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Everything posted by Maelstrom
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Clay can be sneaky as grass will grow on top like dirt and hide it from quick visual surveys. If you play with color maps peat and clay will show up on the map with a slightly different color than the surrounding grass covered dirt. I usually find clay where there's a change in the block level. Once you find a deposit or two you'll start seeing clay a lot quicker. I had the hardest time seeing crops when I first started. Once I realized that grass grows in a cross while grain grows in a square I started seeing grain everywhere that missed before. Clay can be the same way.
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That does. And I didn't think of being pushed against the block that's being panned. Not that I pan that much to begin with.
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Moving the player (by water mechanics) would end up leaving a bunch of blocks with at best 1 layer of sand/soil panned.
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Is the overtuned cave "darkness" fog a bug or intentional?
Maelstrom replied to Ketoth's topic in Discussion
IIRC the change to fog is to fix sunlight from x-raying through the ground and shine in underground places where it shouldn't. To my experience such sunlight didn't illuminate the underground spaces as much as it just shown direct sunlight on blocks. Given the two different experiences, I'd prefer the direct sunlight in underground places rather than an oppressive darkness in my smithy at 200 block altitude. -
I intended this thread to be a place to have fun. I find it ironic that the most painful events become the funniest stories and I want to share in the treasures of humor found from the pain that was experienced, such as my next story... Bees, Bees, my *ahem* kingdom for some bees! After I had created and destroyed a few worlds learning the game in 1.14. I gen'd up a new world shortly before the 1.15 update. It was a great seed as I planted my dirt survival hunt literally directly on top of a rich iron node. Once my food supply wasn't so scarce I began hunting for my forever home location which was about 500 blocks to the east. About 100 blocks north I found bees in a solitary birch next to a large lake. Dropped a skep next to it, planted some flowers and chopped down just one log that was annoyingly in the way. Did I mention that I was a newb to VS? No? Yeah, I was newb extraordinaire. The leaves of the tree despawned very quickly and with it the beehive. D'OH! No the bees did not populate my skep when I ignorantly displaced the prized insects. Over the course of the next few game months I searched high and low for bees. Traipsing through hill and dale, carefully scouring the forests I came across until I finally heard that beautiful buzzing. Only 3,000 blocks from home. And the icing on the cake was a lack of skeps in my inventory. Additionally no clay or reeds nearby either, soooo... Run back home for a skep only to turn right around and run back to the newly found hive. Only to have to make that trip not once but twice waiting for the skep to populate. grumblegrumbletrudgegrumblegrumbletrudgetrudge... So I get home and drop that most precious construction of clay and reed housing of bees in my apiary. The next summer I'm clearing out some bothersome pine trees about 50 blocks from my house to make way for some paths to important resources and traders. I chopped down the first of the pine trees and am shocked at the appearance of 3 honeycomb that magically appeared in my inventory. "Where the heck did those come from? I didn't harvest any skeps lately, did I? Nooooo. Where? Wha? Huh." Chop down the next pine tree and now the honeycomb count magically turns into SIX! Then it dawned on me... There were beehives up there?! CURSE YOU VINTAGE STORY!!! Vintage Story replied... Yeah. Love you to Vintage Story.
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All of the things you mention are in the dev's roadmap: Roadmap - Vintage Story
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We got gliders. Next?
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I've had worlds where whenever I think I've found a crater it's hiding a meteor and others where that suspected crater is just a depression in the ground.
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A new player asks a million questions.(Not really)
Maelstrom replied to Orangatuan's topic in Discussion
The rotor altitude is the important detail. Also consider that there is a small power loss for long spans of axles, so dropping a 70 block length of axle can have a noticeable reduction in power. -
A new player asks a million questions.(Not really)
Maelstrom replied to Orangatuan's topic in Discussion
More accurately - the max windmill power is 60 blocks above sea level. Sea level changes as world height changes. To find sea level check the block height of any nearby sea/ocean or even a large lake. -
That mod takes things to the other extreme. Given how prevalent meteors can/usually be that mod can totally skip the bronze age. It's worse than skipping the copper age by jumping straight to bronze anvile and tools should one find bronze alloys quickly. IMO that mod would be better if it toned down the results of mining meteors to vanilla levels and required bronze instead of copper for forging.
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Maybe put a door or gate in the escape tunnel? Wolves can't navigate those when they're closed.
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Not the alliteration. You made me laugh.
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courtesy of @Broccoli Clock
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Welcome to VS and the forums! Be prepared for a lot more of those facepalm moments. Even after playing for 4 years, I'm still facepalming.
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Sir, Sir... I just want to feed my chickens..
Maelstrom replied to Broccoli Clock's topic in Discussion
You did well, grasshoppa. -
Consider building a little shack with spare supplies close to the entrance of the archives where you can also set your spawn point. The boss is not the only way to die in the archives and it's prudent to take precautions against the unforeseen - such as a sudden stop at the end of an accidental fall from a very high place. There's a couple places that can happen.
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In my 1.15 world (my first long run after a half dozen burner worlds to learn the game), I accidently despawned a beehive about 200 blocks from home. Went on a search and finally found bees a mere 2,500 blocks away. The next year, with iron under my belt, I was cutting down some irksome pine trees less than 100 blocks from my home and wondered why I suddently had honeycomb in my inventory. grrrr...
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Sir, Sir... I just want to feed my chickens..
Maelstrom replied to Broccoli Clock's topic in Discussion
Nah. I just have a veritably vast variety to my vocabulary. -
It's literally the first question on this page Frequently Asked Questions - Vintage Story Why is the game not on Steam? We are fully aware that Steam will offer a lot of additional exposure and likely a large increase in sales. There's several reasons we are not goi... Up until about a year ago or so, Tyron posted sales in the past 24 hours on the homepage somewhere. Projecting the 24 hour sales rate to a monthly number it was about 1,000 copies a month at that time.
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Sir, Sir... I just want to feed my chickens..
Maelstrom replied to Broccoli Clock's topic in Discussion
I might suggest adding a back door to the home so that said missile throwing miscreants aren't so maliciuos in their mischievous mayhem. assuming you don't already have a back door to your home. -
Would it be ok to download a copy for my screen saver slide show?
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Stone path slabs can ONLY be placed in the bottom half of a block.
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Rift in the second pic. Just to the right of the path. Unfortunately it was evening and I didn't think if it was going to disperse before dawn.