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Open Survival Inventory in Creative


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Posted

I hate having to post this as a question, but the wiki is down and I feel like I've looked everywhere in-game.  So is there a way to open one's survival inventory (more importantly the 3x3 crafting grid) in creative mode, and if so, HOW THE CAKE DO I DO IT?!  @_@;;

Posted (edited)

You can access survival inventory by changing gamemode. "/gamemode 1" and "/gamemode 2" will let you switch between survival and creative. You'd have to switch to survival and then back (which gets you the crafting grid), but I don't think there's a way to get a survival inventory that persists through the switch to creative.

Edited by Ender Riens
  • 3 years later...
Posted
1 hour ago, Thorfinn said:

I don't play in creative mode, so I'm probably missing something obvious.

Under what circumstances would that be handy?

From the tinkering around I've done on some of my worlds, it would be handy for troubleshooting those times that things really go wrong in your game and you don't have the time or patience to fix it the "legit" way.

It's also a handy storage spot for blocks when creative building; there's only so many slots on the hot bar and that way you can just swap blocks around in the inventory instead of constantly having to search for what you need.

Posted
3 hours ago, LadyWYT said:

From the tinkering around I've done on some of my worlds, it would be handy for troubleshooting those times that things really go wrong in your game and you don't have the time or patience to fix it the "legit" way.

Why not just grab the final product rather than several raw or intermediate materials and craft the final product? Wanted cobblestone and got cobblestone stairs? Just give yourself however many cobble you should have had and throw away the stairs.

3 hours ago, LadyWYT said:

there's only so many slots on the hot bar and that way you can just swap blocks around in the inventory instead of constantly having to search for what you need.

Again, maybe I'm not understanding. Why not just throw the "cheated" materials (or anything else in the hotbar) onto the ground? I do that in survival constantly. When I want to trade out materials, go stand on the pile of stuff I want to use next and Ctrl-Q whatever is currently in-hand.

Posted
9 minutes ago, Thorfinn said:

Why not just grab the final product rather than several raw or intermediate materials and craft the final product? Wanted cobblestone and got cobblestone stairs? Just give yourself however many cobble you should have had and throw away the stairs.

I was more referring to fixing the rare bug or um...accident. 🤣 "Accident" in this case typically meaning that I've gone and died in an inglorious fashion, and can't be bothered to shell out time and resources to make new stuff or retrieve my old stuff legitimately. I also don't like playing with "keep inventory" turned on, as it tends to lead to more reckless behavior on my part. So I'll opt for just sacrificing a bit of time to instead jump through some console commands, fix my mistakes, and then switch back to survival mode when I'm done.

15 minutes ago, Thorfinn said:

Again, maybe I'm not understanding. Why not just throw the "cheated" materials (or anything else in the hotbar) onto the ground? I do that in survival constantly. When I want to trade out materials, go stand on the pile of stuff I want to use next and Ctrl-Q whatever is currently in-hand.

In that example, I was referencing playing in pure creative mode--no survival involved. When I'm just playing around with various things and mapping out build ideas, I like to work with several blocks at once, and have them all on hand without having to go into the creative menu to retrieve whatever isn't on my hotbar. In the other block game, I would just stash whatever I wasn't using at the time in the survival inventory, and pull those blocks back out whenever I needed to use them. Worked like a charm.

I believe there's also a shortcut that allows you to copy whatever block you're looking at to your hand, but that can also end up requiring quite a bit of flying back and forth to reference various parts of the build. Personally, I've just found it more convenient to have a whole palette of blocks stored on my person to quickly reference, rather than searching the creative menu or constantly copy/pasting bits of a build.

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