Some chests crash game when open. It seems that 1.3.1 for 1.14 not properly working with 1.14.2.
Version: v1.14.2 (Stable)23.12.2020 10:52:24: Critical error occurred
System.Exception: Chunk retesselated listener number 0 threw an exception (a=False, b=False, b=False)
System.NullReferenceException: Ссылка на объект не указывает на экземпляр объекта.
в Vintagestory.GameContent.BlockEntityAnimationUtil.<StartAnimation>b__16_0()
в Vintagestory.Client.NoObf.ClientEventManager.TriggerChunkRetesselated(Vec3i chunkPos, ClientChunk chunk)
в Vintagestory.Client.NoObf.ClientEventManager.TriggerChunkRetesselated(Vec3i chunkPos, ClientChunk chunk)
в Vintagestory.Client.NoObf.ChunkTesselatorManager.OnFinalizeFrame(Single dt)
в Vintagestory.Client.NoObf.ClientEventManager.TriggerRenderStage(EnumRenderStage stage, Single dt)
в Vintagestory.Client.NoObf.ClientMain.TriggerRenderStage(EnumRenderStage stage, Single dt)
в Vintagestory.Client.NoObf.ClientMain.RenderToDefaultFramebuffer(Single dt)
в _uWwiuXC8cGTH1JnsWiUY9FUaXOo._X2niSFpb8ndF6zWsCcobp5QBcvO(Single )
в _ydpin5JFjepNgd3JOZRb2z5I5Fg._LvRZFcsDWyPwKLB1F2UK7fQ2N6d(Single )
в _ydpin5JFjepNgd3JOZRb2z5I5Fg._GO2qaUrk9dl0IceTLiA7P4LcpAB(Single )
в Vintagestory.Client.NoObf.ClientPlatformWindows.window_RenderFrame(Object sender, FrameEventArgs e)
в System.EventHandler`1.Invoke(Object sender, TEventArgs e)
в OpenTK.GameWindow.RaiseRenderFrame(Double elapsed, Double& timestamp)
в OpenTK.GameWindow.DispatchRenderFrame()
в OpenTK.GameWindow.Run(Double updates_per_second, Double frames_per_second)
в _Ine8FeGTtDXciSIfaZMHMwCLKGBA._8puLW8J44fiq3A5hthQTfB8WNxc(_SbVlAI6dJIZ4JRt0da0lu23DF14 , String[] )
в _lErb0L2e9E9htuT2VVnAsXIZqc7A._8puLW8J44fiq3A5hthQTfB8WNxc(ThreadStart )
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