Jump to content

Recommended Posts

Posted

I am not the sharpest crayon in the box when it comes to computer stuff but have found this community so very helpful so I have a few questions I need help with.

when looking at the world map why do I have Large squares that are white? I get the small ones that are holes/caves but not these big ones.

I have very few mods and figure that is part of the problem I just want to understand how to fix them. For context I have Vanilla+ terrain, Better ruins, carry on, QP chisel tools, Quarry mod, auto map markers I think that is all. 

I can never find that command handbook I just want simple things like relighting, latitude and such. I love this game this is not a complaint I am just looking for help.

Yes I have tried to look through the forms for answers but I get overwhelmed trying to wade through all of it trying to find something I understand relates to my questions. Most of you are wicked smart and the things you do are amazing so thank you in advance.

Posted

@Joshua D Bybee

I couldn’t find the Vanilla+terrain mod - is it a terrain generation mod, and if so, did you install, uninstall, or update it or any other terrain generation mod after starting your world? Also, are the white squares on your map lined up with missing chunks in your world? 

Posted (edited)

Command handbook is

.chb

I never play with map enabled (and shut it off if it is enabled) so I'm not going to be much help on the white squares. I take it they are roughly 1 chunk (32x32) in the middle of explored territory?

Edited by Thorfinn
Posted

There are no missing chunks in the world in the most recent the tops of the redwood trees were missing like something tried to load in but didn't Other times I just find floating block textures. I have kept everything up to date and not added anything new if I remember right Vanilla+ just smooth's out the terrain more at world gen. the world was created with it if that clarifies things.

Thank you Thorfinn!

Posted

kinda looks like what happens when the world gen attempts to build near world height, trees, mountains all end up decapitated, not going over the limit of world height. 

also, if not already tried, i'd fire up the client with no mods and see of the map changes as a test

 

Posted

The white squres look like bugged snow texture, considering you are already in winter.

What is your world height? I doubt it is the default 256, considering red wood shall not generate above 180 with the default 110 sea level.

×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.