 24, 2022 Report Share Posted January 24, 2022 Update to 1.16.1? Link to comment Share on other sites More sharing options...
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