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Everything posted by Zane Mordien
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Questions about what to do before updating my game
Zane Mordien replied to rsingh592's topic in Questions
I haven't heard anything that says it will or won't, but in the 1.20 the new content didn't load in unless you started a new game. -
Questions about what to do before updating my game
Zane Mordien replied to rsingh592's topic in Questions
Keep in mind that 1.22 Pre 1 will probably not be fully compatable with the stable release. That is how it has been in the past couple pre releases. They are more for testers to find bugs and not meant to be played as a long game. Save a copy of your world so you can load it back after playing around in 1.22. -
I'm working from home Friday, so I will put something together tomorrow. Which version of Truenas are you running? I have one running in TrueNas Scale and one in the newer TrueNas. The set up is a little different in each.
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For funsies... what has been your worst base decision?
Zane Mordien replied to Broccoli Clock's topic in Discussion
My very first playthrough, I picked a spot right next to a trader and an open field next to a hill with no trees or bushes withing 400 blocks. I had seen a few videos before I bought the game, so I knew bears were an issue around forests and bushy areas. I sealed myself inside my dirt shack and the next day I wake up to not one but three bears that all decided to come hang out around my shack. I then moved to the middle of a lake on an island, no stupid bears there! -
@KraftyKerman One quick thought, have you confirmed everything matches in the server config file? This is definately an error I get when I have something off in the server configuration. I run several VS servers and you have to make sure the port matches in the config file even if you changed it in the setup when you installed the server.
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I run a server on Truenas in my house and I've had this issue. Are you running it as an "APP" or "Container"? I assume it must be a container the way you stated it but just to clarify. I run it as an APP so if you want I can share how I do that successfully.
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I don't think you can restrict client side mods on a open to internet. Maybe you can if you host a server but I have never looked into it.
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What is the use case for Black Bronze?
Zane Mordien replied to DishonoredHero 2's topic in Discussion
If you are like me and enjoy panning bony soil then you may end up with 2 nuggets of silver and gold, which is what you need to make a black bronze tool. I always make the pickaxe. Then I actually had one playthrough where I was having trouble getting tin but there was a gold and silver quartz deposit right next to my base. It is the one and only time I actually made a black bronze anvil and used it to get into the iron age. Again, you have to pan enough gold/silver to get the pickaxe before you can mine the quartz or buy the tin from the trader to make the intial bronze pickaxe.- 11 replies
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Built a massive windmill, can run 12 pulverizers but not even 1 quern?
Zane Mordien replied to kaydragxn's topic in Questions
Might want to share a picture of what you are doing and maybe what mods. I'm not sure from your description what you mean by two large wheels on top and are you running both the pulverizers and the querns at the same time? -
It doesn't hurt to make it a suggestion if no one else has.
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No, this mod would not be required as it is client side only. If you had "better ruins mod" then yes it would download since there are assets needed by both the server and the player.
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Make metal armors craftable with linen in place of leather
Zane Mordien replied to bequirtle's topic in Suggestions
Nice mod. -
I'd say that is way to min max for a new player to worry about. It's much simpler to just go 12-15 in each cardinal direction and try again. Just don't forget to fill up the entrance to the branches with dirt or something. I finally had a sawblade locust spawn in the side shaft I made. It was a very rude thing to find on my way back up the ladder.
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As others have mentioned you need to go down below .7xsea level. If you didn't change world height that is around 77. 50 block internvals for iron, why? That seems very wasteful and will send you all over the map when the iron deposit can be just a few blocks away. Especially if you are a Decent or greater reading.
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The issue with permanent surface instability
Zane Mordien replied to A_British_Lass's topic in Discussion
Most likely. It's tied to the seed and it doesn't change with time. -
Impassable story bug (Devastation spoilers)
Zane Mordien replied to Discipline Before Dishonor's topic in Discussion
It's okay until the crazy jumps at the end where you miss by a pixel and you fall to your death. Some of the earlier levels are kind of fun puzzles. Doing the exact precision jumps at the end are just annoying to be annoying. -
I would say more torches so you don't get drifters in your house. If your house is small enough to count as cellar then your food will last longer if you seal up the doors.
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Impassable story bug (Devastation spoilers)
Zane Mordien replied to Discipline Before Dishonor's topic in Discussion
That thing is a death trap in itself. Unless they made flying easier since I first tried to use it. You read the lore book about flying and think... wow that would be cool! You get the glider and well... it doesn't add up to the lore story and if you are slightly off on your landing you go splat. -
Impassable story bug (Devastation spoilers)
Zane Mordien replied to Discipline Before Dishonor's topic in Discussion
God mode fly to the top and call it a day. I did this miserable thing one time and that was the only time I will ever do it. -
question Huge, hot desert only 4000 blocks south of spawn?
Zane Mordien replied to reg8's topic in Questions
That has to be a mod issue or map resizing, because I've never seen a cactus just 5k south.