dakko
Very supportive Vintarian-
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Everything posted by dakko
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The new player experience in this game is a bit of a disaster
dakko replied to popcar2's topic in Discussion
Yeah, I didn't think of the firestarter to light a torch either. Wish I could remember which youtuber deserves the credit. -
The new player experience in this game is a bit of a disaster
dakko replied to popcar2's topic in Discussion
Because it isn't all about what you or I think is adequate. There are people here expressing frustration with the game. My suggestion is a simple option. If you and I do not wish to use it, then we don't have to. Personally, I think there is a lot to be said for immersing yourself in the game and learning as you go. Chill in the stone age for awhile. There is no need to jackrabbit to copper, or whatever. I don't even make a bed (someone recently expressed that it was difficult having to do so many things on the first day, and gathering grass for a bed was one of the things mentioned -- I don't even have a bed). I don't see the need to be trying to know every nuance of the game on Day 1. Relax. Explore. Pick some berries, or cattail roots, or kill some fish. But that's me. -
The new player experience in this game is a bit of a disaster
dakko replied to popcar2's topic in Discussion
I made a suggestion that an option be provided for players to start with 1 torch and 8 bread like we used to in the past. That would make it a configuration option and those that want it can use it. Please feel free to add your (starter item) suggestions to that thread if you'd like. eta link -
The new player experience in this game is a bit of a disaster
dakko replied to popcar2's topic in Discussion
Do you know that the firestarter can be used to light the first torch? It isn't necessary to light a torch in the firepit. -
Provide a checkbox for New Players that would provide them with a few essentials at the start of the game: 1 torch 8 loaves of bread These used to be provided at the start of the game for everyone. Perhaps providing this option will ease the stress that some are feeling, especially the brand new players. Fellow forum members: Feel free to add other suggested items below.
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Okay, then I'd (if it were me) report this in the Discord chat server. There will be more people there that will be able to say if this is a bug or not, and you will be able to report it there too.
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And you have not updated since creating the world?
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Hmmm. Did you install any updates in between that may have introduced a bug? Are you using any mods and, if so, which ones? Normally I'm in a "patchy" climate world, so I haven't paid any attention to the rain. My base is in an area that rarely rains. eta: there are some mods that affect weather
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Hi! Armor can be repaired. Tools cannot, not unless it is something new that I didn't notice.
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Pressing "C" brings up the window showing nutrition levels... it also shows the climate for the region you are in. It's possible that you are in an area that rarely rains.
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Without mods, cheese is made from the milk produced by sheep. The ewe needs to have produced a lamb before she can be milked, just like in real life. Some merchants do sell cheese.
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Faster than hitting them with a stick?
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If only that were true once you get to my age!
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You've neglected to consider those that only play offline (like me). We don't get achievements. Also, there is the assumption that purchasers have played the game. It is common for people (as evidenced by Steam forum comments) to purchase games at steep discounts during a sale and then leave them sitting untouched in their account. But I do understand your point and where you are coming from; I'm just pointing out some fallacies in the argument. There used to be a link within the game (maybe there still is?) to CopyGirl's starter guide. It was really well done.
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None of the ceiling dirt blocks are also being used as farmland are they?
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The roadmap shows:
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I haven't been in the Discord server in some time, but that is often the place wiki outages are reported. They're usually fixed pretty quickly. Here is the Discord invitation link in case anyone would like to go there (it's also linked on the Vintage Story Home Page).
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IF the value cannot be changed, there is a mod that creates a skeleton that will hold user items until retrieval: Player Corpse If no one here knows the answer about changing the value, be sure to ask in the Discord server.
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Coagulant: Spider webs Great ideas. I like the concept(s) very much.
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No problems with Handbook in my 1.17.2. The only mod I'm using is Carry Capacity.
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It's working now. If you are using a VPN and still have a problem, try changing your IP. Some sites will block certain IPs.
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Are you using any mods? I've not seen an increase in my game... and a quick look at the files doesn't seem like they've been increased. Wolves have been increased slightly, and they do have a higher chance of respawning (so quicker respawns). Disclaimer: that is just how it looks to me from comparing 1.16 files to 1.17. I'm not knowledgeable about coding or how the game works. eta: my game is a fresh start in 1.17.2 using the same seed I had before
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There is a drop down menu for associating the server with either Game Account or Existing Purchases. Which one did you choose? I've not tried to get a server from the VS store, but puzzled as to why your forum account would be involved with this purchase.
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I've noticed that character customization is randomized, so hair style, skin color, etc AND seraph voice are all random when you start a new world.