dakko
Very supportive Vintarian-
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Everything posted by dakko
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Is it possible that this is an issue of installing the update version versus the full install? Several years ago someone had no music and the solution was for them to use the full install (which contains the music), but that doesn't quite sound like the same problem you are having.
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Just realized I misread your first post. I had it backwards (that it couldn't make a wooden club). Sorry about that!
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Hmm. That's interesting.
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No authority on the subject but a quick search shows that kapok wood is light and porous, best used as carving material and making dugout canoes. My guess is that the crafting choice was intentional.
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Kurazarrh has amazing accuracy with a spear, and at quite a distance!
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I didn't know that clay wasn't supposed to be in areas of low precipitation. Are you sure that was not just a coincidence within your past world gen? I use patchy climate, so maybe that makes a difference? But my last two worlds (1.16-1.17, possibly began one world in 1.15) had base in low precipitation area and there was also clay.
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No, immature crops do not always drop a seed. It seems to me that wild crops in the earliest stage of growth have the highest likelihood of dropping seed.
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The new player experience in this game is a bit of a disaster
dakko replied to popcar2's topic in Discussion
Yeah, I didn't think of the firestarter to light a torch either. Wish I could remember which youtuber deserves the credit. -
The new player experience in this game is a bit of a disaster
dakko replied to popcar2's topic in Discussion
Because it isn't all about what you or I think is adequate. There are people here expressing frustration with the game. My suggestion is a simple option. If you and I do not wish to use it, then we don't have to. Personally, I think there is a lot to be said for immersing yourself in the game and learning as you go. Chill in the stone age for awhile. There is no need to jackrabbit to copper, or whatever. I don't even make a bed (someone recently expressed that it was difficult having to do so many things on the first day, and gathering grass for a bed was one of the things mentioned -- I don't even have a bed). I don't see the need to be trying to know every nuance of the game on Day 1. Relax. Explore. Pick some berries, or cattail roots, or kill some fish. But that's me. -
The new player experience in this game is a bit of a disaster
dakko replied to popcar2's topic in Discussion
I made a suggestion that an option be provided for players to start with 1 torch and 8 bread like we used to in the past. That would make it a configuration option and those that want it can use it. Please feel free to add your (starter item) suggestions to that thread if you'd like. eta link -
The new player experience in this game is a bit of a disaster
dakko replied to popcar2's topic in Discussion
Do you know that the firestarter can be used to light the first torch? It isn't necessary to light a torch in the firepit. -
Provide a checkbox for New Players that would provide them with a few essentials at the start of the game: 1 torch 8 loaves of bread These used to be provided at the start of the game for everyone. Perhaps providing this option will ease the stress that some are feeling, especially the brand new players. Fellow forum members: Feel free to add other suggested items below.
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Okay, then I'd (if it were me) report this in the Discord chat server. There will be more people there that will be able to say if this is a bug or not, and you will be able to report it there too.
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And you have not updated since creating the world?
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Hmmm. Did you install any updates in between that may have introduced a bug? Are you using any mods and, if so, which ones? Normally I'm in a "patchy" climate world, so I haven't paid any attention to the rain. My base is in an area that rarely rains. eta: there are some mods that affect weather
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Hi! Armor can be repaired. Tools cannot, not unless it is something new that I didn't notice.
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Pressing "C" brings up the window showing nutrition levels... it also shows the climate for the region you are in. It's possible that you are in an area that rarely rains.
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Without mods, cheese is made from the milk produced by sheep. The ewe needs to have produced a lamb before she can be milked, just like in real life. Some merchants do sell cheese.
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Faster than hitting them with a stick?
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If only that were true once you get to my age!
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You've neglected to consider those that only play offline (like me). We don't get achievements. Also, there is the assumption that purchasers have played the game. It is common for people (as evidenced by Steam forum comments) to purchase games at steep discounts during a sale and then leave them sitting untouched in their account. But I do understand your point and where you are coming from; I'm just pointing out some fallacies in the argument. There used to be a link within the game (maybe there still is?) to CopyGirl's starter guide. It was really well done.
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None of the ceiling dirt blocks are also being used as farmland are they?
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The roadmap shows:
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I haven't been in the Discord server in some time, but that is often the place wiki outages are reported. They're usually fixed pretty quickly. Here is the Discord invitation link in case anyone would like to go there (it's also linked on the Vintage Story Home Page).