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Posted

so i really really like the game i have about 500 hours maybe a bit more but what i am personally missing is something for late game cooking which after some point is not atleast for me about satiety just for the fun of like the different cheese kinds like gouda massdamer or crops like coco beans which are used in chocolate and other varios foods or even spices we could go in hotter climate i know the expanded culinary and expended foods mod add lot news ways to cook stuff but is there ever a plan to add these kinda of crops or food also we 100% should a have trader that sells seeds and stuff (pls fix bellpepers why cant i place em)

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Posted (edited)
2 hours ago, dillyaufsilly said:

so i really really like the game i have about 500 hours maybe a bit more but what i am personally missing is something for late game cooking which after some point is not atleast for me about satiety just for the fun of like the different cheese kinds like gouda massdamer or crops like coco beans which are used in chocolate and other varios foods or even spices we could go in hotter climate i know the expanded culinary and expended foods mod add lot news ways to cook stuff but is there ever a plan to add these kinda of crops or food also we 100% should a have trader that sells seeds and stuff (pls fix bellpepers why cant i place em)

I am a huge fan of making more advanaced cooking part of the core game.

There is Expanded Foods mod which is very good but I do not think they have it working yet after 1.20 update many many months ago but they are working on it.

Edited by CastIronFabric
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Posted
2 hours ago, dillyaufsilly said:

we 100% should a have trader that sells seeds and stuff (pls fix bellpepers why cant i place em)

Welcome to the forums! This kind of trader already exists in the game--the agriculture trader. 

Advanced cooking and more crops are often requested, and to my knowledge, more stuff like that is planned for the game. 1.22 is supposed to contain a berry bush rework, and with it some new berries; you can already find the new berries in the handbook, but they don't yet spawn in the wild since the bushes/plants for such don't yet exist. There are also some new mushrooms to find.

Otherwise, while I would like to see more cooking and food options myself, it's not something that I think is a priority right now. There's already a decent variety to work with, and it's more important to flesh out other existing systems(like late game tech) or add systems that are still missing(like the status effect system).

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Posted
6 hours ago, LadyWYT said:

Otherwise, while I would like to see more cooking and food options myself, it's not something that I think is a priority right now. There's already a decent variety to work with, and it's more important to flesh out other existing systems(like late game tech) or add systems that are still missing(like the status effect system).

i wouldve guessed as much with cooking is ofc not 100% priotity but its nice that people are actually intrested in it and ofc this is still (qoute me if im wrong) early acces builds

Posted

I would be very happy to see even a scaled down version of what Expanded Foods gives us. 
The basics are in there of a Northern European diet of the middle ages (pies, roast meat, bread, wine, preserves, cheese), and that's a great starting point.

But I'd love to see at least small additions over future updates. Not just variety of what we already have (all the new berries will be amazing to have once the berry bush mechanics are updated), but additions of period appropriate foods from different cultures. Especially since the game lore already acknowledges a level of interaction with those cultures.

For example, we've got rice, and a variety of tasty ingredients, so why not let us make jam donuts? (for those of us old enough to get the reference), I mean rice balls. I'm not asking for potatoes or anything, but the earliest pasta dishes date back into the BCE years. That's something to use up extra eggs and all that extra flour. Maybe make jellies using all those spare bones, as an additional way to preserve fruit & veges in not as much a diminished state.  None of these would require additional materials or cooking equipment. 

I know updated cooking is on the roadmap, but little additions would be cool. Heck, we're already getting cooking fish whole in the new one. That's something new, and I'll happily take it :) 

 

Posted
On 2/14/2026 at 11:34 PM, EnbyKaiju said:

Heck, we're already getting cooking fish whole in the new one.

Have they added that yet, or is that feature still slated for later?

Posted
8 minutes ago, Facethief said:

Have they added that yet, or is that feature still slated for later?

I thought it was already in the game, but just checked and it isn't.

Guessing that's on the list of "stuff to implement once we finish fixing the game breaking bugs. It would be a good start to expanding the foods.

Still, as long as we have a way to consistently get enough fish to preserve a full barrel of them I'm happy. Way too many temperate/cold climate countries relied on salted fish to get them through the winter and I've been wanting that.

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