Multiplayer has a significant issue of time passing while only one person is on. This leads to the issue of many people logging on during winter with no food. With fishing not being in the game yet, I think a good feature would be for a 'temporal fridge' block a player could store food in for later that has an extremely low/no decay modifier in exchange for a temporal gear/new items from 1.18. I believe there are two choices that prevent this mechanic from being unfairly exploited. The first is a clone of the current crock system where once sealed, unsealing would remove the decay reduction, "wasting" the gear. The second is a timer that has to countdown before the player can open the container, measured in months; This would prevent the block from just being used as a rich players endgame minifridge. Both options would burn at least one temporal gear, and for balance reasons the block would have 2-6 item slots.