Broccoli Clock Posted Tuesday at 12:47 PM Report Posted Tuesday at 12:47 PM I'm going to give an example of mine, and when I do you'll understand where the question is coming from.. I like rush matting. They are cute, cheap to make and one of the few floor coverings we have. Interestingly they do not feature in the wiki, but they are within the handbook. You can even place it on the ground then place other things in that block, such as place a matt and a flower pot on top of it. The recipe is simple, 2x2 of cattail reeds, with a knife offset.. I've watched 1000s of hours of people's playthroughs at this point. Some good, some bad, but honestly I don't think I've ever seen anyone use the rush matting, despite how cheap it is. There, that's my favourite overlooked item, what's yours? 6
ifoz Posted Tuesday at 12:51 PM Report Posted Tuesday at 12:51 PM 1 minute ago, Broccoli Clock said: You can even place it on the ground then place other things in that block, such as place a matt and a flower pot on top of it. I love this feature of decor layers, it's so sad it's bugged in 1.22! Right now if you try and place something on top of a decor layer (eg; lantern on top of a table with rush matting) the decor layer will just become invisible. They also cause sleek doors to freak out now, their lighting does not seem to like being placed on decor for some reason. I think scrap weapons are a useful overlooked item. They're kind of like discount copper, especially the axe. Better than flint earlygame, and good tools to tide you over until you enter the copper age proper. 1
Broccoli Clock Posted Tuesday at 12:56 PM Author Report Posted Tuesday at 12:56 PM (edited) 7 minutes ago, ifoz said: I love this feature of decor layers, it's so sad it's bugged in 1.22! Right now if you try and place something on top of a decor layer (eg; lantern on top of a table with rush matting) the decor layer will just become invisible. They also cause sleek doors to freak out now, their lighting does not seem to like being placed on decor for some reason. That's a shame, they were a little glitchy in 1.21 too. In fact one time I accidentally chiselled the underside of a block (I was on the ground floor, the block was the roof of that and the floor of the room above) and it fused both the matt and the block together. Really weird. I meant to do a bit of a dive into it's oddities but then 1.22 was coming along and thought I'd wait to see if anything changed. It seems to have changed, but not for the better.. 7 minutes ago, ifoz said: I think scrap weapons are a useful overlooked item. They're kind of like discount copper, especially the axe. Better than flint earlygame, and good tools to tide you over until you enter the copper age proper. Yes, exactly this sort of thing. The only fly in the ointment can be the rope, easily crafted until you find you can't, but you are spot on, they are definitely an overlooked item. I think I've made 2 or 3 purely for decoration as I was already at copper. Never thought about them regarding early game, but yeah.. that's a good tip. Edit: Ha! I just remembered why I don't bother, you can't choose the item you'll get, it's a gamble. I'm sure Alanis Morissette would have something to say about you needing an axe but getting nothing but shovels! Edited Tuesday at 01:00 PM by Broccoli Clock
Rainbow Fresh Posted Tuesday at 01:07 PM Report Posted Tuesday at 01:07 PM Today I learned the mat exists and before I could even get hyped you tell me it's bugged... :c 2 1
Broccoli Clock Posted Tuesday at 01:30 PM Author Report Posted Tuesday at 01:30 PM 19 minutes ago, Rainbow Fresh said: Today I learned the mat exists and before I could even get hyped you tell me it's bugged... :c I don't know how much it's bugged in 1.22, but I've got them on the floor and they seem to be working fine for me. Although the "base" if you could call it that, is nothing more than a repurposed ruins close to my spawn point. As I said, I used them in a previous build.. The lighting is a little odd, and there are a couple that have been chiseled into merging with the block it's on top of which in turn affects the lighting, but overall if 1.22 can act like this then I'm fine with minor bugs. 1
ifoz Posted Tuesday at 01:43 PM Report Posted Tuesday at 01:43 PM 45 minutes ago, Broccoli Clock said: I'm sure Alanis Morissette would have something to say about you needing an axe but getting nothing but shovels! Scrap shovels don't exist (the only non-weapon scrap item is the axe), but the worst one you can pull is in my eyes the mace. Which is a shame, since it looks pretty cool. The mace is basically the scrap club, but with higher durability and lower damage. Considering the scrap club is already pretty bad as it is, that's not a great sign for the mace. 1
Broccoli Clock Posted Tuesday at 01:51 PM Author Report Posted Tuesday at 01:51 PM 4 minutes ago, ifoz said: Scrap shovels don't exist (the only non-weapon scrap item is the axe), but the worst one you can pull is in my eyes the mace. Which is a shame, since it looks pretty cool. The mace is basically the scrap club, but with higher durability and lower damage. Considering the scrap club is already pretty bad as it is, that's not a great sign for the mace. Sorry you are absolutely right..
