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So, Locusts. Those swanky little crawly buggers that you come across freeloading in a cave somewhere every now and then. In my earlier days on this Vintage World I found one or another nest of them in a cave. Obviously, when you are running around in tattered starting clothes just trying your poking your head into one or another cave opening, just to see if there might be anything there, when suddenly the bottom of the drop ahead of you starts glowing ominously due to the locusts awakening - you turn the hell around, mark the spot with a red skull icon on the map and decide "That is a future me problem". Pass the months and I got into a fight with just a small hand full of locusts (for context, I play with the Better Ruins mod that has big surface ruins with locust spawners in them) and learned that A: you better target them spawners fast and B: actually, locusts are pushovers. Damage: negligible. Killable: 1-2 flint spear pokes (for context, I also play with Combat Oberhaul balancing). Thus one winter day, with nothing better to do and need for scrap metal to make black dye for black leather for swanky clothing/equipment, I ventured raiding those locust nests I marked before.

So here I was, in your typical everyday cave entrace that is actually just a single pitfall straight to hell. To make things worse, there was water pouring down so traversing was a difficult task and seeing as I only had torches I needed to be extra careful to not accidentally extinguish my entire stack in hand (as I did several times before). Getting closer to the nest, the locusts became active - and so did the spawners. I say "spawners" as in plural, unbeknownst to me at that point in time. Carefully hugging single-block ledges at the cave's wall I inch ever closer to where the spawners hang, of course, from the cave's ceiling, while being questionably save from the horrors below. For some reason, the locusts did not seem to remember that they are supposed to be able to climb as they were just sitting there... menacingly... waiting for me at the bottom to make a single misstep and fall. But I didn't, I reached the cave spawner and spent what felt like a good minute punching it until it broke. Good, now - wait, why are there still more locusts spawning? in waves of 2-3, about every 10 seconds without stopping. Abotu where I just destroyed the spawner. Is that a weird quirk where the spawning code finishes it's alloted amount even if the spawner ceases to exist? Another two waves spawn as I get incresingly more concerned. Maybe there is another spawner hidden behind this block. So I dig, finding nothing. What I failed to realize, for atleast another 5 waves of spawning, is that there was another spawner hanging right next to where I just destroyed the first one (granted, it did blend in suspiciously well with the rock wall). Finally, the spawning stops.

Not that that mattered, though. The damage was already done. The cave pit leading to hell was no coated with an additional layer of living, murderous locusts. There genuinely must have been around 30-40 of them. The loot from the destroyed spawners down amongst them, despawn timer ticking down. And I only really went here for the floor spikes additionally turning the pit into a minefield, as I was after scrap metal for black dye. So, I had two options. I could be a smart, sane person and admit defeat, turn around, climb my way back out of the cave (which would take a significant amount of effort to begin with) and go home. Durability and time wasted, loot abandoned, no progress made and precious winter satiety lost... Ooooor I could embrace the little loot goblin I am, someone who'd rather throw away all their half-broken flint flint tools just to carry more useless junk home, and go get that stuff. It's just Locusts, right? They aren't scary or dangerous. Apocalyptic Rift Activity evening with dozens of drifters trained me to herd hordes of enemies and the ability to hit multiple target in a single swing/poke help greatly in dispersing the crowd!

So I jumped down and fought. And fought. And fought some more. At the end I came out victorious, even if barely. Locusts aren't scary or dangerous, after all.
...the Tier 3 drifter who spawned in the pitch black parts of the cave behind me, though, was. And that was the end of this advenure after all.

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