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Option to disable damage overlay 1.12.2


HuskyTemple

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  • 3 weeks later...
Posted

Any word on this possibility? I think a lot of us really want a way to turn this off. I had hoped to see something about it in the new version notes but I don't see it. :(

  • 2 weeks later...
Posted

I'm bumping this again. Seriously, the overlay is a real problem for me. I'm not asking for it to be removed entirely. I just want a way to turn it off in the options, or mod it out in the jsons. Update after update comes out with loads of notes but no mention of a way to disable this.

Posted

I'm going to keep bumping this every time an update comes out without this added. Although at this point I'm not sure if the devs are even looking at this forum, let alone this thread...

Posted

Yea, was a bit tough to look at suggestions until recently, I had to deal with lots of support tickets and major bugs. Here's a way to mod it:

1. Open assets/game/shaders/final.fsh
2. Go to line 143
3. Replace

g = cnoise(vec3(gl_FragCoord.x / 20.0, gl_FragCoord.y / 20.0, 0)) + 0.5;
g += cnoise(vec3(gl_FragCoord.x / 5.0, gl_FragCoord.y / 5.0, 0))/5;

with

g = 0.9;

for a reduced, old style damage overlay effect or with

g = 2;

for no damage overlay.

You can hit ALT+F1 in-game to reload the shader if you want to test different values.

Posted

Thanks SOOOOOO much everyone who has supported this topic! I have not been on lately but I am shocked at how many people have replied. Also Tyron thanks so much for posting the fix for this it really helps. 😁😁

PS: I love the community this game has. It is very awesome that everyone is very involved, especially you Tyron!

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