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Jeremy McArthur

Vintarian
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Everything posted by Jeremy McArthur

  1. I have not had issues in fact I love that you can easily place slabs vertically! I have noticed the corner pieces would be nice to have though...
  2. I just really want a permanent skep option, I think reed ones are fine for early game but reusable ones later in the game would be great, I wouldn’t even care if they had durability, I just want to stop harvesting reeds!
  3. Ya I didn’t expect it for everything and some things would be tedious I just like the interactive crafting brings depth and even though some things take longer (ie iron blooms) it’s satisfying and not tedious. Another question I had are there plans or has it ever been suggested to be able to store things en mass via blocks? Like a hay bails but a full stack? So like I could take 64 reeds and make a single green looking hay bail for decorative storage. Seems like it would add aesthetics and practicality. Again not every block but some would look good!
  4. I see on the roadmap they are wanting to get rid of the 3x3 Minecraftish crafting which is good. Does that mean we will be getting things like looms are a real furnace (I hate using a campfire to smelt things) etc..?
  5. Or grabbing wood on the side while still having the menu open. Handy...
  6. Didn't see it anywhere else. Like the title suggests, I was wondering if there are any plans for ray tracing?
  7. So animals seem to spawn around me but not with in the 48 (or however many) block radius to enticed them to my house. Is there a way to get, say chickens to come to my place. The only thing I can figure is to do it incrementally. Which sounds icky...
  8. My only current gripe is that I can’t seem to grab a meal with a bowl If the crock it on a shelf. So I have to grab the crock place it somewhere else get the bowl eat it and then pick the crock back up and put it away. If there is a way to not do this it would be great.
  9. I found the easiest way to find them is turn the volume way up and just sprint around forests.
  10. So I wouldn’t mind the cattail issue if there were a “higher tier” solution like once you get the saw you can make a wood bee hive that can be reused. Even if it has a limited life like tools.
  11. Ya in the games defense I have not set out on a "tin finding adventure" I've just now got a grasp on the propick mechanics. So hopefully once I actually start searching I can figure out the practicality of the propick and strike it rich!
  12. Ah ha! It must be the bunching thing and I was actually wondering that. If I sit on top of my wall and watch they spawn and slowly walk towards my farm like a tower defense game. So many rabbits! They get it but I have never seen how. No grass anywhere and my walls are rabbit proofed. Annoyingly they went straight after my cabbage and left me only 1 so hard to find... Anyways I’ll have to try a trench or something.
  13. Ahhh... I didn’t realize nutrition would reset... alright alright I submit. I actually like the farming mechanics so makes sense. Just stinks I have to try to source more preta on a multiplayer server
  14. I JUST discovered that you can't remove farmland.... why? This makes moving homes very annoying as now I have to try to find more terra preta... Maybe its just not implemented yet? If its not a planned feature, it should be, unless i'm missing some gameplay mechanic.
  15. I've been playing for about 2 weeks now. Usually an hour or 2 a day, never have I seen tin. I came across nickel in a cave, I think it was enough for 8 ingots. But ya never even a single piece of tin haha. Actually... is there a total game timer somewhere by chance? Now i'm curious.
  16. HOW ARE THE RABBITS GETTING IN!?
  17. Ya I agree I always leave the option on but only look up when I want that extra info. I like it out of the way
  18. No I was on a multiplayer server helping someone start and after about a day I noticed the music changed to the creepy temporal music and I noticed the gear spinning. Now maybe it took me that long to notice? But i've been through there since I didn't notice the same effect. Does the temporal music start when the disruption reaches a certain %? I may go back just to see, because I know right where it was. Oh I think SCC was there to at one point and he said it was abnormally strong and covered a large area. He would know better than me.
  19. I'm glad they are adding map remembered for many reasons. What I do for a death is just take a picture of the coordinates just a thought.
  20. Wait the surface areas are static? Are we sure? I could have SWORN there was a spot of heavy distortion on the surface that appeared and then left after a while?
  21. Awesome this will help a lot. Also is the chunk centered around the sample or are chunks static things, as in part of the world gen. I'm just thinking if they are static, and if i'm on the very edge of a chunk 32 blocks makes a big difference
  22. So I understand the mechanics of the pro pick, get samples show results. what I'm looking for is how does that work practically. So I'm told that it takes the sample in an area of "one chunk", what size is a chunk? Also I'm told that the sample is for underneath you? Is that true and how far down? I'm asking because other than surface ore and dumb luck in caves (which almost never happens) I cant seem to find much and want to learn how to find what I need to get past the copper age. Thanks Gents.
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