-
Posts
3069 -
Joined
-
Last visited
-
Days Won
76
Content Type
Profiles
Forums
Blogs
News
Store
Everything posted by Maelstrom
-
Grape Nuts. I ate that once. ONCE, because I thought I was eating gravel!
-
One thing that makes it a bit less tedious is to fill your inventory with non-firewood items as you chop firewood. The firewood piles up. Keep one hotbar slot for firewood and start placing firewood. the single hot bar slot will refill from the pile on the floor as you place more firewood. This will cut the time to fill a charcoal pit in half or more, depending on the size of your pit.
-
Thoughts on the Narrative (Possible Spoilers)
Maelstrom replied to Solumn Trade's topic in Suggestions
As @LadyWYT mentioned re-reading lore can uncover newer depths. I need to do that as the position I stated is one I created during my first discovery of the lore as I found it in game, which as we all know, takes a lot of time. -
Thoughts on the Narrative (Possible Spoilers)
Maelstrom replied to Solumn Trade's topic in Suggestions
@ifoz I contend that Falx is not the savior of the human race. Until about a year ago the website indicated VS has Lovecraftian roots (now changed to eldritch). Lovecraft wrote about what happens when other dimensions intersect with earth. My thought is that some extra-dimensional event happened the caused the Rot (see Color out of Space by Lovecraft) to begin with. Falx, began researching/investigating and came across extra-dimensional knowledge (the Case of Charles Dexter Ward) leading him to create the various machines hinted at but also leading to changing everyone committed to his cause to drifters (see Breakdown and Confession in-game lore). Those humans that chose paths apart from Jonas survived and rebooted civilization. Seraphs? The very name implies an extra-dimensional being that has appeared to somehow fix things (see The Shunned House by Lovecraft) and the in-game script while the game is loading and closing indicate such when the script says, "return once again" and "alone once again." -
Shouldn't be too hard to mod a spear quiver for anyone with the modding know-how.
-
I don't think you can escape out of character setup. Once a character is created though, there is no pause on game launch, which I what I think the OP meant.
-
The game automatically pauses during character setup. I believe that was implemented in 1.19 earlier this year.
-
To make a spear quiver AT LEAST as good as a backpack, it would need to hold 6 for a leather quiver, 5 for linen, 4 for a pelt (hunter pack). And even THAT would be pointless because that's how many slots there are for the items I listed. So to make it worth the while the quiver would have to hold at least one more than the numbers I provided, which seems a bit OP. That is why I suggested a quiver for the off hand instead of an backpack space.
-
Good to know. I was not aware of that.
-
Not really. By the time I'm ready to hit the road for such an extended trip I wouldn't do it to pan gravel. I would need a unique resource in the destination to warrant a trip of tens of thousands of blocks.
-
Honey quern FTW!
-
Why bother with fruit trees? Aesthetics. Personal preference. Different variety of fruit/alcohol. Probably a host of other reasons others could provide. If'n you don't want to go through the trouble of gathering fruit tree clippings, planting and etc. etc. Then don't. While I have gathered a great many fruit clippings across 2 or 3 worlds, I have yet to plant a single one. No worries. This game typically provides multiple paths to get what you need.
-
Temperature Resistances and Adding Heatstroke / Heat Exhaustion
Maelstrom replied to jeremy13621362's topic in Suggestions
What I meant by goldilocks zone is that farming year round is possible (unlike the north) and not as restrictive (due to heat stress) as the south. There are still times in which plants will get heat stressed, but it's generally the most lenient zone to farm in. -
Temperature Resistances and Adding Heatstroke / Heat Exhaustion
Maelstrom replied to jeremy13621362's topic in Suggestions
That wasn't exactly my point. I was offering a suggestion to make a heat mechanic work without adding another health bar. I also added some additional incentive for not letting extreme heat conditions persist too long. Personally, I'd find what I described fun. But I'm a masochist that likes overcoming difficult challenges and adding additional consequences for freezing too long would be good imo. Currently freezing can be cheesed by poultices and putting up with the frosty screen. Adding a fainting mechanic for staying in the cold too long would force managing personal temperature more. -
Temperature Resistances and Adding Heatstroke / Heat Exhaustion
Maelstrom replied to jeremy13621362's topic in Suggestions
@Thorfinn Yes there is a goldilocks zone where it's not incredibly hot and no winter. Some crops (like rye) have to be planted at the right time, but farming can be done year round for almost all crops in that zone. It's about 30 degrees latitude, iirc. -
Well, that's a polite way of putting it.
-
Temperature Resistances and Adding Heatstroke / Heat Exhaustion
Maelstrom replied to jeremy13621362's topic in Suggestions
Perhaps if the hypo/hyper thermia is too extreme for too long there's an enforced sleep on the spot in which damage is applied for the duration of the sleep any nasty beasties in the area get a chance to beat on your sorry butt. That would make temperature management much higher on the priority list. -
leather armor durability is horrid. The protection and penalties are great, but it doesn't last long. Give me gambeson any day.
-
Yeah. I may have a mod for that, come to think of it. muh bad. sorry.
-
I don't think that's necessary since all crafting recipes are in the handbook, unlike that other block game.
-
You're welcome, although I have an ulterior motive. I am eagerly awaiting your next post complaining about how things went wrong so I can respond with some mirth. And maybe some snark.
-
Drifters up through tier 2 or 3 usually don't have drops even if they are player killed. Not until tainted and above is there a consistent drop but even then they're almost always flax with sporadic rusty gears and rarely a temporal gear.
-
Yes. Honey can be squeezed in a fruit press as of 1.19.
-
Leather armor is just plain trash, imo. I don't bother with anything except gambeson before iron/steel, except sometimes I'll make some improvised armor early on.
-
First - welcome to VS! Tyron (the sole primary developer) constantly tweaks the mob AI regarding how creative we can cheese the mobs. In the latest release the mobs are less subject to the cheesy pillar up a few blocks and the AI has a mental breakdown. We'll let you figure out how to deal with the initial baddies of wolves and bears.