HuskyTemple Posted February 16, 2020 Report Posted February 16, 2020 I really don't like the new damage overlay. For me it is to violent. I would like it to have an option to turn it off. If that is possible that would be great! Thanks.
Ari Posted February 18, 2020 Report Posted February 18, 2020 I'd like to second this suggestion. Blood is not for me, and the sudden red flash is very harsh on sensitive eyes.
HuskyTemple Posted February 18, 2020 Author Report Posted February 18, 2020 Yes. I have very bad eyes. It also freaks me out when suddenly my screen flashes red without me knowing why.
DearFox Posted February 18, 2020 Report Posted February 18, 2020 I agree, just add the ability to customize this effect. Make it more transparent or disable it altogether.
Ari Posted March 4, 2020 Report Posted March 4, 2020 Any word on this possibility? I think a lot of us really want a way to turn this off. I had hoped to see something about it in the new version notes but I don't see it.
Jeremy Betts Posted March 10, 2020 Report Posted March 10, 2020 If we keep replying to this will it be noticed faster?
Kaelty Posted March 10, 2020 Report Posted March 10, 2020 Hey @Tyron I think it's time for a statement on this topic people are waiting for a bit over 3 weeks now
Ari Posted March 20, 2020 Report Posted March 20, 2020 I'm bumping this again. Seriously, the overlay is a real problem for me. I'm not asking for it to be removed entirely. I just want a way to turn it off in the options, or mod it out in the jsons. Update after update comes out with loads of notes but no mention of a way to disable this.
Jameh Posted March 21, 2020 Report Posted March 21, 2020 Any additional options to make the game easier to play from an interface perspective are welcome ones, +1.
Ari Posted March 26, 2020 Report Posted March 26, 2020 I'm going to keep bumping this every time an update comes out without this added. Although at this point I'm not sure if the devs are even looking at this forum, let alone this thread...
Tyron Posted March 26, 2020 Report Posted March 26, 2020 Yea, was a bit tough to look at suggestions until recently, I had to deal with lots of support tickets and major bugs. Here's a way to mod it: 1. Open assets/game/shaders/final.fsh 2. Go to line 143 3. Replace g = cnoise(vec3(gl_FragCoord.x / 20.0, gl_FragCoord.y / 20.0, 0)) + 0.5; g += cnoise(vec3(gl_FragCoord.x / 5.0, gl_FragCoord.y / 5.0, 0))/5; with g = 0.9; for a reduced, old style damage overlay effect or with g = 2; for no damage overlay. You can hit ALT+F1 in-game to reload the shader if you want to test different values.
HuskyTemple Posted March 29, 2020 Author Report Posted March 29, 2020 Thanks SOOOOOO much everyone who has supported this topic! I have not been on lately but I am shocked at how many people have replied. Also Tyron thanks so much for posting the fix for this it really helps. PS: I love the community this game has. It is very awesome that everyone is very involved, especially you Tyron!
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