FairyKairi Posted May 7 Report Posted May 7 Of course, my laptop breaks and remains in the shop for two weeks and NOW 1.22 appears with two patches, lol. Time to download everything again. I had no choice but to upgrade to an i5. 2
VaelophisNyx Posted May 9 Report Posted May 9 On 5/5/2026 at 12:53 PM, Rhyagelle said: Why reduce mortar? It's already annoying enough to make with how much fuel it takes, now the output is reduced by 50%? we weren't devastating enough desert for Tyron's tastes I guess
hstone32 Posted May 10 Report Posted May 10 Did salt generation get updated? I don't recall seeing anything like this in the changelog. 1 1 1
Moltrey Posted Monday at 08:05 PM Report Posted Monday at 08:05 PM (edited) Just a note to say so far playing on v1.22.2 I have not noticed the .0 lag hitches in the game. Once the objects have loaded in upon spawning gameplay has been smooth for me. Edited Tuesday at 02:07 AM by Moltrey 2
Moltrey Posted Wednesday at 09:39 PM Report Posted Wednesday at 09:39 PM On 5/10/2026 at 10:39 AM, hstone32 said: Did salt generation get updated? I don't recall seeing anything like this in the changelog. Sorta gives new meaning to being turned into a pillar of salt... . Never seen one of these yet. 2
Narcosis Posted Friday at 07:45 PM Report Posted Friday at 07:45 PM Quern's still absolutely broken in 1.22.2. Outputs wrong stacks, milling takes a split second for the entire stack, then the stack disappears once you take it out as a material for any other recipe, especially ones that involve machines or objects, like barrels etc. I have no idea what's causing it, might actually be something bigger than just every major object in the game with it's own inventory slots.
Miseidon Posted yesterday at 05:25 PM Report Posted yesterday at 05:25 PM Is animal spawining supposed to be this much increased in 1.22? Maybe I missed that change. I have wolves and bear respawning outside my house every few days. They used to respawn once per year I think.
Recommended Posts