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RobinHood

Vintarian
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Everything posted by RobinHood

  1. very nice - also good for bit better "temporal storm" warning.
  2. I have deactivated "farm life", yes. Hope this was the reason.
  3. and what should I do with lot of quartz-nuggets? can smelt it into glas only? But okay, I keep it - because I will build (in my Seed / VS Year 1387 or 1388 a greenhouse).
  4. Helo, I'm still new do this game, what you do with vinly discs? I have now 4x discs, they are useful for what? I do also panning lot of quartz-nuggets, but I don't think, that I need so much windows ... should I throw away? Or keep in storage? Flintstone I got also very much, but its cheap for killing rabbits etc. ... and for other tools, copper is better, but better to youse copper for sword and not for a knife e.g. ...
  5. Now I also don't sleep in Vintage Story. Only very seldom, only if I'm to far away from home-base, so I sleep only by a trader (or later in an outpost). I have in my house a small hole with water and I did panning recources. or I work (smithing, woodworking....) - I wish me a simple clock in VS. Like in Minecraft. Hope we will have a mod for this, or an implementation later.
  6. I saw a completely white cube in the landscape with a red question mark in the middle. Placed on the floor. I'm sure he wasn't there a few gaming-hours earlier there. I was able to dismantle the block by hand. Nothing happened. It was in a forrest-biome, temperate climate zone. This cube was an single error, I play VS since 2 weeks (and I did spend 20 hours in my world). And I did see that only today.
  7. Wolfes could be bit more dangerous in winters, they could do some forays, forays caused by hunger. e.g. Wolfspawn-Area 100 blocks away not a danger for your base, but in winter it could be a danger
  8. Sorry, yes I installed Farm Life I was thinking it would be like Minecraft. Easier to attract, but not so easy as in the picture you can see. Hm, "catching" animals was in vanilla complicated/weird to me, I throwed some stones against the pig, but the pig was hunting me after this only 5-10 fields, my base was 400 blocks away - and once an animal killed me, but I only hit him with a stone too .. I have Farm Life now deactivated, I like more action. Even hunting is good, If I go hunting for flesh - I have even nice random accidents and I finde some nice seeds, nice resources like copper or ruins (not every ruin is showed in the minimap well, but thats fine)
  9. Animals rot on the wall (better looking garden fence I will build) and stay there for hours / days. Doesn't seem realistic in my eyes. I'm sure that every animal will understood after some minutes, that he can't get the food, and should look for other place. It makes also to easy to get flesh for the player.
  10. Now I got my first nice thunderstorm, but its too rare - summers hot enough in my world 30°C and rainfall very often.
  11. It would be also nice, if the wind direction could change, in VS I see we have only westwind, is it so?
  12. For me the most dangerous time are after a heavy temporal storm, corrupt drifters don't flee, even bright sunshine day time. So a pit is good idea, and a longer escape tunnel under the soil, for 15, better 20 blocks/meters. Lot of spears also a must have.
  13. How he did made this? Not the creation of the oven, but which shortcuts he uses? Minute 09:25 please explain. If I fill all Material/Objects, I fill all (with LM-Button). I tried Shift+ LM, Ctrl+LM, Alt+LM .. useless, I watched also in the shortcut configuration, hmm, not documented. Or did he use a Shortcut-Mod? Adding/Subtrating 1+1+1+1+1, x-1-1-1-1-1...
  14. ok, and they are tor rare, for temperate zone?! I played also over 70 hours (14 VS-months) and I got only 2 thunder noises. But very often rain. Aprops Temperature, even a heavy snowfall can have - thats rare too, but a short Thunderstorm, in my near Berlin / Germany, we have in the winter 1-3 short very short thunderstorms even in winter with snowfall (3-5 Minutes and maybe 5-20 Bolts and Thunders). The video is awsome .... hmm, but its too rare I mean, e.g. Berlin have 1-3 strong thunderstorms in a year too, and a half dozen weak Thunderstorms
  15. Ja, das stimmt - VS braucht weniger Recourcen, ich habe auch nur eine GTX 970, also etwas schlechter als deine und es funktioniert super. Ich würde mal das Spiel komplett deinstallieren, Antivirenprogramm abschalten und frisch neu installieren. Also vielleicht liegt es an einem Antivirenprogramm?
  16. Here an short impression - such nice thunderstorm you don't have in MC and here I miss thunderstorm effects too (wish me more thunderstomr) - thats great for a scary feeling. here a short impression. Graphics much better in VS, I mean only the bolt light (00:00:08) / thunder-sound effetc. thats minetest / minclone, its opensource - https://www.minetest.net/
  17. helo, I'm nearby 13 months at my base, its the 9th may - and still I see some iceblocks, I have 20°C, temperate climzone, last very cold weather was in march. I didn't have seen iceblocks a year before at beginning of 1st may. In April I did see here and there some snowfields - and it was warm also.
  18. oh no, for a whole year I never did hear a wolvesound in my base, now I hear it also in my base
  19. yes, I think also, wolves have fixed spanwing point, 50-100 blocks away from my base I have 3 placed where I see wolves very often too, thax too god they never were in the realtive near of my base, but I avoid this area and thats fine. Sad that there are two ruins on wolve-hills and a copper recource near by this hills-ruin, maybe with good tresure - with better armor and weapons I will made expeditions, good idea? I see that wolves likes forests and hills, and maybe ruins (seldom), after visiting maybe 50 ruins, there was only one time, with wolves ruin + flatland.
  20. Does soil dry out faster if there is a cavity under the soil's (agriculter's) layer? Cavity, because I have a small handmade cave for prospecting jobs. Should I fill up again or can I let it be, the handmade cavity?
  21. Maybe villagers could do some simple jobs like farming and building roads (directed by player). A smart villager can be your scarce or even your mercenary. I think it would be possible? I see in VS, that the AI is smarter as in MC, good job from codders in my eyes Some villagers should be danger, like Pillagers in MC. And maybe in some situations you are the lucky third, because Pillager and Drifter kill each others or Wolves vs. Pillager are killing each other too.
  22. I think he means low fertile soil .. good soil (medium and better) I use for agriculture.
  23. ah, okay, lot of cons - this eats off the one pro for a round or semi-round-east-west-world.
  24. Hi, i know - I can build armor and backpacks, but my chests are full with fur, any further suggestions what should I do? And what can I made with small furs from rabbits/foxes? Any idea? Or should I put in trash? btw. I have a cloth trader, I will visit him in the summer or spring (I have vintage End-Winter / March) ... will he buy it (maybe)?
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