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Maelstrom

Vintarian
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Everything posted by Maelstrom

  1. Darn sheep was on my porch while I was building the doorposts and rammed me in the butt, launching me to my doom.
  2. Consider that I was unexpectedly evicted from my mountaintop smithy, I didn't exactly get a chance to start a clock. It felt like forever. It's about a 70 block drop and killed me. I've got a screenshot of the death marker.
  3. Falling with Style? A visual humorous story. Nice view isn't it? Not so much when the big horn sheep behind you gets overly protective of his personal space and launches you into that oh so beautiful view you're looking at and you land THERE! Yes you see a fence directly below me and yes that hard headed sheep launched me over it. The cross hairs is about where I landed. Pretty nice view of where I came from. He's in timeout now. Stoopid, friggin' sheep!
  4. I've seen areas of multiple unsupported rock at 100% and not collapse. In my experience rock collapses only drop up to the two to three layers above the falling rock. So far I've had very few collapses using the unmined column method. It seems to be the most successful short of lugging support beams with you.
  5. Makes it easier to see the copper nuggets strewn all about the countryside.
  6. fences, walls and slabs do NOT prevent cave-ins. Blocks fall right through them. Full blocks WILL prevent cave-in's however. I've been testing leaving a column unmined but mine out the two blocks inbetween columns. So far it's working incredibly well.
  7. animals do not starve. Feeding is only necessary for getting the females preggers or to fatten aminals up for slaughter.
  8. Welp. I accidently scrolled over a hot copper rod and crashed my game. Rolled back to 1.20.0 rc1, loaded game, removed problem items (by crafting them into lightning rods), re-installed 1.20..5 rc3 and game loaded just fine.
  9. Eclipses shouldn't be that common. I think I've had 3 in about 1.5 game years. Probably a bug. Be good to report it on github.
  10. To find sea level go to any ocean, sea or large lake. The shore line is sea level. To find max windmill power, add 60 to that number.
  11. Getting a saw changes your storage options immensely!
  12. STOP STEALING MY GOOD LUCK!!!
  13. I have no problem with slabs on the "inside" or "outside" of the block I'm building a wall on. Shingle blocks in the past have caused problems though.
  14. Walls have to have at least 50% of the voxels to count as an insulating block. Basically, walls have to be at least a slab.
  15. Thanx for da reminders. Especially as I have some animal barns that have wood roofing to protect from the topic at hand.
  16. Ore generation in VS is random despite the world seed. Generate 10 worlds using the same seed and you will get a unique ore generation every. single. time.
  17. STOP STEALING MY HALITE DOMES!!!!
  18. These are bismuth bronze. The unused tin bronze one has a treasure hunter's name on it. As soon as I find said treasure hunter. Found multiple furniture, building material and clothing traders but not a single treasure hunter yet. Curse you RNGods!!!
  19. What you just described is pretty much the rest of the devs roadmap for the game regarding game mechanics. Considering the speed of the past 6 updates I've lived through, we won't get more than one of the majors on that list. Given the recent poll we will get a polish update for 1.21 along with completion of the unfinished things from 1.20.
  20. more of an exploit of how the quern is powered
  21. I play modded, but I concur with @Cattastrafy - play the game unmodded to find your personal frustrations and preferences. Mine are almost assuredly different than yours. I followed this advice myself. My first long term world started unmodded and as I discovered my preferences looked for mods to address such frustrations and preferences.
  22. Thorfinn Overeating Big Gumballs
  23. Bighorn Sheep don't have a lot of wool to sheer IRL. The goats would be a better source of wool in game.
  24. I think red clay (which is by far the most prominent type of clay) is almost the same color as grass on the map. I usually find enough clay deposits running all over everywhere early in the game that I don't have to resort to looking at the map. But I will do that if I'm desparate or just passing time during a storm. Deposits for red clay are MASSIVE! and I'm shocked you only found 30 blocks. Since clay will conform to the terrain you may want to look at the edges of what you dug up to see if there is more hiding. One deposit took me through an entire year. At least a dozen storage vessels, a trunk's worth of fire clay (for bloomeries and two steel furnaces) and crocks for food preservation not to mention all the other things I've used clay for like various smelting molds (mostly ingot molds).
  25. Crafted 2 bismuth bronze pro picks and then found iron. Saved the iron to make steel and forged a steel pickaxe for my first post bronze age tool. Steel breaks blocks so fast that switching can be a bit of a mini-game itself. I guess I could just bite the bullet, forge a steel pro-pick and just grit my teeth and despawn the two bronze ones. Even in a video game, I'm loathe to waste stuff. Darn you mom and dad for embedding such frugality into me so strongly!
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