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xXx_Ape_xXx

Very supportive Vintarian
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Everything posted by xXx_Ape_xXx

  1. Welcome to the game and forums My go-to starter blocks is cobb and mudbricks, very easy to make and doesn't take a lot of resources. Cobblestone is also very easy early on, just gather loose rocks and boulders, craft with some clay and you got some good building blocks for your first base.
  2. I would try to adjust the texture atlas size to see if that's the problem. I had a similar problem in my game, and adjusting the texture atlas size fixed it for me. Go to %APPDATA%\Roaming\VintagestoryData and open the clientsettings.json file. In that file search for "maxTextureAtlasWidth" and "maxTextureAtlasHeight", and check what size it's currently set to. Usually 2048 in both. Try doubling the number in both and check if that helps. I'm using 4096 for my game with lot of mods, and have had no texture issues after I changed this setting.
  3. You're welcome! Glad to help
  4. You could use the paintbrush from QP Chiseltools to help with that. Great set of tools to use, even in creative mode.
  5. Welcome to the game and forums my fellow viking May your days be short and filled with much joy to come
  6. Considering how malleable and soft lead is, it wouldn't make much sense to make tools from it. Maybe other stuff, but tools?
  7. You'd get faster replies if you ask your question in the #mod-development channel on the official discord.
  8. Would love to see more in-depth metalworking in the game, I'm all in for this idea
  9. @Thorfinn Hm never had that happen to me, strange, almost like the time doesn't stop even tho it says paused.
  10. If playing on a server, it does not pause the game.. in single player, it does pause the game.
  11. Here's a teaser pic from last week... they are working on a lot of exciting stuff for the next big update (1.20) Would recommend following the dev-log on the official Discord, as they release teasers to upcoming additions and what they are currently working on quite regularly
  12. Welcome to the game! The reed chests are for ground storage, not for extending the inventory of the player. You need to make the reed baskets for this purpose
  13. The main issue I see happening, is the auto clicker is spamming clicks, while we click and hold the button to dig/mine. I've been trying to find a similar program that has a "hold" mode when clicking, but no luck so far. I found one tho, but that program didn't work inside the game at all.
  14. @LadyJade90 Hi again. I'm sorry but I can't reproduce the problems you're having with the auto clicker software and the game. I can lower my setting all the way down to 1ms with no issues, game still works fine and I can move around as normal. I am however unable to use the program to dig, no matter how low I set the interval between clicks, so this might not be the solution for your digging plans. I'm sorry I can't be of more help.
  15. @LadyJade90Could you show the settings you're using in the auto clicker interface? I can try to reproduce the issues your having and see if I can find a solution that works.
  16. @LadyWYT I can tell you what happens on a laggy multiplayer server: You get slung several meters in whatever direction you happen to be moving at the moment the knockback happens, often resulting in your char ending up in totally unintentional places. Now just place a deep hole or edge next to you when this happens and we got a flight to Neverland
  17. Looks like the texture atlas needs some adjustments, but I think that should be self adjusting now
  18. Give some more info for what you're looking for, and you might get more replies/interest
  19. Here you go: Unleaded windows Enjoy
  20. I back this suggestion 100% !! The knockback is totally pointless and very annoying! I've been killed several times on our multiplayer server because of the knockback. Please remove this utterly useless "feature"!
  21. Here's a chicken coop I built for our server, with 3 hen boxes in each Works great, and easy access for eggs trough the trapdoors
  22. That ruin still spawn, we have it on our 1.19.7 world, but I think its very rare. Only found 1 of them so far, and I've explored A LOT.
  23. @BaconQueen Again, it would be a lot easier to guide you in the correct path, if we knew what mod you wish to update. Some mods are just json files, and very simple to update, while other mods are coded mods, and can be much harder and difficult to update, and many mods are a combination of the two.
  24. What mod is it, and is there a version of the mod for that specific version of the game already on the modlist? If it's not updated or maintained by the author of the mod, there's no guarantee it will ever get updated to what ever version the game is currently at.
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