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Asatar

Vintarian
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Everything posted by Asatar

  1. Honestly I am a huge advocate for run speed correlating to health, for both player and animal. As it stands right now, there are no limb hp locations that have their own debuffs when sustaining damage. And as it stands, the current hp system is a simple abstraction of overall injuries. So it reasons to stand, that lower HP means lower combat efficiency meaning lower chances of escaping with your life. Perhaps predators run away at <60% HP? Off topic but relevant to the current conversation, but lowering the HP of animals would make hunting animals SOOOO much easier. Back on topic. Perhaps, the current hyper-aggressive bear AI should be limited to female bears, with cubs present (give me cubs so I can take my fury out on them too like the pups) while normal bear behavior will attempt to signal the player by roaring and standing on their hind legs, giving you a warning. KIND OF LIKE like how wolves howl kind of often, letting the players know at the very least that wolves are in the area
  2. Utilize the clay-forming system for dough! It seems like a waste to have the clay-forming system be wasted for clay. You can have different recipes for different kinds of pastries much like how you have for different clay items
  3. based, I am an advocate of legumes. Unrelated to plants, I want to see "dough-forming" that uses the clay forming system. Seems like a no brainer. Also we've got Walnuts just gotta eat the seeds!
  4. Bears (according to the wiki) have a chance of running I can only assume that the chance is calculated each tick. But if I were taken to half health, by anything, and I was a big dumb bear, I would probably try and run away for my life. And it makes dealing with bears much easier for the early game and keeps them as a nuisance into the midgame
  5. Are you telling me that I am not allowed to spread beauty onto my world in VS? Am I not allowed to cultivate an entire field of flowers without having to go out into the world and spoil the ecosystem? Are my flower fields really limited to my vicinity? This is an injustice!
  6. Its honestly insane that red dye is locked behind a rare ore. Like this would be the perfect excuse to include beets as a crop or madders a flower. The poor romans and chinese would need a countries worth of miners and cinnabar to meet their red dye needs
  7. I just want to say, they had "tweaked" bear spawns to occur less often. However, on a server that I am playing on, bears spawns are so common and bears are such a nuisance, we've rounded every single bear into a pit all year round and turned August 1st into a holiday where we throw stones at the bears in the pit until they die, while drinking/eating pears. So bear spawn rates are dubious at best. I think bears are stupidly aggressive and should run away reaching half health threshold or a chance to abandon a pursuit after a certain amount of time. I've learned that early game armor doesn't even help against a bear's 2H-KO, you are better off facing a bear without armor until you get gambeson/metal armor. Which makes me think "what is the purpose of early game armor?" Interesting thoughts indeed
  8. Major I feel like the UI/Mechanics similar to clay forming can be adapted for Dough for more expanded recipes. Doing so will allow for additional recipes like individually stuffed pasties, various stuffed breads, stuffed buns, cookies/crackers, pastas, cakes, and alternative appearances for loaves Minor Suggestions Allow us to mix food types in pies (meat with vegetable) I understand that this would be very powerful, so maybe you can reduce nutrition but increase satiety Allow us to add eggs to pies to make Quiche I can make soybean pies but not quiches? that is whack
  9. I would like to add my 2-cents to the argument about "pseudo-european medieval" and point out that there are several crops that are NOT european/old world (pumpkins, amaranth, casava, pineapple, breadfruit, peanuts, peppers, sunflowers, cranberries, and blueberries). Therefore, I believe it is within the realm of possibility that potatoes can have a niche in the game. I would also like to see some sort of bean/legume in the game, like chickpeas or fava beans (in addition to seeing potatoes)
  10. I think mobs are spawning during a pause. This is definitely a bug. Both escape and/or handbook pause. My suggestion dont go AFK in caves or low-light
  11. I had something similar happen to me and I would like OP to help confirm this bug. Where you by chance AFK (In the escape menu) and came back later? because I afk'ed in my quarry mine filled which was empty, only to come back and have it filled to the brim with drifters.
  12. This will be my last post on the topic because the "bear" question in this thread. And, since you are being rude in the response, you are most likely acting retarded. I made the cardinal sin of "suggesting" something that deviates from the current the dogma of the game. Bears and their damage are not an issue, sperg, Once a bear is spotted, 5-6 stone spears and >16 rough-hewn fences and I've negated the most dangerous surface creature. And yeah, forests are supposed to be "dangerous", no shit, because bear and wolf spawns are higher in forests. But that isn't the point so let me spare your brain from overthinking and make my point obvious (pay attention here) "I can hear and track drifters and wolves before I can see them. Why are bears the only exception?" (I made it bold so it stands out more). This is NOT a complaint and this is NOT a call to action. All I've done was make an observation about an inconsistency of hostile creatures in the game. God forbid anyone suggest anything that differs from the current patch, you autist
  13. I am not the OP nor do I have issues with bowtorn, nor am I crazy enough to go out and fight during a temporal storm without extreme preparation. However while exploring in game I came across a highly unusual sight that might lend some credence to OP's claim about bowtorn spawn numbers. Keep in mind that this is a 1.20.9 world on a 1.20.11 client. To provide some backstory, I was exploring south in my hardcore world and was being bothered by a couple of bowtorn. Angry, I decided to charge at them and kill them... until I entered the cave. Once I saw all the bowtorn, I ran before they can pin-cushion me. Keep in mind, the numbers counted is +2 since I was originally chasing 2 other bowtorn, they just went into a separate cave
  14. The damage isn't the issue nor does modifying the damage satisfyingly resolve the issue of ninja-bears This shouldn't be the case. I can hear and track drifters and wolves before I can see them. Why are bears the only exception? Additionally, fighting bears and wolves isn't a problem. If you can spot them you can set up a fence around yourself and cheese them. The problem is SPOTTING bears in heavily wooded areas The issue is consistency with hostile creatures. Every single hostile creature can be heard before they are seen, with the exception of the bear.
  15. This. 100% this is honestly my major gripe with the game currently. Bear/wolf spawns have made forests no-go zones for me. Want to explore? Good luck not getting mauled by bugged wolves or ninja-bears with mild leaf coverage. And whenever I do get mauled, it makes me lose all interest in playing. As a personal antecedent, Ninja-Bears were such an issue (I lived in a relatively flat, plains area). Thankfully it was a plains biome, so I made it a ritual to do a "bear-watch" before I left the safety of my compound. I didn't explore my world UNTIL I made gambeson armor (a whole separate issue about early-game armor). Even then, the only reason why I made gambeson armor was so I can live long enough to make my escape/break aggro. Bears shouldn't be 100% lethal with the only exception being "near a body of deep-enough water". I know this game isn't a 1-to-1 analog of real life but aggressive bear behavior, like in game, is usually a mama bear protecting her cubs. At the very least, I would like to see lesser bears or less aggressive bears (unless it is a mama bear with their cubs), or a way to hear a bear or at the least hear bear-cubs.
  16. Can you please fix the roof ridge edge? Also can you make it so that you roof edges can go back into normal roof blocks?
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