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Jorrit Tyberghein

Very supportive Vintarian
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Jorrit Tyberghein last won the day on February 27 2025

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Stone Age Settler

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  1. Lead is a soft metal. Making an anvil out of that doesn't make sense
  2. How so? Vintage Story already has a ton more content compared to that other game?
  3. For me personally the bad firepit behaviour (with the entire stack cooling all the time) and that in combination with the fact that you now even need to mass-produce cooked items even more (calcinated flint), is one of the top priorities to fix in some way.
  4. Please finish and polish what's there first. That doesn't mean there can't be new smaller features but I think it's much cleaner to start adding big new features on top of a stable and polished game
  5. In general I agree that there should be settings to do most of the things you asked for in your suggestion list. But additionally I also think most of these settings should be off by default. You don't want to punish new players or make it too hard for them to get into the game. The kind of hardcore playstyle you are asking for is something that a player can choose later when he/she is more experienced with the game and wants a bigger challenge. But yes, I would love to have things like thirst, harsher winters, a more punishing environment, storm damage, ... I would very likely try to play on such a mode at some point. But please don't burden new players with this Just my opinion
  6. Note that you can actually configure the rate and length of temporal storms. And you can also disable them
  7. For me personally the beginning is always the most fun part. Getting settled, finding your first seeds, making you first metal tools, ... At some point (for me it was at the point I got steel) there is indeed a risk of burnout but for me that's not really a bad thing. I just start over. Maybe with some different difficulty settings. Maybe with some different mods. Try to play differently. But in any case, recreate the fun beginning of the game. But again, this is a very subjective and personal thing. There are many different tastes and ways to play this game. To expand on a point I saw. Personally I'm a huge fan of exploring and I love finding dungeons. Even though these dungeons don't always have much that I actually need it's still just fun to find them and see what's in them. On that note I would love the lore of this game to be expanded a lot.
  8. Is this mod compatible with 1.15.5?
  9. There has been an update to this mod for VS 1.15. Enjoy
  10. That's not what I said. This mod only does something with the creative teleporter
  11. This mod changes that. You can now access the creative teleporter GUI in survival
  12. Version 0.2 has just been released with a slightly harder recipe
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