cjc813 Posted Tuesday at 01:57 PM Report Posted Tuesday at 01:57 PM Rush matting really ties the room together. 1
Tyron Posted Tuesday at 02:51 PM Report Posted Tuesday at 02:51 PM 1 hour ago, ifoz said: I love this feature of decor layers, it's so sad it's bugged in 1.22! will fix 9 1 2
ifoz Posted Wednesday at 01:35 PM Report Posted Wednesday at 01:35 PM (edited) Just thought of another overlooked item, though this is mostly because it's a new addition and I don't think all that many people have caught on to its existence yet. Previously, in 1.21, to get a +3 warmth shoulder slot item (best in the slot), you had to hunt ruins for ages until RNG finally gave you the prince fur, which didn't even look that nice with the majority of outfits. But now, we've been graced with the fur wrap. Crafted with three medium pelts, it's a +3 shoulder slot item. That's like wearing another fur coat on top of your fur coat! Couple that with one of the new racoon/fox hats, and you shouldn't be freezing easy in temperate winters early-midgame. In total, the regular fur set (counting these new items) is up to a max temperature of +16 degrees. (That's rawhide mantle, rawhide trousers, fur coat, fur wrap, fur boots, fur gloves, and a racoon hat). You can get it even higher by crafting the arctic hunter set once you get cinnabar (or one of the equivalents if you're a tailor), but +16 is still a lot of warmth for clothes made from regular hides and pelts. [EDIT]: Just throwing another bit of advice/overlooked item in: the fur-lined vest also exists now. It's just as warm as a fur coat, but takes many less pelts and a few pieces of leather. If you've got leather set up by winter, a very cheap and stylish option. Edited Wednesday at 01:39 PM by ifoz
LadyWYT Posted Wednesday at 02:40 PM Report Posted Wednesday at 02:40 PM Maple seeds are a favorite because of the detail put into them. They will actually spin when dropped like they do in real life. 4
Helst_navngivet Posted Friday at 08:05 AM Report Posted Friday at 08:05 AM On 4/29/2026 at 4:40 PM, LadyWYT said: Maple seeds are a favorite because of the detail put into them. They will actually spin when dropped like they do in real life. EXACTLY!! On my first playthrough i spawned in a maple forest, and i knew i needed branches so i just destroyed the leaves, then i saw the maple seed in my inventory and went "huh, this is kinda useless" and threw it away. When i saw it spin i knew this game was special. I threw it around a bunch just because my little minecraft brain couldnt comprehend something like certain items behaving differently when dropped. (btw thanks for implementing this mechanic Tyron you're the best!!) 1
Broccoli Clock Posted Friday at 08:22 AM Author Report Posted Friday at 08:22 AM (edited) On 4/28/2026 at 3:51 PM, Tyron said: will fix Just to let you know, that fix wasn't a fix. I placed a matt on a cobblestone block and the matt "disappeared". If I hit the block with my knife or axe it gives the "mixed block with earth breaking sound". Doing that reveals the texture of a block with a matt, but you can't pick up the matt, when you break the block/matt combo the matt disappears and you are left with separate rocks, not the actual cobblestone block. Not complaining, just letting you know. I am on 1.22.1 if you are wondering. I'll document it and report it in the bug tracker. Is there an already open (perhaps closed now?) ticket number for me to add it to? Or should I kick off a new bug report? Edited Friday at 08:23 AM by Broccoli Clock
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